Frostblade.

Kila_Master - Harshlands
Kila_Master - Harshlands Posts: 64 Arc User
edited November 2009 in Wizard
I couldnt find this on the forums so ill ask. When you buff someone with Frostblade it takes a percentage of your base attack. Since this is true, If you use advanced spark eruption then buff someone, will the attack power go up?
Post edited by Kila_Master - Harshlands on

Comments

  • Rule - Heavens Tear
    Rule - Heavens Tear Posts: 579 Arc User
    edited November 2009
    dunno but I suspect not. Too...the increase is very very small, so it doesn't make much difference
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    I couldnt find this on the forums so ill ask. When you buff someone with Frostblade it takes a percentage of your base attack. Since this is true, If you use advanced spark eruption then buff someone, will the attack power go up?

    I had same question few days ago. Nobody knows. I was wondering 3 spark and then buff somebody with physical attack. He would have much more attack power for 15 min or not?
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  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited November 2009
    The BMs I use it on say they don't see any change in damage regardless of boss element... regardless of what either of us do when frostblade is cast.
    Wondering how much longer these **** packs are going to be around.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    The BMs I use it on say they don't see any change in damage regardless of boss element... regardless of what either of us do when frostblade is cast.

    I really would like to read some explanation from dev. Or is it just fraud? I'm still more and more skeptical about some things in game.b:sad
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  • TehMage - Lost City
    TehMage - Lost City Posts: 209 Arc User
    edited November 2009
    Frostblade is the most useless buff in game, I don't know why we have it...b:angry
  • Lorsis - Lost City
    Lorsis - Lost City Posts: 74 Arc User
    edited November 2009
    duno whats the % it add, dunno how it exactly work, but frostblade gives some nonfactor damage to melee attack w/o skills. Tested on Physical damage immunity boss in fb99 hell

    lvl 1 frostblade adds like 60 PvE damage >.>
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    duno whats the % it add, dunno how it exactly work, but frostblade gives some nonfactor damage to melee attack w/o skills. Tested on Physical damage immunity boss in fb99 hell

    lvl 1 frostblade adds like 60 PvE damage >.>

    This is interesting. I would Like to know how big damage would be with lv.10 and before spark, after spark etc. Maybe one time I will have chance to try it at FB99.
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  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited November 2009
    Go to the starter area, buf a lvl 1 BM/barb/archer with frostblade, and watch:

    He does not 1 shot every mob around, while he should have gotten 11% of your 4k base dmg extra (11% being like 440 dmg, which one shots every lvl 1 mob)

    Now draw your conclusion, it does not add a % of YOUR base mag dmg, most likely just ads a % of the receivers weapon dmg, just like archers blazing arrow
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  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    Go to the starter area, buf a lvl 1 BM/barb/archer with frostblade, and watch:

    He does not 1 shot every mob around, while he should have gotten 11% of your 4k base dmg extra (11% being like 440 dmg, which one shots every lvl 1 mob)

    Now draw your conclusion, it does not add a % of YOUR base mag dmg, most likely just ads a % of the receivers weapon dmg, just like archers blazing arrow

    Good idea.b:victory I have lv.10 frostblade. So he should get 30%.
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  • Deathsscion - Sanctuary
    Deathsscion - Sanctuary Posts: 325 Arc User
    edited November 2009
    Frostblade's damage boost seems to be based entirely on the recipient's normal weapon damage.
    Now draw your conclusion, it does not add a % of YOUR base mag dmg, most likely just ads a % of the receivers weapon dmg, just like archers blazing arrow

    This. Frostblade affects normal attacks and not skills and is based on the target's weapon damage. It is correct is previous versions descriptions yet we made some mistake here.
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited November 2009
    Frostblade is the most useless buff in game, I don't know why we have it...b:angry

    me use it to get chi.
    b:victory
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  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited November 2009
    I think light armor wizards might find frostblade useful for their "final attack" on monsters. If you can finish off a monster with your normal attack, you will be saving mana, and light armor wizards have relatively small mana pools.

    lolno b:chuckle
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  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited November 2009
    I gues:

    NEVER hit monsters melee unless it's kunkun. (though it's fun to hit him with BT)
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    So I made lv. 1 Blademaster. He needed couple hits to kill lv. 1 mobs. His attack was 3-4. I buffed him with frostblade lv 10 and his attack was STILL 3-4. So frostblade is absolutely useless and do NOTHING b:angry He still needed the same amount of hits to kill mob.
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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited November 2009
    I think light armor wizards might find frostblade useful for their "final attack" on monsters. If you can finish off a monster with your normal attack, you will be saving mana, and light armor wizards have relatively small mana pools.
    Did you mean "no they have plenty big mana pools", or did you mean "no, they can not hit monsters"?

    lol no because wizard melee attack does like 0.1% the HP of a monster. b:chuckle
    also the hp saved by not smacking thingies would probably be worth using mana.
    b:chuckle
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  • Mahdust - Harshlands
    Mahdust - Harshlands Posts: 96 Arc User
    edited November 2009
    So I made lv. 1 Blademaster. He needed couple hits to kill lv. 1 mobs. His attack was 3-4. I buffed him with frostblade lv 10 and his attack was STILL 3-4. So frostblade is absolutely useless and do NOTHING b:angry He still needed the same amount of hits to kill mob.

