Rebirth order : Delta (86+ Gv)

Suffocate - Dreamweaver
Suffocate - Dreamweaver Posts: 27 Arc User
edited July 2009 in Dungeons & Tactics
What are peoples tactics for getting past the 3rd protector, specifically the stun/seal mobs towards the end? I need to beat the part after for wraiths ploy and i've tried it a couple times, seems sort of un-doable =/. Any help appreciated b:victory
Post edited by Suffocate - Dreamweaver on

Comments

  • Mosz - Heavens Tear
    Mosz - Heavens Tear Posts: 3,181 Arc User
    edited July 2009
    gotta have bm/barb tanking as many mobs as they can, so DDs can keep healing and BB stays up, valuity powders, expel to survive emergencies, pots, good defense and attack aura, bm stuns, veno seal, mass DDing so waves go down fast even if some die, its up to barb/bm to keep aggro, and most the squad to kill em ASAP, so gotta have the strong DDs
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited July 2009
    To be honest it takes a diff. order of auras and mass communication if your going with a group below 95. Youll especially have to have good archers and wizzys, and I dont mean in the dmg department below 95 cause it will suck either way. More in skills, how to kite, where to position themselves in a frenzy, when to knockback and when NOT to. If you are lucky enough to hit those better pple, youll notice how smooth it goes even when your overflooded sometimes.
    When your group is past 98+ you wont need that great of a skill. For instance you should be able to mow down the first waves in less than 2min. More muscle than brainpower here. Hence the aura orders will change a bit.
    [SIGPIC][/SIGPIC]lagunal8.deviantart.com
    ★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan
  • Nova_ - Harshlands
    Nova_ - Harshlands Posts: 346 Arc User
    edited July 2009
    Lol, i'm also stuck at this part. We have tried it with every class; 2 bms a mage archer barb; 2 archers 2 bms barb; 3 archers bm barb, all to no avail. Every time when the stun/seal mobs were coming we would have the Barb run out and alpha male while anti stunning, have him hold agro as long as he can. Then draw them in and when barrage or aoes would go down pop anti stun and bring them back up. Unfortunately that strategy only survives us thru the 1st stun part, once the seal and stun mobs come we get **** every time -.-"
  • Nova_ - Harshlands
    Nova_ - Harshlands Posts: 346 Arc User
    edited July 2009
    Well, since there is this trend in PW where only the super leet power players know how to do endgame things and never like to share secrets (and no one wanted to help me), i'm going to go against that and share a guide a friend sent me (he plays pw my-en). Note this guide doesn't have to be followed to a T. Mostly i just use some of these tactics added on with my own. But im sure you all will find it useful anyways ;D
    Group formation: 2 Priest, 1 WB, 1 warrior, 1 mage, 1 archer ( can also be complete with 1 of each class)
    HP requirement: WB > 15k, WR > 10k, Mage > 6k (Note: This is if you want complete the whole thing)
    Attack requirement: Mage attk > 9k or 10k, Archer weapon +9/+10 (best if it is lvl 90 7 badge weapon)
    Level requirement: Best if all lvl 99/100
    If all these requirements are fulfilled, then you have a 90% chance of passing all 9 stages.

    Additional item required: each party member shall at least carry 5 wu ji san (20 sec immune to sleep, stun, paralyze)


    First 2 stages, easy to clear. 1 Priest (the one with lousier magic attack) zhen, 1 priest heal mage. Mage open zhen. Archer stay behind to help attack archers and mages. WB and WR go run fun fair ticket, each person 5 ticket each. At ending point, take off armor and commit suicide to starting point to rerun. The running usually can be completed after stage 2. Which then WB and WR will procceed to dig beans.

    End of first stage, 1 fake boss will appear (lvl 85 i think, or 95). One priest (the one with better items) stay behind to tank and hit boss. Each boss countdown timing is 15min. Mage, archer, and other priest go dig beans. When boss left very little hp or countdown left last 3 min, all go back to hit boss, kill it and get treasures. End of stage 1, open lvl 1 attk, lvl 1 def, lvl 1 heal, lvl 1 recover vigor.

