high lvl skills?

PosT_Healz - Sanctuary
PosT_Healz - Sanctuary Posts: 3 Arc User
edited August 2009 in Cleric
Hi i have a 63 cleric and i want to know what skills to go on with..

so far i have all my buffes maxed, ih, surge, plume, cyclone,rb and bb.. and i have 4 skills in mind but have no clue what to take.

its between cromatic, stream of rejuvenation, metal mastery and temptest..

my build is str: 36 vit:42 mag:262 dex:9 (some stats effected by equip) if that is any help.

i need to know what skills is good and what skills of them are useless (or if there are any other really good skills to take). Or just tell me +/- about them. thx
Post edited by PosT_Healz - Sanctuary on

Comments

  • Bowlinbob - Lost City
    Bowlinbob - Lost City Posts: 3,446 Arc User
    edited August 2009
    id start maxing your wield thunder to lvl if you havent already.

    But, for the 4 skills u mentioned, if its gonna be for pvp use i would do metal mastery maxed to your lvl, and a few lvls of chromatic seal(not sure if u meant chromatic healing beam or seal) and a few lvls of tempest when you reach around lvl 70 if you have enough spirit.

    For PvE use id still lvl metal mastery and chromatic healing beam, tempest can wait. And stream of rejuv... uhm.. Id wait on that, I have that at lvl 1 still, but im starting to find some use in it.

    Id wait til 8x to level it <- my opinion
  • Alyyy - Sanctuary
    Alyyy - Sanctuary Posts: 3,165 Arc User
    edited August 2009
    id start maxing your wield thunder to lvl if you havent already.

    But, for the 4 skills u mentioned, if its gonna be for pvp use i would do metal mastery maxed to your lvl, and a few lvls of chromatic seal(not sure if u meant chromatic healing beam or seal) and a few lvls of tempest when you reach around lvl 70 if you have enough spirit.

    For PvE use id still lvl metal mastery and chromatic healing beam, tempest can wait. And stream of rejuv... uhm.. Id wait on that, I have that at lvl 1 still, but im starting to find some use in it.

    Id wait til 8x to level it <- my opinion

    this just not chromatic healing beam
    Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
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  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited August 2009
    What levels are your metal mastery, wield thunder, chromatic, and purify atm?

    I would worry too much about tempest as far as grinding goes, and as Bob said - hold off a bit on stream (although I didn't :D).
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • ChronicDose - Harshlands
    ChronicDose - Harshlands Posts: 143 Arc User
    edited August 2009
    Hi i have a 63 cleric and i want to know what skills to go on with..

    so far i have all my buffes maxed, ih, surge, plume, cyclone,rb and bb.. and i have 4 skills in mind but have no clue what to take.

    its between cromatic, stream of rejuvenation, metal mastery and temptest..

    my build is str: 36 vit:42 mag:262 dex:9 (some stats effected by equip) if that is any help.

    i need to know what skills is good and what skills of them are useless (or if there are any other really good skills to take). Or just tell me +/- about them. thx

    Chromatic healing is amazing. If people say it is useless just watch me solo heal a TT boss and DD and Debuff all at once. Bosses where aoe starts at 50% I can usually DD to 20-30% depending on strength of AOE, this is of course as long as no robes in party....


    Skills to Lvl up -
    IronHeart - MAX
    Stream of Rejuv(Amazing for spike heals, bosses which do almost 5k dmg with a skill to a 8x Barb, you can keep their charm from ticking indefinitely alternating sparked IH and stream of rejuv timed right)
    Chromatic Healing Beam - Starts to get great around 7x, I enjoy it with all my -chan, if another cleric RBs and I chromatic it is way more **** then just BB and waiting...

