Quite a few questions

Zyhara - Sanctuary
Zyhara - Sanctuary Posts: 36 Arc User
edited August 2009 in Venomancer
Howdy- 'tis I, Sanctuary's biggest lvl 50 noob b:surrender! I've got a few questions that will hopefully get be back on track here.

1) I have never used fox form, nor do I have any skills for it what so ever. But, I hear that to be worth anything in a team you'll need to know a few of those skills- what would they be? And if so, should I lvl my fox form up even if I never intend of fighting in it, or can I leave it at lvl 1 to get these "important skills"?

2) I am very inexperienced in doing FBs with others, and I'm not quite sure of a veno's role at all in a group. I'm quite awkward in a team, so any tips when it comes to being a veno in a team you can give me?

3) (This isn't class) Can people tell me about the following; RBs, TTs, BH, and any other things you can think of that are major and someone who is very inexperienced might need to know about? I hear all this jargon all over the place, and I'm not sure what level I should be taking part in all of this or anything. Heck, I just found out I can get those duty badges, but I have NO idea what an RB is or anything ;_; I feel so stupid. And what the heck are those snake isle races? I just hope that I'm not like missing out on things... =/

Any help would be great... I'm feeling kinda stupid right now. b:sad
Post edited by Zyhara - Sanctuary on

Comments

  • Vixe - Heavens Tear
    Vixe - Heavens Tear Posts: 419 Arc User
    edited August 2009
    1) Amplify Damage and Purge are the two skills needed for any veno build, I think. Amp increases the amount of damage the mob can take and purge erases any buffs or other positive effects on the target. Both of these are needed for any TT/FB squad, or anything that basically requires you kill a boss. Purge is good for TW and PvP and some bosses that buff themselves. Fox form itself is useful because of the increase in physical defense.

    2)A veno's role in FBs is to lure. There are threads that talk about this, but it's basically just call your pet to hit a mob, unsummon and then resummon it again. This causes that (hopefully) one mob and only one mob to come for you. It's useful and safe so that there's not a giant swarm of mobs coming after the party.

    You're also sometimes needed for debuffs (see the first reply). Amp and purging the boss would make killing the boss much more quicker, along with the other debuff skills that a veno has (Ironwood, pet's flesh ream, etc). Venos are also needed for damage dealing too (DD).

    3)RB: Rebirths, I Think....I don't know much about this, but I'm sure there's a lot of discussion about it somewhere else in other threads.
    TT: Twilight Temple. Some people call it HH (Holy Hall). It's a special instance where you kill pretty hard bosses to get special materials for making equips (most people call them TT equips. They're green glowing in color) You don't need this until about lvl 60.
    BH: Bounty Hunter. This is a daily quest that requires you to be at least lvl 40 and you have to kill whatever boss (yes BOSS) to get a huge amount of exp. All the bosses are found in certain FBs depending on your level.
    TW: This isn't mentioned but I might as well say it anyways. This is Territory War. It's held weekly and factions bid against other factions and fight each other for their territory. There's also a lot of info on this if you want to know more about it.

    Anything I've missed? o.o
  • Zyhara - Sanctuary
    Zyhara - Sanctuary Posts: 36 Arc User
    edited August 2009
    Thank you! That was very helpful, especially knowing that I can do BH now.

    One more thing- you mentioned Flesh Relm. I put Bash on my herc, was the the right move? Will Bash suffice>
  • Vinat - Sanctuary
    Vinat - Sanctuary Posts: 1,200 Arc User
    edited August 2009
    Thank you! That was very helpful, especially knowing that I can do BH now.

    One more thing- you mentioned Flesh Relm. I put Bash on my herc, was the the right move? Will Bash suffice>

    bash is the skill most ppl put on their herc. shortest cooldown and easiest to manage aggro with.
  • iceknave
    iceknave Posts: 236 Arc User
    edited August 2009
    Check the stickies at the top. Tearvalerin's guide has some very good information about the roles of veno's in parties.

    A veno can in a sense be considered a party unto itself. A veno with a tanker pet has basically everything a party needs. The roles of a veno include the following: debuffer (via Ironwood, Purge, Amp Damage, I suppose DoT can be considered a "debuff" as well, though not in the strictest usage of the term), Damage Dealer (Via Venom Scarb/Ironwood, pet), primary or secondary tanker (via pet, usually a golem or a herc, though there are a few good alternatives as well), "healer" (can only heal pets via Heal Pet and self heal via Metabolic Boost, Nature's Grace and/or Soul Transfusion, again, not in the strictest usage of the term) and "buffer" (via Bramble Guard/Hood/Summer Sprint/Lending Hand, though again, not in the strictest usage of the term).

    In a party, I assume that the FB's you're doing are not the strongest character in the party and that you are running it with the help of character significantly higher than you are. If this is the case, then your role is limited to debuffer, damage dealer and "buffer" as some of the other roles are picked up by your party members. Whenever you can, switch to fox form, apply the debuffs, run out of the range of the boss (to avoid AoE and to avoid crowding around the tank/boss), switch back to human form, and go back to damage dealing. If you pull aggro, run around the tank in circles to make it easier for them to pick that mob off your bank.

    However, if you are running FB with characters around your level, things are slightly different. Your role becomes significantly larger as you are THE best class to lure monster out of the larger groups they tend to come in, making it easier for the rest of the party to kill. Your roles will include pretty much all of the roles mentioned above.

    This thread contains a LOT of information about how to play a veno in dungeons and I suggest you read it carefully.
    Induction ID (Doomsbog): 3080068X031808024008351Z3f4d22
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited August 2009
    I'd say yes to foxform.
    If you're going to go the arcane route then you don't need the skills early on, but you'll want them later.

    And even early on, if you find yourself doing nothing but healing your pet (on particularly hard monsters) then you might as well be in fox-form to do it, just in case.

    And some particularly magic-resistant bosses, it can actually be quicker to bite to death than to cast spells on. (That's certainly not the case in the early levels, though. Oh, yeah - Kun-Kun. Hah.)
    BUT - you've got a pet, the pet does physical damage. So the fox form can be left optional for a long time.


    In a team:
    You're the lurer (learn it, love it).
    You also have the best suite of debuffs - and those use foxform.

    Your pet is a secondary tank.
    You're a secondary damage dealer (early on, later on the wizards overwhelm you massively - but every bit of damage helps)
    You can self-heal, which takes the load off the clerics a bit.

    But mainly, luring.


    FB = Call To Duty. Instanced dungeons, given at level 19,29,39,51,59,69,79 etc.

    Gives you 'tabs' which you turn in at the pillar next to the boss (before you kill the boss) to give your squadmates rewards for helping you.

    BH = Bounty hunter. Quests starting at 40, and changing every ten levels, which take you into the same dungeons as FB, with quests to kill the same boss. Really nice XP reward, and you can combine the two.

    TT = Twighlight temple, dungeon starting at 60 which gives green glowing weapons.

    RB = Rebirth. Don't worry about it for a while, though technically you can go in as soon as you have a badge. Rebirth exists in levels Alpha, Beta, Gamma etc. Alpha ends at 55.