Cube Of Fate - Room 27

Krolic - Lost City
Krolic - Lost City Posts: 15 Arc User
edited October 2009 in General Discussion
I know the GMs know about this as it has been broken for a long time. Is there any way to get past Room 27 in the Cube without being extremely lucky? It has been broken on Lost City for so long now (no monster makes noise). Or is there any form of compensation because it's bull**** that I should spend dice tickets to get to the one room that I can't complete because
[removed for making accusations]
I can see what you see not.
Post edited by Krolic - Lost City on

Comments

  • Hazardus - Heavens Tear
    Hazardus - Heavens Tear Posts: 937 Arc User
    edited October 2009
    There are ways to get past them.

    If you have a high enough leveled genie you can use expel or some genie skill like that, or you can use some anti-stun skills with invulnerability pots etc.

    Regardless, I agree with you 100% that this is total lack of concern, compensation or a rush to get it fixed is unacceptable even for a F2P game.

    They should have a GM parked there 24/7 (omg shift work? b:shocked) to let people through until the bug is fixed or tone down the odds of people rolling 27 on dice (though thats developer territory I guess).

    But don't hold your breath. They are all too busy atm, figuring out new ways to milk the cash cow.
    When the going gets tough; Get a tank!
    [SIGPIC][/SIGPIC]
    Nocturne mature HT guild - we invite people, not levels.
    pwi-forum.perfectworld.com/showthread.php?t=760842
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited October 2009
    If you're a veno, and quick on the 'stop' button then you can send a pet in, stop it before it attacks - but is close enough that it would have drawn aggro if it was going to. (trivial to check the near-row by sending it towards the back row)

    If you're not a veno you can do something similar by waiting for someone else to enter the room.

    If you're feeling nice, you can even wait for the next person to enter after you have crossed and tell them which ones were safe.
  • Krolic - Lost City
    Krolic - Lost City Posts: 15 Arc User
    edited October 2009
    These work arounds are class-specific and shouldn't be necessary. This **** is really making me angry and I'm questioning Perfect World Entertainment's willingness to Entertain people more than just make a quick buck...
    I can see what you see not.
  • JOKER_ - Heavens Tear
    JOKER_ - Heavens Tear Posts: 138 Arc User
    edited October 2009
    There are ways to get past them.

    If you have a high enough leveled genie you can use expel or some genie skill like that, or you can use some anti-stun skills with invulnerability pots etc.

    Regardless, I agree with you 100% that this is total lack of concern, compensation or a rush to get it fixed is unacceptable even for a F2P game.

    They should have a GM parked there 24/7 (omg shift work? b:shocked) to let people through until the bug is fixed or tone down the odds of people rolling 27 on dice (though thats developer territory I guess).

    But don't hold your breath. They are all too busy atm, figuring out new ways to milk the cash cow.
    oh come on ppl... we cant complain... at least they gave us ani packs againb:victory

    /sarcasm off
  • Yuufa - Heavens Tear
    Yuufa - Heavens Tear Posts: 118 Arc User
    edited October 2009
    oh come on ppl... we cant complain... at least they gave us ani packs againb:victory

    /sarcasm off
    win!

    (10chars)
    I have no use for signatures... hypocrisy aside xD
  • Nakhimov - Lost City
    Nakhimov - Lost City Posts: 1,829 Arc User
    edited October 2009
    I would rage with you but I'm forced to disagree on principle. b:bye
    Bladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
    [SIGPIC][/SIGPIC]
    Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
    wowprogress.com/guild/us/kil-jaeden/Criminal+Scum
  • Polyhymnia - Heavens Tear
    Polyhymnia - Heavens Tear Posts: 269 Arc User
    edited October 2009
    I made it through with a 6 sec invincibility potion + holy path, but I also picked a path where only the first row was "active". Not sure I would have been immune long enough to survive the full distance.
  • ColdSteele - Lost City
    ColdSteele - Lost City Posts: 265 Arc User
    edited October 2009
    The guide recommends trying the 2 on the far right wall. I've heard that at times these aren't the correct ones, but it's worked everytime for me.

    But... you have to see it from the monsters point of view... They spend their days singing in the same room ALL day EVERY day and once anyone can hear their songs they are forced to kill them. Total waste of time if you ask me so I'm sure these mobs are depressed. Try giving each and every one of them a hug in hopes to uplift their spirits and soothe their murderous souls... b:laugh
    It's too bad but "free to play, pay to win"-sckye

    These "updates" are seeming more and more like downgrades.

    aryannamage: Not PWE GM's they are all greedy b:angry
  • Kiyoshi - Heavens Tear
    Kiyoshi - Heavens Tear Posts: 2,385 Arc User
    edited October 2009
    I made it through with a 6 sec invincibility potion + holy path, but I also picked a path where only the first row was "active". Not sure I would have been immune long enough to survive the full distance.

    you won't be immune long enough to get out. 6 sec pots only work for the first row, cause the 2nd row bomb WILL still get you even if your standing next to the npc.
    1. If I kill you; do something about it yourself, don't go complaining to my wife.
    2. If you have less kill counts then me, don't expect me to take pk advice from you.
    3. If you are hiding behind an alt, don't expect me to acknowledge your existence.

    Tokichiro - Heavy Armor Fish / Kiyoshi - Dual Blade Elf
  • eatwithspoons
    eatwithspoons Posts: 54 Arc User
    edited October 2009
    This thread started as flamebait. Please try to ask your questions without making accusations toward staff or developers, it is unnecessary and it accomplishes nothing.
This discussion has been closed.