new race skill estimations

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superawesomefunslide
superawesomefunslide Posts: 0 Arc User
edited October 2009 in General Discussion
i was thinking about the new classes in relation to other games and heres the generic skills im expecting to see for each class

assassin:
    increased attack speed buff
    passive skill where at level 10 its a 50% chance to strike twice (only with claws/daggers/fists)
    cloaking but with reduced movement speed and if you attack you uncloak automatically
    a skill where you need to be cloaked to attack but you become uncloaked after you use the skill and the enemy is stunned for a few seconds
    maybe a couple of bow skills
    possibly a strip skill (unequip targets equipment)
    passive dodge skill
    poison infecting skills
    enchant your weapon with an element
    setting up traps

Psychic:
    see opponents stats
    LOTS of debuffs and confusion techniques
    hard to use but when mastered the best class in game (lots of skills which are deadly with a series of skills casted before (sort of like a BM stun lock but incuding debuffs))
    freeze
    make the target run around aimlessly with the opponent having no control over their character for a few seconds
    jumble up hotkeys

comments, queries, questions?