What Weapon to Use?

_Dryad_ - Lost City
_Dryad_ - Lost City Posts: 8 Arc User
edited September 2009 in Venomancer
I am almost level 70 and I have four/five choices of weapons infront of me. They have almost the same amount of attack, but differ in terms of their additional stats. I am very confused about which one to take, and would love to get an advice.b:laugh

The weapons I am saying are:

1. Sakyamuni's Light
2. Ashura's Sign
3. Grief's Breath
4. Alacantha Wand
5. Fine Pataka of Bodhi +5 which has more or less similar attack to these 4


My stats are as follows( For better suggestion)

Magic-217
Vit-22
Strength-78
Dex-88

Physical Defense is almost 1400.

Which weapon should I choose amongst these? Any suggestions and explanations would be very welcomeb:thanks
Post edited by _Dryad_ - Lost City on

Comments

  • shlomo2
    shlomo2 Posts: 105 Arc User
    edited September 2009
    I assume you're a Light Veno and wish to have better attack/pet heal rather than more HP or phys defense. So +magic damage and +magic are the best opts for you.

    Ashura's Sign. If you like good dmg spikes this 1 suits you best.
    Acalanatha Wand. If you prefer stable pet heal choose this 1.
    I'm King_Solomon, from Heaven's Tear server.

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  • Baalbak - Dreamweaver
    Baalbak - Dreamweaver Posts: 1,624 Arc User
    edited September 2009
    well... if you ever plan to get to using Sinrabansho (the TT 100 arcane weapon) youll have to make (or buy) 4 TT 60, TT 70, TT 80, and TT 99 weapons - 2 of which are listed in your list. If you plan to farm the mats yourself rather than buying them, I'd go with either Ashura's Sign or Griefs's Breath.

    Sinranbanso:
    (other mats I've not copied over yet)
    Souledge: Mirage
    Souledge: Garuda's Flame Wing
    Souledge: Broken Dream
    Souledge: Scaredevil
    58 Ultimate substances


    TT99 Weapons:
    (All these weapons will be decomposed to make the souledges necessary for Sinrabansho)

    -Mirage
    8 Skaidreds Orb
    8 Giant Pincers
    16 Sign of Twilight
    1 Souledge: Wraith Conqueror
    15 Ultimate Substances

    -Garuda's Flame Wing:
    8 Sacred Mother's Heart
    8 Giant Beast's Black Aura
    16 Sign of Twilight
    1 Souledge: Wraith Conqueror
    15 Ultimate Substances

    -Broken Dream
    8 Giant Beasts Crimson Horn
    8 Ghost Lord's Power
    16 Sign of Twilight
    1 Souledge: Wraith Conqueror
    15 Ultimate Substances

    -Scaredevil
    8 Skaidred's Edge
    8 Evil Minions Burning Heart
    16 Sign of Twilight
    1 Souledge: Fantasy
    15 Ult Subs


    TT90 Weapons:

    -Wraith Conqueror
    (three of these are needed to make and decomp for the souledges necessary for the TT99 Weapons)
    8 Dust of Devil
    8 Horn of Feng's Horse
    16 Stone of Sacred Temple
    12 Ult subs
    1 Souledge: Endless Vauge

    -Fantasy (Innocent Reverie)
    8 Astral Stone
    8 Sorceress's Hand
    16 Stone of Sacred Temple
    1 SE: Yaksa
    12 Ult Subs

    TT80 Weapons:

    -Endless Vague
    (Three of these are needed to make and decomp for the souledges necessary for the three Wraith Conquerors)
    8 Giant Ape's Tooth
    8 Frenzy Lions Claw
    16 Klunky Sword
    1 SE: Grief Breath
    9 Ult Sub

    -Yaksa
    8 Forshura's Hook
    8 Tough Shard of Gold Armor
    16 Klunky Sword
    1 SE: Ashura's Sign
    9 Ult Sub

    TT70 Weapons:

