Lvl 60+ gears

Azlin - Sanctuary
Azlin - Sanctuary Posts: 111 Arc User
edited May 2009 in Blademaster
well i know well enough to have heavy armor and etc but regarding belts, necklaces and ornaments, which ones should i get? the phys def ones, evasion ones, or magic def ones? btw i pve most of the timeb:thanks
Post edited by Azlin - Sanctuary on

Comments

  • Aragorn - Harshlands
    Aragorn - Harshlands Posts: 230 Arc User
    edited May 2009
    Because I am on a PVP server I went for the magic resist ones. Both my neck, and belt have the magic resists, and str/vit/acc.

    They work well for PVE as well.
  • Michael - Harshlands
    Michael - Harshlands Posts: 348 Arc User
    edited May 2009
    Magic defense for PvP and Phys def for PvE (AoE grinding only needs phys def so having a high mdef is meaningless for the grinding)

    I run atm with 1 magic neck (equine talisman level 69 mold worth every penny) and 1 phys belt (Rank belt for level 60) for aoe grinding and both magic belt and neck for pvp (hoping to get nightfall pendant at 80 from the Wraiths ploy quest chain as it gives nice hp)

    However im on a pvp server, as your on pve I would focus on pure phys gears till 80 to help your grinding, have a magic belt and neck for TW's. Level alter marrow magical till it costs -60% phys def and gives +60% mdef and while in TW always have it on (regardless of what is attacking you), this will cancel out your bonus to phys def from aura of the golden bell however your base phys def is still quite high, with your own buffs you will have a very good phys and magical defense and if your guild is good they will have 1-2 base buffer clerics so you will have cleric buffs most of the time for TW.