Faction House

Wolfieboy - Sanctuary
Wolfieboy - Sanctuary Posts: 23 Arc User
edited November 2009 in Suggestion Box
READ THIS: it would have been awsome if you had added a faction house to each faction.
So the faction members could transport there and have a special "hideout".

And the stuff they dropped there would be there so they could have gotten it back later or borrow it to a friend.

And it could have been a place to chill out, talk or discuss fb`s and other stuff
Post edited by Wolfieboy - Sanctuary on

Comments

  • Taranta - Dreamweaver
    Taranta - Dreamweaver Posts: 387 Arc User
    edited November 2009
    Sorry to say, but this has already been suggested, and is most likely not going to happen, due to server load and requirements. Think about the pure number of factions on any 1 server, and then try to make a zone, or even an instance, that could handle the demand. Perhaps if it was a Pay to Play model, it would be working, but for now, it's off to safe zones and other areas for factions.
    I shall dominate the Dreamweaver server through the use of Baked goods...and only baked goods.^^[SIGPIC][/SIGPIC]

    Venomancers are Female. Barbarians are male. It will forever be this way. So suck it up and deal with it already.
  • Psylos - Lost City
    Psylos - Lost City Posts: 13 Arc User
    edited November 2009
    READ THIS: it would have been awsome if you had added a faction house to each faction.
    So the faction members could transport there and have a special "hideout".

    And the stuff they dropped there would be there so they could have gotten it back later or borrow it to a friend.

    And it could have been a place to chill out, talk or discuss fb`s and other stuff

    We don't want to become Lineage we are already pretty mutch!!
  • Foxgrit - Lost City
    Foxgrit - Lost City Posts: 421 Arc User
    edited November 2009
    use guild chat to discuss all your issues.

    /end