Hope this gets implemented
Kwandelan - Heavens Tear
Posts: 164 Arc User
k, u guys dont have to start explaining to me that this is a F2P game, the Company needs to make money and so it isnt bad to put up a large variety of items in the cash shop. Ofc, I even know we can buy these items for paying in-game money to people who can buy it from the Boutique. And, lemme make myself clear, Im okay with all of it. Just here's some things I hope would be good for all the players out there; those who spend real cash and those who dont (or can't).
=> I hope the cost of training (or rather, buying) Class-related skills/spells gets lowered. Please consider that even if the player gets higher lvl, its not possible for him to collect so much money through mobs and so on. Being a Barbarian, its the hardest for me to manage money. It never stays with me. Lets assume, I grind for an hour, I make 100k bucks at current lvl. What happens is, about 60k-80k goes in buying HP and a few MP pots OR a bronze charm. another 15k+ goes in repairs. These r statistics based on per hour grind at around my lvl for a Barbarian ASSUMING I make 100k each hour. {Plz dont spam or try to 'correct' me by saying "Buy a Gold HP Charm". it'll just say that u havent got what I said above} I might make some bucks through auctions and such, but then spending a million on spells is what I cant afford. Im sure more than 80% people havent got most of their available spells upgraded TILL their current lvls, just cause of lack of money.
Im speaking not from the point of view of Barbs, but for all. If u think the spell costs are too high and be reduced, then u wont argue on this point.
=>Another point, Venomancers have got an unfair advantage. Its okay to think of new, innovative ways to make money, but it shouldnt make the game unbalanced. Not just one, but two pets (Phoenix and Hercules) were introduced that gave the venos an unfair boost. The venos have become a Tank onto themselves. They can clear high lvl FBs and solo TTs all by themselves. Now again, some of those who play Venos and other so-called 'intellectuals' will argue on this point. Plz comment only if u got the point clear in ur mind. Please dont argue saying, "So what? We spend millions to buy those pets". I agree u got every right to better ur character, by any means available. But over here, im talking about a Specific Class-related Added Advantage. That makes the game unbalanced to much extent, in this case. Dont tell me, "Make a Venomancer and lvl it up if u r so jealous of us". Thats not the answer.
=> One more and the most important thing: Some may say that losing exp coz of deaths through mobs, is what keeps the game "challenging". Actually, I feel it slightly wrong in case of this game, PWi. Its okay if we lose exp when we die. But then, at my present lvl, I need to kill 50-60 mobs around my lvl to get just 1%. (its gonna be worse ahead). It takes abt 40-60 mins to kill these many mobs depending on what class u are. And If I die, I lose 2.5% exp. Thats more than 2 hours worth of grinding. Please consider this suggestion and takes some affirmative steps in regards to it. If possible, make it 1% loss above 60+ if sum1 dies. 2.5% is insane. Dont say "Kill in squad. It'll reduce the time in half". This will just explain that u r a complete noob who doesnt realise that the amount of exp gained will also go down by half.
=>Lastly, Im almost sure this suggestion is getting nowhere, but still, here it goes: The prices on in-game items be regulated to some extent by the GMs. People selling mounts, pets and items for millions seems insane. It maybe 'fair' for some who got enough money to spend on such things, its not good for majority of the PWI community. Im taking an overall view.
Thats it, my short list of 'improvements' for the betterment of PWI. Im aware this thread *might* go to The Lower Depths. But, I'd like some good response from the people and also from the GMs if possible (on behalf of developers/ Company)
=> I hope the cost of training (or rather, buying) Class-related skills/spells gets lowered. Please consider that even if the player gets higher lvl, its not possible for him to collect so much money through mobs and so on. Being a Barbarian, its the hardest for me to manage money. It never stays with me. Lets assume, I grind for an hour, I make 100k bucks at current lvl. What happens is, about 60k-80k goes in buying HP and a few MP pots OR a bronze charm. another 15k+ goes in repairs. These r statistics based on per hour grind at around my lvl for a Barbarian ASSUMING I make 100k each hour. {Plz dont spam or try to 'correct' me by saying "Buy a Gold HP Charm". it'll just say that u havent got what I said above} I might make some bucks through auctions and such, but then spending a million on spells is what I cant afford. Im sure more than 80% people havent got most of their available spells upgraded TILL their current lvls, just cause of lack of money.
Im speaking not from the point of view of Barbs, but for all. If u think the spell costs are too high and be reduced, then u wont argue on this point.
