Herbs
Nelae - Heavens Tear
Posts: 1,490 Arc User
It would be a good asset to the game if you could find 2 of each herb in 1 patch. Making you pick 4 not just 2 of each.
I know that it would probably cut some charm sale but its a pain making lv4 stuff like this b:surrender
I know that it would probably cut some charm sale but its a pain making lv4 stuff like this b:surrender
b:dirty
Post edited by Nelae - Heavens Tear on
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Any chance at having a certain type of herb grow in predesignated area's, like nectar at the bottom of trees near water, golden on northern slopes? Even a bush, or small cut stump, that stays after the herb is gathered and sprouts different types for a visual reference as to where herbs grow, instead of being lost if someone cleaned the area to sell in town.
Same with iron, sand stone, and coal. Just a permanent spot like a certain color stone outcrop that spawns the mineral at it's base, even randomly, the stone remains without it's name overhead until it respawns, or known mining areas.
No need to make them spawn more frequently, or dump more, just give some idea where you can go to find materials. Permanent visual markers.0
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