    Stage 2, same as stage 1 formation. When reach fake boss, 1 priest tank, all go dig. End of stage 2, open lvl 3 attk, lvl 2 def, lvl 1 heal, lvl 1 vigor.

    Stage 3. Important stage. By then, tickets will have run, and beans almost finish digged. WB and WR come back to help. First 3 waves, no problem.

    At 4th wave, WB eat wu ji san, go lure and consolidate mobs and lure back, becareful not to die. Lure to mage zhen. Mobs at this wave will close zhen, and sleep priest.

    For zhen priest, after mob sleep you, dont worry, eat wu ji san, and open zhen again. The other healing priest, when you see zhen priest close zhen for 2nd time, open zhen. The first priest continue to heal all or heal mage. At all time, make sure mage don't die. In all cases, all try not to die, as if you die, there is a bug which will bounce you out to city.

    For warrior, when you see WB lure back, open your ling po (skill which prevent obstruct movement) and lion roar the mobs. Will not stun the mobs. And immediately cast your dragon. Mage, after see WR lion roar, immediately cast mountain press, best if can combine with WR dragon. Archer, zhen the mobs after see WR lion roar. Mage, after mountain press, cast small water aoe, then when got 2 vigor, cast water dragon. In other words, mage have to use your best damage aoe skills. The whole idea is to output the most damage in this shortest period of time to kill off all the mobs that can sleep and stun you. If got slept by mobs, immediately eat wu ji san and cast the aoe. If you are holy mage, use your aoe blasting point. It helps. In this 20 sec, if all can survive , dont die. Then congratz, you have passed stage 3. End of stage 3, try open lvl 2 recover mp as then priest will not burn hiero.

    WB, from this stage on, your job will be lure and consolidate mobs, and when boss come, lure it away as boss can stop priest zhen. Also keep on casting pao xiao and - def aoe skill to protect mage. Warrior keep on aoe. Archer hit far mobs, far mobs have low hp but can stop zhen. Mage, lkeep on zhen.


    Stage 4, 5 , 6, 7, 8. All same as stage 1 and 2. Rings, try to open attk lvl 6, def lvl 6, heal lvl 5, recover mp lvl 2, vigor lvl 2 or 3.

    By stage 9, it is almost same as stage 3. Come wave 3, the mobs will be like stage 3. Do as same for stage 3 and you should have no problem.

    The prize for clearing are lvl 9 stones, tian shu sui pian, jing tong cang ye. Killing stage 3, 5, 9 end bosses also clear your lvl 100 cultivation.

    Using one of each class is also doable. (For 3rd stage, 3rd wave of mobs stun seal) Veno chain seals while BM aoe stuns, and if EP BB goes down, BM uses Alpha Male (Genie skill takes all agro) and if needed Wb chains it after wards, all this while EP heals them for chi. Hope it helps =D
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited July 2009
    Nice guide nova. My squad and I actually were thinking of the 2 cleric strat too, same as how you posted but have not had time to test it out yet. The timing might be hard if both clerics get slept or stunned at same time but it seems possible.
    [SIGPIC][/SIGPIC]lagunal8.deviantart.com
    ★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan
  • Nova_ - Harshlands
    Nova_ - Harshlands Posts: 346 Arc User
    edited July 2009
    If the 2nd EP stands back far enuff i dont think they will get seal'd or stunned. Mostly its just all about timing who using the lvl 90 apoth anti-stun pots, Wb+BM keeping agro and Mage nuking the **** outta the mobs with normal AoEs.
  • Suffocate - Dreamweaver
    Suffocate - Dreamweaver Posts: 27 Arc User
    edited July 2009
    Wow that worked perfectly, thanks Nova b:cute