Party System
Al - Harshlands
Posts: 10 Arc User
I read threw and didn't see this in the OP section and even looked for it. The Party system, this I believe to be quite limited. I will go into detail about how I believe it will be improved.
Well as everyone knows, A party can only have up to 6 players. This I believe to be very limited. As u know killing World Bosses isn't a simple task at all. It is also hard to Do some FB's Without a but load of charms or Higher levels ( 69 ).
Being able to have something sort of a raid system would be nice. Where you can Squad more people would be a plus. For example, having the 6 people in the normal squad then having a second squad being able to party up with them. This sounds like a over-powering system but once you enter a dungon the more people in the raid/squad system, Up the diffcuilty a bit. Going threw dungons that have insanse bosses ( TT /HH ) This would be more effective. No telling how many time I have Whiped in a dungon with people 90+ in a lower level dungon.
In addtion to this having a few dungons that are desgined for this system would be nice. I know this is all sounding a little much but it would make the game a lot more fun and social. I Hope this is considered, and hope to see it in the game.
Well as everyone knows, A party can only have up to 6 players. This I believe to be very limited. As u know killing World Bosses isn't a simple task at all. It is also hard to Do some FB's Without a but load of charms or Higher levels ( 69 ).
Being able to have something sort of a raid system would be nice. Where you can Squad more people would be a plus. For example, having the 6 people in the normal squad then having a second squad being able to party up with them. This sounds like a over-powering system but once you enter a dungon the more people in the raid/squad system, Up the diffcuilty a bit. Going threw dungons that have insanse bosses ( TT /HH ) This would be more effective. No telling how many time I have Whiped in a dungon with people 90+ in a lower level dungon.
In addtion to this having a few dungons that are desgined for this system would be nice. I know this is all sounding a little much but it would make the game a lot more fun and social. I Hope this is considered, and hope to see it in the game.
Post edited by Al - Harshlands on
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Comments
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ya having like a huge squad for certain instances and bosses. *stares at jewelscalen (double party wiped us lols~ had to make 2 squads since we had like 10 people but only 1 squad got the quest the first time so we had to break up the 2nd party into another 2 parties (to fit the level 90 bm who pretty much did the killing* to get the quest...which means we killed jewelscalen 3 times......)* would be nice. And i suppose easier for TW having like 2 clerics being able to see like 10 people's health at once would make it easier to focus on the ones needing heals ^.^darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
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Yeah its a Pain to Do some of these bosses With just a Squad of 6.0
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Al - Harshlands wrote: »Yeah its a Pain to Do some of these bosses With just a Squad of 6.
You can always get people DD outside squad after your squad got aggro on that boss and when boss is at ... 5-10 % HP people outside squad can stop DD. Easy. b:pleased0
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