Ragdolling

Superdead - Sanctuary
Superdead - Sanctuary Posts: 33 Arc User
edited April 2009 in Suggestion Box
That's right, when that monster punches me in the face for the TKO, I want to look like I felt it worse than rocky balboa. If I'm fighting a flying monster, I want to go plummeting to the earth in defeat.

THAT'S RIGHT, I WANT PEOPLE GRINDING NEAR A FLYING BOSS TO HAVE FAILED ATTEMPTS RAINING ON THEM.

There's also a good side besides laughs. Say that mob clusters together and you were dumb and ran right in. Normally when you die you just fall over all Qui-Gon Jin style. But you're right next to the mob! You know you don't have the luck to get away in time. That's where ragdolling comes in. They kill you and in defeat you fly in a direction from their sheer power and pwnage over you, which makes you safe to rez. I'm not asking for blood or anything extreme, even a simple push back and hitting the ground hard would do. Randomize the game, even with death. We attack differently, so why not die differently too?

nothing like grabbing our stomachs and keeling over when a strong aoe blast from the Sword Tamer hits you...rather convincing, like he gave you bad gas and you can't stand the smell so you die.
Post edited by Superdead - Sanctuary on

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