    -Grief's Breath
    (Three of these are needed to make and decomp for the souledges necessary for the three Endless Vagues)
    5 Frenzy Lions Skin
    10 Mysterious Skulls
    1 SE: Xyloedges
    2 Ult Subs

    -Ashura's Sign
    5 Broken Shard of Gold Armor
    10 Mysterious Skull
    1 SE: Xyloedges
    2 Ult Sub

    TT60 Weapon - you need to make 4 of these total to make and decomp into souledges for the TT70 weapons above
    5 Chentien's Edges
    10 Pieces of Skeleton
    1 Ult Sub
    [SIGPIC][/SIGPIC]
    Retired..
  • Peritia - Lost City
    Peritia - Lost City Posts: 397 Arc User
    edited September 2009
    well... if you ever plan to get to using Sinrabansho (the TT 100 arcane weapon) youll have to make (or buy) 4 TT 60, TT 70, TT 80, and TT 99 weapons - 2 of which are listed in your list. If you plan to farm the mats yourself rather than buying them, I'd go with either Ashura's Sign or Griefs's Breath.
    Level - TNL - Total EXP
    1 - 55 - 0
    10 - 5750 - 16100
    20 - 25000 - 147605
    30 - 63000 - 549580
    40 - 130600 - 1452220
    50 - 250750 - 3242970
    60 - 468000 - 6620835
    69 - 1057360 - 12873288
    70 - 1153044 - 13930648
    80 - 3875270 - 35025492
    81 - 4350544 - 38900762
    82 - 4876697 - 43251306
    83 - 5457952 - 48128003
    84 - 6102480 - 53585955
    85 - 6813012 - 59688435
    86 - 7598978 - 66501447
    87 - 8464893 - 74100365
    88 - 9418742 - 82565258
    89 - 10470584 - 91984000
    90 - 11688300 - 102454584
    91 - 13394199 - 114142884
    92 - 14933072 - 127537083
    93 - 16613613 - 142470155
    94 - 18447312 - 159083768
    95 - 20448750 - 177531080
    96 - 22631232 - 197979830
    97 - 25006212 - 220611062
    98 - 27596408 - 245617274
    99 - 30412503 - 273213682
    100 - 66954000 - 303626185
    101 - 267816000 - 370580185
    102 - 535632000 - 638396185
    103 - 1339080000 - 1174028185
    104 - 1750000000 - 2513108185
    105 - CAP - 4263108185

    12,873,288 / 303,626,185 = 4.24% of the way there.

    Yeah... I'm thinking she will have more than enough time to consider that at a later time.

    I personally went with Sakyamuni's, but that's because I changed to Heavy at 74.
    [SIGPIC][/SIGPIC]
  • Alphae - Lost City
    Alphae - Lost City Posts: 1,512 Arc User
    edited September 2009
    If you're a light veno, either Ashura's or Grief's is best for you, imo.
    Both provide more damage spike than a wand, which you need since your magic is lower than arcane (pure or light vit, either). Pick Ashura's if you want even more spike damage, pick Grief's if you want defense in HP.

    If you're arcane, Sak. Light is great due to the P.def modifer. However both Ashura's and Grief's are also good. Again, Ashura if you want spike damage (esp. if you are a vit arcane) or Grief's if you want defense in HP (esp. if you are pure arcane).
    [SIGPIC][/SIGPIC]
  • LloydAsplund - Sanctuary
    LloydAsplund - Sanctuary Posts: 3,899 Arc User
    edited September 2009
    Id go for Ashura's.
    I was early taught to work as well as play,
    My life has been one long, happy holiday;
    Full of work and full of play-
    I dropped the worry on the way-
    And God was good to me everyday.
  • Sevas - Heavens Tear
    Sevas - Heavens Tear Posts: 1,132 Arc User
    edited September 2009
    I picked Sakyamuni's Light because it had a higher damage output than all the TT70 weapons. I did make both Grief's Breath and Ashura's Sign. I later made Endless Ambiguity which is currently on loan to a friend until they get their TT80 weapon. The only 2 things that interested me were 1. damage output and 2. -% channeling. The Glaive path settled that for me. I also like to carry two to three weapons on me anyway because I don't keep up with the repair on my weapon and if it gets too low before I can repair, I like to have a weapon to switch out just to keep my damage/heal decent.
  • Grayroses - Heavens Tear
    Grayroses - Heavens Tear Posts: 26 Arc User
    edited September 2009
    As a lvl70 arcane veno I picked Sakyamuni's light, mostly for it's physical defense bonus and decent magic attack, but Grief's Breath is also a viable choice (cheap and increases survivability, 10-11 more vit) since you're light armor build.
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  • _Dryad_ - Lost City
    _Dryad_ - Lost City Posts: 8 Arc User
    edited September 2009
    ok so Ashura's Sign seems a viable choice for meb:chuckle