    Basic attacks - Plume - Razor - Cyclone - Wield Thunder
    Max the first 3 first, then wield thunder as much as you can, although it gets expensive higher levels it is worth it for LA and HA spike)
    Metal mastery should be maxed as early as possible for 20% more dmg

    Debuffs - Elemental Seal...necessary to max.
    Dimensional Seal - Not so good for arcane as reducing your own pdef is brutal..I still maxed it since I am LA, I also usually Silent Seal, use the debuff and then purify to get rid of Phys reduction

    Chromatic Seal and Silent Seal - Both Max if you wanna pvp, Silent Seal is very good since even though it gives reduction in attack you can debuff and purify while they are still.

    Tempest - Very good, but tbh mostly useless in pvp unless you wanna gank an unsuspecting party, or to kill everyone after an FB... hahah leave party, spark, debuff one and Tempest. Level it up as you can, get lvl 1 asap cause it just does ridiculous dmg

    RB and BB - BB Is more used but RB is underused imo doing Boss runs it is destructive if a herc tanks so the entire party can DD.
    Both only lvl to lvl 1 so get BB first and then RB when you have the extra sp.



    Buffs- Max each one asap, and get the party buffs the least use is the Hp/mp buff, because even 10 per second isnt that good, useless in higher lvl pvp with charms..mine still is at lvl 9

    Purify - Not necessary to max but to solo heal groups I have lvl 8 currently, Ill get it to lvl 10 later on when I really need the couple extra secs of cooldown to spam it.

    Plume Shell - Max.

    Obviously get spark and double spark asap.

    If anyone has any comments or suggestions let me know, this skill layout has worked great for me, still in the works of maxing out my last couple.
    [SIGPIC][/SIGPIC]
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited August 2009
    Hi i have a 63 cleric and i want to know what skills to go on with..

    so far i have all my buffes maxed, ih, surge, plume, cyclone,rb and bb.. and i have 4 skills in mind but have no clue what to take.

    its between cromatic, stream of rejuvenation, metal mastery and temptest..

    my build is str: 36 vit:42 mag:262 dex:9 (some stats effected by equip) if that is any help.

    i need to know what skills is good and what skills of them are useless (or if there are any other really good skills to take). Or just tell me +/- about them. thx

    b:sweat

    Stream ---> Wait will about lvl 70-75 then begins to come in handy. Even at level 1 it is not a bad skill.

    Metal Mastery --> I leveled this to level 3 then stopped. I went with leveling my skills first. You will not see the good effects of this until much later in your levels, therefore save the Spirit and money.

    Chromatic Seal --> for PvP, level 1 is nice but not 100% needed, for PvE used much, much less if hardly at all

    Chromatic Beam --> Level 1 is not bad at all, especially if the/a squad is in a pinch, however, it is much handier at later levels....about level 70-75. And level 1 on this skill will last for a good while

    Tempest --> $$$ The higher you take it...my rule was, get it to level 5-6...then finish level'ing it when you have the extra $$ and Spirit. Even at the lower levels this can be a very fun skill.
    [SIGPIC][/SIGPIC]
    RoidAbuse is awesome, only he would sell his sperm for gear!!

    "Toughest monster? ..... RedsRose b:surrender" - Kantorek
    Where is my 1 v 1 Kan? b:mischievous
  • Bowlinbob - Lost City
    Bowlinbob - Lost City Posts: 3,446 Arc User
    edited August 2009
    this just not chromatic healing beam

    depends i guess on the situation lol, I only have like lvl 4 healing beam just for distance reasons... I can never get people to stay close enough to me to get healed during aoe boss's
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited August 2009
    depends i guess on the situation lol, I only have like lvl 4 healing beam just for distance reasons... I can never get people to stay close enough to me to get healed during aoe boss's

    Position yourself in the middle of them all....same rule applies for RB and BB b:cute
    [SIGPIC][/SIGPIC]
    RoidAbuse is awesome, only he would sell his sperm for gear!!