    Well if it takes a % of their weapon attack and adds it, it makes since that it wouldn't make a difference at that level. 12% of 2000 phys attack is a lot more than 30 phys attack. :P
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  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    Well if it takes a % of their weapon attack and adds it, it makes since that it wouldn't make a difference at that level. 12% of 2000 phys attack is a lot more than 30 phys attack. :P

    Yep but his attack should change. Even about 1 damage, but should change. But it didn't.
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  • /Groovy/ - Harshlands
    /Groovy/ - Harshlands Posts: 688 Arc User
    edited November 2009
    I will test the damage bonus with my brother who plays lvl 50+ barb now and post the result here.
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  • truekossy
    truekossy Posts: 7,021 Arc User
    edited November 2009
    Frosstblade works the same way as an archer's blazing arrow or a barb's poison fang.

    It adds X% of weapon damage as element damage for a certain amount of time and this boost does not show up on your character menu.

    So if you go off and buff a level 1 character with it (and their weapons have what... 5 or so weapon damage) then of course there won't be an effect. The same is true for if you buff some guy and then they start spamming skills.

    Buff an archer who has something like a decently refined wind and the clouds (stable damage range) with it and see the difference while they use their normal attacks.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    truekossy wrote: »
    Frosstblade works the same way as an archer's blazing arrow or a barb's poison fang.

    It adds X% of weapon damage as element damage for a certain amount of time and this boost does not show up on your character menu.

    So if you go off and buff a level 1 character with it (and their weapons have what... 5 or so weapon damage) then of course there won't be an effect. The same is true for if you buff some guy and then they start spamming skills.

    Buff an archer who has something like a decently refined wind and the clouds (stable damage range) with it and see the difference while they use their normal attacks.

    I dont get. If BM lv.1 need 10 hits to kill lv1 mob. And I buff him with lv.10 frostblade, he should get water attack to damage. Em I right? I did it. And he still needed 10 hits to kill lv.1 mob. (example I dont remember how many hits exactly, but it was same). Where is then my water attack damage which I added?b:surrender
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  • JaneGray - Lost City
    JaneGray - Lost City Posts: 200 Arc User
    edited November 2009
    So I shouldn't upgrade Frostblade? I just upgraded it to level two, but debating or not whether I should since yall said. Is it good when it is maxed out?
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  • Kannone - Heavens Tear
    Kannone - Heavens Tear Posts: 907 Arc User
    edited November 2009
    So I shouldn't upgrade Frostblade? I just upgraded it to level two, but debating or not whether I should since yall said. Is it good when it is maxed out?

    Wizard heal is better skill to level than frostblade, and if you really have extra SP & coin, level wellspring... but frostblade... lol has anyone ever asked you to run to cube & buff them? No. It's pointless & in Frost city actually causes less damage to bosses b:chuckle

    Also, as I've mentioned before, frost blade probably converts a % of receivers p.attack to water element m.attack:

    using hh70 wand to hit element summoner for 137 - 137 - 138 - 137 - etc. Buffed myself (lv 5) - 125 - 128 - 125 - 125. Not saying this proves a whole lot, we already know the buff blows, but from my own experience it blows a whole lot more than we think.
  • XxArchmagexX - Dreamweaver
    XxArchmagexX - Dreamweaver Posts: 165 Arc User
    edited November 2009
    Frost blade is a good buff, but considering that the other classes hit like b:cry babies then u dont see much difference on their attacks.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited November 2009
    Frost blade is a good buff, but considering that the other classes hit like b:cry babies then u dont see much difference on their attacks.

    lol @ fail troll
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  • truekossy
    truekossy Posts: 7,021 Arc User
    edited November 2009
    I dont get. If BM lv.1 need 10 hits to kill lv1 mob. And I buff him with lv.10 frostblade, he should get water attack to damage. Em I right? I did it. And he still needed 10 hits to kill lv.1 mob. (example I dont remember how many hits exactly, but it was same). Where is then my water attack damage which I added?b:surrender
    It's because the % boost is based off weapon attack. If you buff a level 1 BM who only has... say... http://www.pwdatabase.com/pwi/items/2097 equipped, then there won't really be any difference because the weapon attack is too low for the % boost to matter much (For a visible comparison, maxed strength of the titans takes a level 1 BM with the wooden sword from a p.atk of 5-6 to a p.atk of 6-8 The level 1 monsters in the area have 29 HP and even with titans, you still won't have enough of a damage change to decrease the amount of hits it takes).

