perfect build for blademaster?

Missplayboy - Dreamweaver
Missplayboy - Dreamweaver Posts: 1 Arc User
edited November 2009 in Dungeons & Tactics
ey guys

i gotta an qeustion for an good blademaster state building.
What is the perfect building plz message my
b:victory
Post edited by Missplayboy - Dreamweaver on

Comments

  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited November 2009
    See the stickies at the top of the blademaster forum?
    http://pwi-forum.perfectworld.com/forumdisplay.php?f=11
  • Donnessa - Heavens Tear
    Donnessa - Heavens Tear Posts: 29 Arc User
    edited November 2009
    Well the obvious place to look would be [thread=143481]Lyndura's Blademaster Guide[/thread] in the Class Discussion section.

    I built my own Axe/Hammer BM in accordance.

    I think the most important thing to learn about this game (the sooner, the better) is that mostly, you're distributing your stat points to be able to wear the appropriate gear. If you then find you got spare points distribute them as you see fit bearing in mind the advantages of each attribute.

    This is all I'll say. Sorry I didn't go into more detail. Guess I didn't want to repeat what others have put in more concise words before me.
  • Kedth - Sanctuary
    Kedth - Sanctuary Posts: 146 Arc User
    edited November 2009
    Careful with guides tho, use them as a reference and dont follow them blindly as "the way to play the class".

    There's not perfect build, you make it perfect by mastering it.
    Skill > Build.
    Build has to be made properly tho. Guides will help you with that, i wont go on details there.

    Sword/Axe BM here. 1vs1 and aggro builder with sword, AoE+stun-lock with Axe. Works great for me. Any mix of 1vs1 + Axe works great. Choice is yours.
  • Worship - Harshlands
    Worship - Harshlands Posts: 178 Arc User
    edited November 2009
    perfect build imo is 3 str 2 dex every level. Shard a mix of mdef and hp.
  • Oldbear - Sanctuary
    Oldbear - Sanctuary Posts: 486 Arc User
    edited November 2009
    was same as Kedth and added fists because of a shadowless kick that cancels 100% effectively any magic cast of ordinary and elite mobs. I don't really plan to master the path further but the cheap easy way to shut up a poisonous or metal shooting mob and just finishing him up with sword is great ^^
    I needed that skill 17 levels ago. Why didn't I come to it then?