Genie Build & Skills for Wizard

thechillum
thechillum Posts: 0 Arc User
edited September 2009 in Wizard
Hello there.

Can anyone advise me what a good genie type, build and skills would be good to complement a wizard?

Thanks.
Post edited by thechillum on

Comments

  • Rhugiga - Dreamweaver
    Rhugiga - Dreamweaver Posts: 46 Arc User
    edited September 2009
    Well since the new genie update people are still searching for that build...so really no one knows >_>
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    ya.... ToP turned pretty much useless for me... but extreme poison still decent when timed right with a heavens flame + quick sutra combo (can get off your 2 strongest normal nuke like SS and divine pyro or something (glacial snare's cast animation takes too dam long for me xD)/ BIDS
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
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    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
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    Waiting for...Hamster Packs!
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  • tyrtallow
    tyrtallow Posts: 592 Arc User
    edited September 2009
    I noticed a few new things. Land-only skills can be cast as soon as you disable your flying mount (not sure if this was the case earlier). Water skills can now be used as soon as your feet touches water (even if you're not swimming yet). The water-land-air damage penalty is also now more strictly enforced. I haven't tested air skills, but the patch probably affected them too.

    Edit
    is
  • Kannone - Heavens Tear
    Kannone - Heavens Tear Posts: 907 Arc User
    edited September 2009
    Frenzy is still nice. Extreme Poison still works just fine (lasts longer too). Holy Path is nice (blink + holy path = wiz lives to fight another day b:laugh). And I popped fan of leaves (or something like that) on my genie, +2% crit for 33 seconds (w/ 10 second cool down = permanent 2% crit increase).

    There are others too, just because they were changed doesn't mean they're useless. Tree of Protection can still save your ****, but the cost of getting it is now more or less equal to the benefits it offers.
  • Calliope - Heavens Tear
    Calliope - Heavens Tear Posts: 328 Arc User
    edited September 2009
    tyrtallow wrote: »
    Land-only skills can be cast as soon as you disable your flying mount (not sure if this was the case earlier).
    That's how it used to work as well.