Who turns red and when

Rumble - Harshlands
Rumble - Harshlands Posts: 211 Arc User
edited August 2009 in Arigora Colosseum
Is it possible to get some information on this and then have it as a sticky? I did a rough search, but with all the hooplah about the content updates today I'm all forum-ed out.

My question is to see a chart that breaks down what stage you are in when you pk different colors, advantages and disadvantages gained and how long you stay that color. (not gear drop rates. Those are clearly defined on PWI website)

So as an example (and I know what I'm stating is not correct/factual, but it's what I am looking for and how I'd liek it presented)

- white vs white player - Initiator wins and turns pink, defender gets sword. Sword = X increase attack and lasts for Y minutes. Pink lasts for W minutes
- white vs white player - Initiator looses and turns pink for C minutes, defender turns pink for B minutes.
- Deep Red attacks white player - Red player wins and gets an extra Q hours added to deep red. White player gets sword for R minutes
- white player attacks Deep Red player - White player turns pink for N minutes. Deep Red player stays same. No extra time added to Deep Red and no sword icon received.

Basically to see a break down like that for all scenarios would be great. each color vs each color, initiator vs defender, etc.

If there's something already out there can you point me to it and perhaps get it as a sticky here?

Thanks
Post edited by Rumble - Harshlands on

Comments

  • Hemoglobin - Lost City
    Hemoglobin - Lost City Posts: 251 Arc User
    edited July 2009
    Is it possible to get some information on this and then have it as a sticky? I did a rough search, but with all the hooplah about the content updates today I'm all forum-ed out.

    My question is to see a chart that breaks down what stage you are in when you pk different colors, advantages and disadvantages gained and how long you stay that color. (not gear drop rates. Those are clearly defined on PWI website)

    So as an example (and I know what I'm stating is not correct/factual, but it's what I am looking for and how I'd liek it presented)

    - white vs white player - Initiator wins and turns pink, defender gets sword. Sword = X increase attack and lasts for Y minutes. Pink lasts for W minutes
    - white vs white player - Initiator looses and turns pink for C minutes, defender turns pink for B minutes.
    - Deep Red attacks white player - Red player wins and gets an extra Q hours added to deep red. White player gets sword for R minutes
    - white player attacks Deep Red player - White player turns pink for N minutes. Deep Red player stays same. No extra time added to Deep Red and no sword icon received.

    Basically to see a break down like that for all scenarios would be great. each color vs each color, initiator vs defender, etc.

    If there's something already out there can you point me to it and perhaps get it as a sticky here?

    Thanks

    b:shocked

    /10 chars
  • Rumble - Harshlands
    Rumble - Harshlands Posts: 211 Arc User
    edited July 2009
    Thanks for the troll, but I was hoping for an actual response
  • Hemoglobin - Lost City
    Hemoglobin - Lost City Posts: 251 Arc User
    edited July 2009
    Thanks for the troll, but I was hoping for an actual response

    No problem

    If your post made sense I'd maybe give it a shot, but as it is a bit late I figure why waste my time figguring out this gibberish b:bye
  • Rumble - Harshlands
    Rumble - Harshlands Posts: 211 Arc User
    edited July 2009
    What do you mean gibberish? I'm looking for a list of when you turn pink, red, etc, and for how long it lasts. I showed examples of the kind of information I was looking for. If you can't understand that then perhaps I wouldn't trust your ability to respond in a comprehensive manner anyways.
  • Maiya - Lost City
    Maiya - Lost City Posts: 2,686 Arc User
    edited July 2009
    White vs. White = Both turn temporary pink w/ swords. If one player PKs the other player (while in temp. pink) player gains no red
    White vs. Nondefending White = First player turns temp. pink w/ swords. Non defending person stays white, gets killed. First player turns 2 hour pink.
    White vs. any type of Red = Both get swords, no hours given to either

    I believe this is true at least. Only if you kill whites do you get hours. Each kill is 2 hours infamous. Max of 200 hours. As for each shade, I don't know the number of hours for each.
    [SIGPIC][/SIGPIC]
  • Hemoglobin - Lost City
    Hemoglobin - Lost City Posts: 251 Arc User
    edited July 2009
    What do you mean gibberish? I'm looking for a list of when you turn pink, red, etc, and for how long it lasts. I showed examples of the kind of information I was looking for. If you can't understand that then perhaps I wouldn't trust your ability to respond in a comprehensive manner anyways.

    As you shouldn't.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    Basically... if you kill a white name (so they never atk back) you get an additional 2 hours to however many hours you have (max 200 hours). If that person fights back and goes pink (or was already red name), the atker gets no hours.

    As far as the different colors
    1-5 hours of infamous = light red
    6-20 hours = red
    21+ hours = blood red XD

    As far as I know... the different shades of red don't do anything different (except for the new shattering system) and swords just make it so you can't be buffed in safezone or if somebody buffs you out of safezone they go pink
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Rumble - Harshlands
    Rumble - Harshlands Posts: 211 Arc User
    edited August 2009
    See HOMO-Globin. Everyone else understood the question. Go troll elsewhere. I hear Tear and Zoe are looking for sidekicks.

    As for the rest of the responders. Thanks.
  • Brigid - Harshlands
    Brigid - Harshlands Posts: 1,332 Arc User
    edited August 2009
    You sure about that? I went Light Red from killing a Pink.
  • ButtHurt - Lost City
    ButtHurt - Lost City Posts: 133 Arc User
    edited August 2009
    i turned red when i feel like it
    but too bad QQ im always blue but my job is to pick up and **** people off
  • AngelicArrow - Harshlands
    AngelicArrow - Harshlands Posts: 108 Arc User
    edited August 2009
    lol you only go red from killing white named peps or a white named veno pet, attacking anyone that is red or pink will result in a temporary pinkish hue
  • ilystah
    ilystah Posts: 59 Arc User
    edited August 2009
    Press L. Then read the part about PK.
    /close thread
  • Rakthor - Lost City
    Rakthor - Lost City Posts: 305 Arc User
    edited August 2009
    I turned dark
    red at I think bout 22hours or something,
    [SIGPIC][/SIGPIC]
  • Lndigo - Harshlands
    Lndigo - Harshlands Posts: 32 Arc User
    edited August 2009
    I was wondering this myself.. also how the heck did I drop 5 wormsprouts when a bright red name pkd me and I was a mere light pink color.

    I want my wormsprouts back NAO.
    b:sad
    [SIGPIC][/SIGPIC]
    numba one stunna.