    But it seems no one is selling one at the moment at Lost City serverb:cry

    Can any veno at this server help me get oneb:sad
  • Alphae - Lost City
    Alphae - Lost City Posts: 1,512 Arc User
    edited September 2009
    The Mats are pretty easy to get. At your level, grab another veno, have people open up TT for you (squad mode of course) and go solo dimentora--not a difficult boss, just craptons of HP. Remember to lure him off the platform! The mysterious skulls are a joke, 1k each, and if you don't already have the ancient arbor souledge, you can buy a cheap one for like 200k.
    [SIGPIC][/SIGPIC]
  • Zetarana - Heavens Tear
    Zetarana - Heavens Tear Posts: 268 Arc User
    edited September 2009
    I would assume this same line of thinking would/should apply to the other Arcane classes as well, Yes?

    Just curious, so as to help decide what and how I should approch this to provide a weapon to my Wizard. I hand-down all the stuff from my Veno to my Wizard character.

    THX
    Zetarana - Arcane Veno
    Nephandus - Arcane Wizard
    Faction: Nocturne
  • tweakz
    tweakz Posts: 0 Arc User
    edited September 2009
    Veno benefits more from the pdef and phys atk adds by using fox.
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  • Sevas - Heavens Tear
    Sevas - Heavens Tear Posts: 1,132 Arc User
    edited September 2009
    I've still got most of my weapons and do plan to hand them down to the other squishy classes that I have leveling up. Mostly it's preference. We can tell you everything about all the weapons we used and how much better we believe them to be compared to other weapons, but it should all be based on what you're looking for to make your character even better in game.
  • tweakz
    tweakz Posts: 0 Arc User
    edited September 2009
    We can tell you everything about all the weapons we used and how much better we believe them to be compared to other weapons, but it should all be based on what you're looking for to make your character even better in game.

    Not necessarily. At level 84, you might think you need to invest a lot into a water pet. Before you hit the magic arrays in OHT, you may feel a Scorpion is relatively useless, etc etc. Advice should just have a lot of 'if's in it.
    Be kind: Help the GMs to depopulate the servers.
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited September 2009
    1. Sakyamuni's Light
    As someone has pointed out, it starts with slightly higher stats. It also gains more per refine. The reason being it's a level 10 weapon. The others are level 9. I'd recommend it if you're planning to refine to +3 or higher.
    2. Ashura's Sign
    3. Grief's Breath
    These are your vanilla level 70 magic swords. Pretty much the same, differ only in bonuses
    4. Alacantha Wand
    5. Fine Pataka of Bodhi +5 which has more or less similar attack to these 4
    Seeing as you're a light veno, if you use fox form a lot, be aware that the physical DPS of the non-swords is slightly to significantly lower than for the magic swords.

