Genie Skill Slots
Stoned_Guy - Sanctuary
Posts: 62 Arc User
Hi.
I have a genie, which got 4th Skill Slot at 40 Mag and i wanna know if its possible that genie gets another slot. If its possible, how much Mag would that require? Thanks b:thanks
I have a genie, which got 4th Skill Slot at 40 Mag and i wanna know if its possible that genie gets another slot. If its possible, how much Mag would that require? Thanks b:thanks
-Please insert coin-
Post edited by Stoned_Guy - Sanctuary on
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Comments
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another 40. or you can delete the starter skill.0
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PopeOnDope - Harshlands wrote: »another 40
r u sure that genies can get 5 slots? Starter skill lol. I deleted it first minute i had the genie D=-Please insert coin-0 -
If you watch your genie as you load after logging in, you'll notice breifly that your genie actually has 8 skill slots. That seems to be the programmed limit. However, if we look at possible stat points on a pure magic genie, i think 6 skills is the max. Here's the math;
Perfect Genie queen = 100 lucky points
Levelled to level 105 = 104 stat points
Zeal Genie starter magic = 15 points
*note: Zeal has stat affinity to magic, and thereby doesnt need double stat points until 50 in magic i believe, instead of 40.
Total allocatable points = 204 + 15 base = 219
Now, we bring it to 50 without double stat points needed, leaving us with 169 more points. Now needing 2 points for every 1 stat improvement, the most we can grant is another 84 in magic. This would bring his magic total to 134. Every 40 gives you another skill beyond 3, so this would be 6 skills. Even if the level cap was raised to 150, and thus the genie to 150 as well, the highest its magic can be brought to then is 157, still 3 points shy of 160 needed for a 4th extra, or 7th total skill. I think however the new instance will bring better genie gear & thereby may be able to cover +3 (or more) magic. As such a well geared lvl 150 queen of all genies (artifact orange color) might reach a 7th skill (and have nothing else).0 -
Darksorrow - Heavens Tear wrote: »If you watch your genie as you load after logging in, you'll notice breifly that your genie actually has 8 skill slots. That seems to be the programmed limit. However, if we look at possible stat points on a pure magic genie, i think 6 skills is the max. Here's the math;
Perfect Genie queen = 100 lucky points
Levelled to level 105 = 104 stat points
Zeal Genie starter magic = 15 points
*note: Zeal has stat affinity to magic, and thereby doesnt need double stat points until 50 in magic i believe, instead of 40.
Total allocatable points = 204 + 15 base = 219
Now, we bring it to 50 without double stat points needed, leaving us with 169 more points. Now needing 2 points for every 1 stat improvement, the most we can grant is another 84 in magic. This would bring his magic total to 134. Every 40 gives you another skill beyond 3, so this would be 6 skills. Even if the level cap was raised to 150, and thus the genie to 150 as well, the highest its magic can be brought to then is 157, still 3 points shy of 160 needed for a 4th extra, or 7th total skill. I think however the new instance will bring better genie gear & thereby may be able to cover +3 (or more) magic. As such a well geared lvl 150 queen of all genies (artifact orange color) might reach a 7th skill (and have nothing else).
ok, i didnt understand anything b:laugh I have a Zeal. If it has 80 Magic it should have 5 slots, right? Only thing i wanna know xD-Please insert coin-0 -
Stoned_Guy - Sanctuary wrote: »ok, i didnt understand anything b:laugh I have a Zeal. If it has 80 Magic it should have 5 slots, right? Only thing i wanna know xD
Yup, 80 Magic and you get a 5th genie skill slot.
Source: I've got it on my own genie.0 -
Stoned_Guy - Sanctuary wrote: »ok, i didnt understand anything b:laugh I have a Zeal. If it has 80 Magic it should have 5 slots, right? Only thing i wanna know xD
ha ha h ab:laugh0
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