Party XP

Elronia - Heavens Tear
Elronia - Heavens Tear Posts: 91 Arc User
edited April 2009 in General Discussion
Just a thought. We get heavily penalised for partying up as far xp is concerned. Its not so much a problem at lower levels but 80+ You gotta be kidding me right? I love party play hell thats why we all playing a multi player game right? So why when we create a party is the XP squashed? It makes it miserable to play at times. Looking at that xp bar slowly rising actually it seems to go backwards its purgotary. So this is just a suggestion. Could XP be re balanced too promote us to actually party up? Its more fun surley. I hate zennning its not worth it for me. Elronia can kill a mana charm in 3 hours.
I dont need too grind with a mana charm so i try keep that to a minimum. Now im not wanting ubber XP but for small parties of two or three at the same level it be nice too not get hit by this huge xp penalty all the time. I play alot actually more than is good for a person but just under 3 weeks too level from 84th to 85th is not cool. I know i could get better XP solo i just dont wanna solo all the time. I enjoy the company an dont shoot me ok but its a multi player game after all right?

End rant
Post edited by Elronia - Heavens Tear on

Comments

  • Maciaveli - Lost City
    Maciaveli - Lost City Posts: 260 Arc User
    edited April 2009
    Doesn't the xp get a small bonus added to it then divided by the number of people in the party? If thats true, which I think it is, you get more xp theorectically.
    *************************************
    Main Character: Nicolanis; 8x Venomancer - The Best No-Nix Robe User On Lost City(Not Much Competition There Though) b:victory

    Faction: Harvester b:shocked

    Current Reputation:- 50xx/200,000 Wearing Rank 4 Chest Armorb:dirty
    *************************************
  • Michael - Harshlands
    Michael - Harshlands Posts: 348 Arc User
    edited April 2009
    The total exp for the party per kill goes up as the number of members increases, the experience per kill per player goes down, but as long as everyone in the party kills at the same (or similar) rates the average experience over time in a party is way higher than solo. (for a full party on the order of 50-60% more experience).

    There is no way to earn less exp in a party than solo unless someone isnt pulling their weight in the team.
  • Walterthewf - Harshlands
    Walterthewf - Harshlands Posts: 660 Arc User
    edited April 2009
    spawn restrictions
  • Mosz - Heavens Tear
    Mosz - Heavens Tear Posts: 3,181 Arc User
    edited April 2009
    spawn restrictions

    this is the key problem there are VERY few party grind spots in game

    3 weeks to get 84 to 85? thats off dailys alone, please redo math 2-3 good grind ours a day doable in a week, of course now we get into the issue of spawn restrictions though
  • Shailen - Heavens Tear
    Shailen - Heavens Tear Posts: 13 Arc User
    edited April 2009
    What about married couples, are they meant to get 2x exp when squaded, is this true alot of ppl i know think they were going to get it but never did so could someone enlighten me about ....

    1. Is it a fact or Faction
    2. Or havent the GM 's come through with this properly ?
  • Shailen - Heavens Tear
    Shailen - Heavens Tear Posts: 13 Arc User
    edited April 2009
    also i have a friend and no matter what he goes into the drop rate is very poor for him, i can count on one hand the times he has come out with anything, the way things are distributed is really unfair at most times,[ talking about random] what is with it , some times we go into TT or fb and one of us will get only coins and a few dq item and a heafty repair bill. How is this law of average calculated and distributed [ within game not ppl swapping with ppl ] ?
  • darkjagans
    darkjagans Posts: 0 Arc User
    edited April 2009
    there is a slight exp bonus if you squad those that are close in lvls, as stated above, which is actually pretty good

    normally killing 'normal' stoney boogins at lvl 88, i'd get 442 exp alone

    i squaded with 2 others who were also lvl 88 and we got 200 exp each from a 'normal' stoney

    so as long as each person in the squqad does their part, you should actually be getting more experience

    EDIT: 2x exp when grinding as a married couple eh... can anyone confirm? coz if thats so, i gota get myself a wife!
  • Elronia - Heavens Tear
    Elronia - Heavens Tear Posts: 91 Arc User
    edited April 2009
    We are married an no the xp hasnt increased. But we do enjoy partying up togther an no we not slacking off. Foo can pull 7 or 8 mobs an grab all the aggro. Ill wait heal an then hammer them with an apporpriate Aoe. They die faster when we grind together. We kill more than we could solo without extreme repair costs or excessive use of a hp' charm. The XP still does suck though. Come on GMS we need millions to level i dont wanna level in a day, that be stupid but i do want a fair slice of the pie. Increase the XP an sort out party XP please.
  • dieho
    dieho Posts: 0 Arc User
    edited April 2009
    Just a thought. We get heavily penalised for partying up as far xp is concerned. Its not so much a problem at lower levels but 80+ You gotta be kidding me right? I love party play hell thats why we all playing a multi player game right? So why when we create a party is the XP squashed? It makes it miserable to play at times. Looking at that xp bar slowly rising actually it seems to go backwards its purgotary. So this is just a suggestion. Could XP be re balanced too promote us to actually party up? Its more fun surley. I hate zennning its not worth it for me. Elronia can kill a mana charm in 3 hours.
    I dont need too grind with a mana charm so i try keep that to a minimum. Now im not wanting ubber XP but for small parties of two or three at the same level it be nice too not get hit by this huge xp penalty all the time. I play alot actually more than is good for a person but just under 3 weeks too level from 84th to 85th is not cool. I know i could get better XP solo i just dont wanna solo all the time. I enjoy the company an dont shoot me ok but its a multi player game after all right?

    End rant



    there is no xp penalty for being in a party. if you are talking about not having enough mobs for a full party to keep killing then go somewhere with a higher spawn rate or make a smaller party. damn thats just common sense. dont sit in a party of 6 where 2 people can keep all the mobs dead. if you do that its your own damn fault you get bad xp.
  • dekciw
    dekciw Posts: 954 Arc User
    edited April 2009
    Just a thought. We get heavily penalised for partying up as far xp is concerned. Its not so much a problem at lower levels but 80+ You gotta be kidding me right? I love party play hell thats why we all playing a multi player game right? So why when we create a party is the XP squashed? It makes it miserable to play at times. Looking at that xp bar slowly rising actually it seems to go backwards its purgotary. So this is just a suggestion. Could XP be re balanced too promote us to actually party up? Its more fun surley. I hate zennning its not worth it for me. Elronia can kill a mana charm in 3 hours.
    I dont need too grind with a mana charm so i try keep that to a minimum. Now im not wanting ubber XP but for small parties of two or three at the same level it be nice too not get hit by this huge xp penalty all the time. I play alot actually more than is good for a person but just under 3 weeks too level from 84th to 85th is not cool. I know i could get better XP solo i just dont wanna solo all the time. I enjoy the company an dont shoot me ok but its a multi player game after all right?

    End rant


    Go Undine or fish spot will a full party + miji and go tell me it's slow xp. You'll get a level within 1-2 days.
    ZzXVdr5.png
  • Cotto - Heavens Tear
    Cotto - Heavens Tear Posts: 373 Arc User
    edited April 2009
    Funny, one day we get a thread about nerfing XP then the next we get one about increasing XP rates b:laughb:chuckle