    http://pwi-forum.perfectworld.com/showthread.php?p=3934152#post3934152

    well... if you ever plan to get to using Sinrabansho (the TT 100 arcane weapon) youll have to make (or buy) 4 TT 60, TT 70, TT 80, and TT 99 weapons - 2 of which are listed in your list. If you plan to farm the mats yourself rather than buying them, I'd go with either Ashura's Sign or Griefs's Breath.
    Sinrabansho requires a mat which has a 0.0056% chance to drop off a TT boss. That's once per 18,000 kills. Even if they do release the event items which yield it, it's a 0.01% - 0.03% from those packs. About as rare as a goldmane lion mount. I wouldn't make any plans based on getting that sword.
  • Sevas - Heavens Tear
    Sevas - Heavens Tear Posts: 1,132 Arc User
    edited September 2009
    tweakz, shut up. Pets are not equal to weapons. Pets were never part of this discussion. I don't own a water pet. I go without or I get a friend who needs the same quest to do it with me. Water pets are a waste of time. The pets you get in the low levels aren't worth it.

    Back on track, I had all three L70 weapons at one point and cycled through them as needed. Either because the one I was using was breaking or because I needed more VIT to survive an AoE boss. I did enough TT runs to get the mats for all of them. If you have a herc, you can farm some of the TTs unsubbed to get mats you need.
  • tweakz
    tweakz Posts: 0 Arc User
    edited September 2009
    tweakz, shut up.

    You first poopie breath. b:chuckle
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  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited September 2009
    It really depends on what you're aiming for. Looks like you're an LA build and are aiming for survivability, so if that's the goal, then Grief's for the extra VIT. If you wanna dump far more into mag for mag attacks and get a decent attacking+channeling weap at 80 then keep Griefs for the 70s and turn it into Endless at 80. Personally I would NOT go with #'s 4 and 5.
  • Sevas - Heavens Tear
    Sevas - Heavens Tear Posts: 1,132 Arc User
    edited September 2009
    The wand is only good if you're going for the Gold and that's expensive if you're buying and people will only complain if you ask just for that mat.
  • _Dryad_ - Lost City
    _Dryad_ - Lost City Posts: 8 Arc User
    edited September 2009
    Thanks for all of your inputs. Now can we discuss this further? I have seen that there's a similar thing while one gets to level 80.

    Which should be the best weapon to choose for a LA class?

    I am inclined towards Alacantha Wand: Sunflame which has good added stats which makes up for its comparatively low attack. The thing I like is that it has a short, and stable high range of attack compared to, say, Patakas or even some swords.

    Another option is Endless Ambiguity or Yaksha.

    The Glaive at level 79, or the Glaive at 80.

    Please feel free to post your advices and experiences with this one.


    Btw, does anyone has a Mystro Caster?b:thanks Just askingb:chuckle
  • Sevas - Heavens Tear
    Sevas - Heavens Tear Posts: 1,132 Arc User
    edited September 2009
    It's a Warsoul weapon. Those are incredibly hard to get. Even if it is easier to acquire pieces now, it's going to cost a pretty penny.

    I got the TT80 Glaive, Wheel of Life, because my end goal is Fate Denial: Godspeed.

    I also have Endless Ambiguity, which I have loaned to a friend until they can get the TT80 weapon they want (the glaive). I'd like to get and try all of the TT90 weapons. I just need the mats for them. Endless is a good weapon, but I say that only because I like the -% channeling on it. Many people like its 90, Wraith Conquerer.

    Yaksa I haven't made yet and probably won't for a while.

    Patakas do seem to have the highest range, wands are more "stable," swords also provide that "stable" range too (but I think they run a little higher), and glaives don't look cool till the higher levels and I think their damage range is just under that of the pataka. Patakas look pretty cool though.
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited September 2009
    Sinrabansho requires a mat which has a 0.0056% chance to drop off a TT boss. That's once per 18,000 kills. Even if they do release the event items which yield it, it's a 0.01% - 0.03% from those packs. About as rare as a goldmane lion mount. I wouldn't make any plans based on getting that sword.
    Just wanted to correct myself. Apparently you can get the mat from the current event. It will cost you 60 best luck tokens though, which is the equivalent of 300 million coin. But if you have that much coin lying around, it's definitely within reach.