    Since Frost acts as an invisible (and elemental) strength of the titans, though, if they had something like... say... http://www.pwdatabase.com/pwi/items/14825 equipped instead, the difference would become far more noticeable.

    So I shouldn't upgrade Frostblade? I just upgraded it to level two, but debating or not whether I should since yall said. Is it good when it is maxed out?
    Phys DDs will appreciate it, but if you squad with mostly casters or solo more often, go ahead and ignore it except for when you have spare spirit.


    Also, as I've mentioned before, frost blade probably converts a % of receivers p.attack to water element m.attack:

    using hh70 wand to hit element summoner for 137 - 137 - 138 - 137 - etc. Buffed myself (lv 5) - 125 - 128 - 125 - 125. Not saying this proves a whole lot, we already know the buff blows, but from my own experience it blows a whole lot more than we think.
    That's pretty odd considering it works the same way as Blazing Arrow/Poison Fang (adds extra elemental damage based on phys attack and NOT converting part of your damage to an element). Mind retesting that but using level 1 monsters instead since they have pretty much no defenses? Also, try and get a feel for your damage range so that you don't mistake low-end damage for your attack power being reduced. I know I've yet to have a time where my archer, BM, barb, or veno (yes, my veno spends time in fox to melee or will sometimes equip axes just to freak people out) had their damage reduced when someone cast Frostblade on them.
  • Tomiko - Heavens Tear
    Tomiko - Heavens Tear Posts: 416 Arc User
    edited November 2009
    A while back with a +5 TT90 Blinding Radiance crossbow(think I was maybe level 97 or something), level 10 water buff was adding 1500 dmg to my auto attack. It's a nice buff.
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited November 2009
    um...me was wondering
    against water mobs does the buff do anything? (damage gets raise, lower, or stay the same?)
    a person me know said that it's better not to cast it when they were attacking water mobs. (o.o)'
    b:puzzled
    what me use frostblade for ----> chi gathering.
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  • Rezsonate - Heavens Tear
    Rezsonate - Heavens Tear Posts: 42 Arc User
    edited November 2009
    hey so, i used frostblade on myeslf after hitting around 800 on lv4 mobs.
    then i started hitting around 760.
    GMs!!!! UPGRADE FROSTBLADE b:angry
    Dang!...I just lost my train of thought...
  • Alexeno - Sanctuary
    Alexeno - Sanctuary Posts: 1,006 Arc User
    edited November 2009
    apologies if the answer was already posted, but here's the be-all-end-all answer
    hopefully this will put this topic to rest (finally)

    skill description (from my-en, the only one that seems to have actual correct descriptions)
    Append an icy breath onto the party member's weapon, allow the normal attack to have additional 30% of frost damage base on the equipment attack damage, last for 15 minutes.

    it buffs the person, and it adds additional water-based damage based off the BUFFED person's BASE PHYSICAL ATTACK stat. it is NOT based off the caster's attack stats. it ONLY AFFECTS the buffed person's NORMAL MELEE ATTACKS (skill attacks do not get affected)

    example:
    wizard casts frostblade on a blademaster.
    BM's base physatk is 1000-2000.
    (incorrect)BM's base physatk is modified to (1000*1.30)-(2000*1.30) for a result of 1300-2600
    normal melee attacks (NOT SKILLS) will deal between
    (incorrect)lowend (1300*X) and highend (2600*X). X=(target's physical defense percentage converted to decimal)

    EDIT: erg, i messed up on the example...

    it would be (1000phys+300water) to (2000phys+600water). the two damage types are reduced by the target's physdef and waterdef, so (1000*X)+(300*Y) lowend to (2000*X)+(600*Y) highend. X=physdef of target, Y=waterdef of target... sorry for confusion
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  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    apologies if the answer was already posted, but here's the be-all-end-all answer
    hopefully this will put this topic to rest (finally)

    skill description (from my-en, the only one that seems to have actual correct descriptions)


    it buffs the person, and it adds additional water-based damage based off the BUFFED person's BASE PHYSICAL ATTACK stat. it is NOT based off the caster's attack stats. it ONLY AFFECTS the buffed person's NORMAL MELEE ATTACKS (skill attacks do not get affected)

    example:
    wizard casts frostblade on a blademaster.
    BM's base physatk is 1000-2000.
    (incorrect)BM's base physatk is modified to (1000*1.30)-(2000*1.30) for a result of 1300-2600
    normal melee attacks (NOT SKILLS) will deal between
    (incorrect)lowend (1300*X) and highend (2600*X). X=(target's physical defense percentage converted to decimal)

    EDIT: erg, i messed up on the example...

    it would be (1000phys+300water) to (2000phys+600water). the two damage types are reduced by the target's physdef and waterdef, so (1000*X)+(300*Y) lowend to (2000*X)+(600*Y) highend. X=physdef of target, Y=waterdef of target... sorry for confusion

    Thanks. Hopefully it really works this way.
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