Lunar Glade boss's

Tequila_wolf - Heavens Tear
Tequila_wolf - Heavens Tear Posts: 193 Arc User
edited July 2009 in Dungeons & Tactics
did our first run of lunar glade and reached bhudda's servent, first cleric went into BB to cut down his massive damage, with around 1/10 of his life left he released a massive aoe apon the squad, killing both venos and the BB cleric, is there any way around this aoe, as to cancel it with alacrity, any advice on this boss would be great, thanks
Post edited by Tequila_wolf - Heavens Tear on

Comments

  • XeroLan - Heavens Tear
    XeroLan - Heavens Tear Posts: 41 Arc User
    edited July 2009
    We finally beat this boss recently, but we had to go through a LOT of trial and error. Our final squad ended up being a barb, 2 venos and 3 clerics. The barb tanked while one cleric through up BB as far back from the barb as she could get. One cleric healed the tank throughout while the other DD and debuffed as often as he could, all classes only using ranged attacks. When the boss got down to 10% HP the 3rd cleric started spamming on the BB cleric to keep her alive during the AOE, which didn't reach any of us in the back. It took a while but we got the job done!

    Unfortunately one of the kamikaze mobs in the next valley wiped our party and we gave up lol.
  • Chili - Dreamweaver
    Chili - Dreamweaver Posts: 70 Arc User
    edited July 2009
    yea that first boss becomes angry at the end, you can cancel its aoe with alacrity, but no idea how hard it is. anyway he doesn't only aoe with water dmg but also reduces water defence constantly, so keep the bb cleric and barb purified. other dds should stay at max range, they won't get hit and bms should use marrow all the time.

    those kamikaze mobs you mention are probably shoveals, they have insane phys aoe with insane range, more than 30m. we tried it with stunlocking those mobs and it worked pretty well, but best park a cleric far from aoe so he can res all once that thing aoes =P

    with my squad i came till 5th or 6th valley i think, well earth valley. that boss there spawns some mobs which have interrupting bb as their hobby. we brought that thing down to 50% then wiped completly >_<. then tried range tanking..no chance that thing does ~6k dmg trough bb. no idea how to kill that thing without barb wasting tons of charm :o
    anyone got tips for it?
    b:quiet
  • Keita - Heavens Tear
    Keita - Heavens Tear Posts: 133 Arc User
    edited July 2009
    Hmmm... I don't remember doing water boss, dunno which valley that is. ><

    However, I just did my fist Lunar Glade today, got into party starting at the second boss... We did do the boss in that earth valley, Genesiac Blink; it took a while.

    As soon as you hit it, 3 blob mobs will spawn, they will not come towards the party as long as there's no one in range or AoE attacks. The person who dealt the first hit should stay back, if that person dies, the boss will reset. The damage the boss does is null except for once in a while, it'll do a very damaging attack. Have BB up to reduce the damage. It did about 3.2k to 4.8k damage while in BB. Although my archer friend was dealt between 4.5k and 5.8k damage. I recommend to have at least 6k HP. It was basically tank and DD from a distance. Lasted a long time b/c there were only 2 ranged DDs in the party when I did it... Though note this was my first time in Lunar so it may not hold much weight.

    However, my problem is with a certain valley with the boss Relic of Wind... That boss has a nasty magic attack.