    "Toughest monster? ..... RedsRose b:surrender" - Kantorek
    Where is my 1 v 1 Kan? b:mischievous
  • Bowlinbob - Lost City
    Bowlinbob - Lost City Posts: 3,446 Arc User
    edited August 2009
    Position yourself in the middle of them all....same rule applies for RB and BB b:cute

    the range sucks at lvl 1 tho <_< they are too spread out, last 2 boss's on fb69 for example.. i cant hardly ever reach both the bm/barb tanking/dding, and the archer/mage waaaaaay behind me with a low level chromatic heal
  • ChronicDose - Harshlands
    ChronicDose - Harshlands Posts: 143 Arc User
    edited August 2009
    the range sucks at lvl 1 tho <_< they are too spread out, last 2 boss's on fb69 for example.. i cant hardly ever reach both the bm/barb tanking/dding, and the archer/mage waaaaaay behind me with a low level chromatic heal

    Thats why I have Chromatic 7, it can save everyone from a charm tick and has decent range. I would say that for bosses such as FB 69, it is the players fault if they are out of range, I am pretty sure that archers can stay out of AOE (for fb 69) but any other class it is pointless to try to stay super far back, AOE will still hit at your max heal/cast range.
    Solutions : Get on Vent so you can yell at them when they get out of range on an aoe boss, this is like staying out of range of BB...very unintelligent.
    In bosses where the AOE hits everyone in room regardless of range there is NO reason why people should spread out that much, just inform them before the boss to stay within x amount of meters and yell at them when they don't comply.
    [SIGPIC][/SIGPIC]
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited August 2009
    Tempest - Very good, but tbh mostly useless in pvp unless you wanna gank an unsuspecting party, or to kill everyone after an FB... hahah leave party, spark, debuff one and Tempest. Level it up as you can, get lvl 1 asap cause it just does ridiculous dmg

    Very good, but tbh mostly useless in pvp unless you wanna gank an unsuspecting party,

    but tbh mostly useless in pvp

    useless in pvp


    b:chuckle b:surrender
  • ChronicDose - Harshlands
    ChronicDose - Harshlands Posts: 143 Arc User
    edited August 2009
    b:chuckle b:surrender

    Ok..I said Tempest is good for ganking, and one shots but as soon as you use it, you just lost two sparks and spent a while casting it, fighting any class that interrupts you are ****ed, get interrupted and die.

    In Team PVP it is good to hit a group of people or a single person, Ive gotten 5k crits on 79 Robe before.
    I am always watching for a clerics tempest, its pretty easy to get out of because of the long cast.

    I am -chan LA..I can output WAY more dmg to multiple people that are all around me and not in one area, using a double spark and casting multiple spells, phys attack for robes, mag for LA and HA, using extreme poison each time you are about to hit can give a great hit.

    This is why I say tempest is "useless" in pvp, even though I used the incorrect word because I specified it has its uses.

    I don't care what you think tbh, come try to tempest me and see if you can hit me...
    [SIGPIC][/SIGPIC]
  • Bowlinbob - Lost City
    Bowlinbob - Lost City Posts: 3,446 Arc User
    edited August 2009
    I don't care what you think tbh, come try to tempest me and see if you can hit me...

    sleep>debuff>amp>tempest

    works everytime for me unless they see me coming and resist sleep.

    But I see your point, most of the time it would be better to double spark then spam skills, I tempest only during the following:

    1. If I know I can 1 shot, ill tempest
    2. if i cant out dd someones hiero in time for a tick, ill cast a tempest at 50% health and pray it kills lol
  • ChronicDose - Harshlands
    ChronicDose - Harshlands Posts: 143 Arc User
    edited August 2009
    sleep>debuff>amp>tempest

    works everytime for me unless they see me coming and resist sleep.

    But I see your point, most of the time it would be better to double spark then spam skills, I tempest only during the following:

    1. If I know I can 1 shot, ill tempest
    2. if i cant out dd someones hiero in time for a tick, ill cast a tempest at 50% health and pray it kills lol

    I agree 100%, I just seem to always get in situations where I am fighting 1 v2 1 v3 or worse....Probably because Ive had 200 hrs since 72, and I am in a pretty hated RPK faction:P, but Tempest just doesn't suit my purposes.
    I will almost ALWAYS fight on the ground, my genie with high mag, lvl 10 Holy Path and Extreme poison makes it fun to fight multiple people, and its not like I have never used tempest, I just like quick casts over long cast with massive dmg, when fighting HA and LA with charm it definitely has its uses.
    [SIGPIC][/SIGPIC]
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited August 2009
    I don't care what you think tbh, come try to tempest me and see if you can hit me...

    *cough* LA *cough*

    (you yourself even said it in the above reply b:chuckle)
    [SIGPIC][/SIGPIC]
    RoidAbuse is awesome, only he would sell his sperm for gear!!

    "Toughest monster? ..... RedsRose b:surrender" - Kantorek
    Where is my 1 v 1 Kan? b:mischievous
  • ChronicDose - Harshlands
    ChronicDose - Harshlands Posts: 143 Arc User
    edited August 2009
    *cough* LA *cough*

    (you yourself even said it in the above reply b:chuckle)

    Hehehe I know...but I do have 66% Mag resists with 6k all Resists, and now 3453 hp unbuffed :) Wont hit me that much harder then edit: Robe* ...that why I always watch for Tempest if there are clerics my level or higher around.

    What I do to avoid imminent Tempest Death
    In the Air: I will drop as soon as cast starts unless I am stunned of course. if not pop a hp pot with my charm and hope it hits for under 3.4k:P
    On ground, Ill just pop HolyPath 10 and gtfo until your cast fails and then be right back, as I can spam holypath twice every 40-50 seconds.

    I think about these things don't worry rose:P And I don't doubt you'd be able to one shot me with your tempest ;)

    I should have used it the other day though :( ****ing 81 BM and 7x Barb and 6x cleric(so basically 2 v1 lolol) yesterday in swamps, BM had decent amount of vit and both had charms, killed the barb and cleric a couple times but couldn't finish off the BM when I ticked him, he was really trying his hardest too:P

    It was a great pvp fight that seriously lasted 15-20 minutes straight before he got a zerk crit for 4.4k on me, I congratulated him on the sick hit. To bad that sick hit wasn't mine with tempest :(

    But yes, basically in a pvp situation like that you wont usually find yourself in a position where you are not getting hit enough to cast without interrupts, so that is why I don't use it so much.
    [SIGPIC][/SIGPIC]
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited August 2009
    Hehehe I know...but I do have 66% Mag resists with 6k all Resists, and now 3453 hp unbuffed :) Wont hit me that much harder then edit: Robe* ...that why I always watch for Tempest if there are clerics my level or higher around.

    What I do to avoid imminent Tempest Death
    In the Air: I will drop as soon as cast starts unless I am stunned of course. if not pop a hp pot with my charm and hope it hits for under 3.4k:P
    On ground, Ill just pop HolyPath 10 and gtfo until your cast fails and then be right back, as I can spam holypath twice every 40-50 seconds.

    I think about these things don't worry rose:P And I don't doubt you'd be able to one shot me with your tempest ;)

    I should have used it the other day though :( ****ing 81 BM and 7x Barb and 6x cleric(so basically 2 v1 lolol) yesterday in swamps, BM had decent amount of vit and both had charms, killed the barb and cleric a couple times but couldn't finish off the BM when I ticked him, he was really trying his hardest too:P

    It was a great pvp fight that seriously lasted 15-20 minutes straight before he got a zerk crit for 4.4k on me, I congratulated him on the sick hit. To bad that sick hit wasn't mine with tempest :(

    But yes, basically in a pvp situation like that you wont usually find yourself in a position where you are not getting hit enough to cast without interrupts, so that is why I don't use it so much.

    b:chuckleb:chuckle
    [SIGPIC][/SIGPIC]
    RoidAbuse is awesome, only he would sell his sperm for gear!!

    "Toughest monster? ..... RedsRose b:surrender" - Kantorek
    Where is my 1 v 1 Kan? b:mischievous
  • hapi
    hapi Posts: 4 Arc User
    edited August 2009
    Just to discusses uses some more:

    Chromatic Seal:
    I often group with a veno. When the veno pulls and then stows her pet, I sleep the mob, so the veno has plenty of time to pull out a herc and buff it before tanking the mob. (The buff can be really important if you are doing hard mobs above your level.) Great for a small party in FB or TT. Also good if you have a larger group, but the barbs or BMs aren't catching the pulls before they hit the veno. (Note: it never works on the boss mob.) I've actually used this skill a lot since 70+.

    In TW, I use it on a BM headed my way to stun or on a barb running past with a catapult. That gives your team time to assist attack on them or for you to move forward if you are pressing the attack.

    Silent Seal: I probably under-utilize this. I use it in FB/TT/TW if my sleep skill timer isn't finished, but I much prefer chromatic seal.

    Chromatic Healing Beam: Very useful in FBs or TTs where BB is broken by aoe attacks. Yeah, it casts slow, but when everyone is dropping health and the BB won't stay up, it's the best you've got. Similarly, it's very useful in TW, since your team should be sticking together anyway to assist each other. Even if you are on a catapult team and concentrating on healing the catapult puller, a group heal every few heals helps your team tremendously.

    Tempest: Useful on an enemy crowd in TW. Particularly nice when you can assist other squad member's who are using aoe (for example, watch for BM's casting heaven's flame). It's not about 1-shotting in TW. It's your damage + what your teammates are doing.

    Also good for grinding on wood mobs.

    Heaven's Wrath (Red Ball): The most important use I've found for it is increasing channeling for a veno trying to tank a boss. It can be the difference between success and failure in that case. Otherwise, it's just nice to speed up killing bosses if the group has adequate healing.

    Metal Mastery: Raised it soon as I could.

    Razor Feathers: Use it in conjuction with Tempest against groups.

    Siren's Kiss: I'm using this more now, but mostly on lower mobs that annoy me while I'm trying to gather mats. I'll throw one when ganged by physical mobs or in TW. Helpful sometimes.

    79 Skills:

    Guardian Light: Instant shield that blocks magic and physical damage. Just wish it lasted longer and could be recast sooner. Very helpful for those times that plume shield runs out but can't be cast again yet. Also good when you are ganged by high level casters.

    Wings of Protection: This skill is a lot more useful that I thought it would be from its description. When a squishy gets aggro and their health is going down fast (faster than the lag will let you heal), this is great. It's instant cast, and it will usually keep them alive through one boss hit or a couple of hits from elite mobs--enough time for you to start stacking heals and for the tank to get aggro again. I just wish the recast timer were shorter. (Can also be used like Guardian Light and Plume Shield to keep YOU alive longer.)
  • AngelOfLies - Heavens Tear
    AngelOfLies - Heavens Tear Posts: 217 Arc User
    edited August 2009
    id start maxing your wield thunder to lvl if you havent already.

    But, for the 4 skills u mentioned, if its gonna be for pvp use i would do metal mastery maxed to your lvl, and a few lvls of chromatic seal(not sure if u meant chromatic healing beam or seal) and a few lvls of tempest when you reach around lvl 70 if you have enough spirit.

    For PvE use id still lvl metal mastery and chromatic healing beam, tempest can wait. And stream of rejuv... uhm.. Id wait on that, I have that at lvl 1 still, but im starting to find some use in it.

    Id wait til 8x to level it <- my opinion
    i agree with stream of rejuv. when i have another cleric, becuase stream takes so long to cast, and barb is starting to lose more health then we can heal. i use it, becuase its like IH and Wellspring combined. its an instant heal, and a continous heal
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