=>Another point, Venomancers have got an unfair advantage. Its okay to think of new, innovative ways to make money, but it shouldnt make the game unbalanced. Not just one, but two pets (Phoenix and Hercules) were introduced that gave the venos an unfair boost. The venos have become a Tank onto themselves. They can clear high lvl FBs and solo TTs all by themselves. Now again, some of those who play Venos and other so-called 'intellectuals' will argue on this point. Plz comment only if u got the point clear in ur mind. Please dont argue saying, "So what? We spend millions to buy those pets". I agree u got every right to better ur character, by any means available. But over here, im talking about a Specific Class-related Added Advantage. That makes the game unbalanced to much extent, in this case. Dont tell me, "Make a Venomancer and lvl it up if u r so jealous of us". Thats not the answer.
=> One more and the most important thing: Some may say that losing exp coz of deaths through mobs, is what keeps the game "challenging". Actually, I feel it slightly wrong in case of this game, PWi. Its okay if we lose exp when we die. But then, at my present lvl, I need to kill 50-60 mobs around my lvl to get just 1%. (its gonna be worse ahead). It takes abt 40-60 mins to kill these many mobs depending on what class u are. And If I die, I lose 2.5% exp. Thats more than 2 hours worth of grinding. Please consider this suggestion and takes some affirmative steps in regards to it. If possible, make it 1% loss above 60+ if sum1 dies. 2.5% is insane. Dont say "Kill in squad. It'll reduce the time in half". This will just explain that u r a complete noob who doesnt realise that the amount of exp gained will also go down by half.
=>Lastly, Im almost sure this suggestion is getting nowhere, but still, here it goes: The prices on in-game items be regulated to some extent by the GMs. People selling mounts, pets and items for millions seems insane. It maybe 'fair' for some who got enough money to spend on such things, its not good for majority of the PWI community. Im taking an overall view.
Thats it, my short list of 'improvements' for the betterment of PWI. Im aware this thread *might* go to The Lower Depths. But, I'd like some good response from the people and also from the GMs if possible (on behalf of developers/ Company)
Post edited by Kwandelan - Heavens Tear on
0
Comments
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how can you have trouble making money
and why the hell do you spend 60-80k on pots?
i only spend about 20k which is 30 pots and that'll last me atleast through 70 mobs
repairs only cost me about 10k so 30k
and after the drops from 70 mobs i get about 100k
so i make 70k for every individual grind session
what do you grind on exactly?
and if you have a problem with pots find a cleric to heal you
then since your also a barb you can train on higher level mobs
true the drop rate on items decrease but you get more exp
and you save more money
also venomancers don't have that great an advantage as you think
a Hercules will never be as good a tank as a barb
and plus if your smart anyone can solo a tt
there's a reason it has a solo option when you go into it
beleive me i've done it before
just took a few pots and some focus powder
the cost of death is fine besides it's your own fault for dying
and if you don't want to lose so much exp
get a cleric with lvl10 revive(which is pretty easy to find at our lvls)
to revive you you'll only lose about .5%
and no definitely no about the pricing
if the prices are regulated even a bit
then it completely destroys the whole idea of having a free market
in the game
it's not like your being forced to buy what players are selling
anything you find a player selling (besides cash shop items)
you can get by yourself in the game without having to spend much or any money
it just takes more work if your too lazy then just deal with the prices0 -
I see your points but the main reasons those things are like that is to increase the level of dificulty in the game.
I mean you can play the game in places in which these issues have been lowered to meet the concerns from people like you, cough... cough..( ), I will not mention where but you know where.
However, what is the satisfaction in getting to level 104 or 105 in a easier mode? or getting there too quick to those levels?
I dont mind expending a long time to level up. My concern is, if I'm enjoying it. In other words, enjoying the trip should be way better than getting to the destination.
Saying that, things can be improved to enhance the gaming experience and something around what you are saying could done to a certain extend.0 -
Kwandelan - Heavens Tear wrote: »=>Another point, Venomancers have got an unfair advantage. Its okay to think of new, innovative ways to make money, but it shouldnt make the game unbalanced. Not just one, but two pets (Phoenix and Hercules) were introduced that gave the venos an unfair boost. The venos have become a Tank onto themselves. They can clear high lvl FBs and solo TTs all by themselves. Now again, some of those who play Venos and other so-called 'intellectuals' will argue on this point. Plz comment only if u got the point clear in ur mind. Please dont argue saying, "So what? We spend millions to buy those pets". I agree u got every right to better ur character, by any means available. But over here, im talking about a Specific Class-related Added Advantage. That makes the game unbalanced to much extent, in this case. Dont tell me, "Make a Venomancer and lvl it up if u r so jealous of us". Thats not the answer.Kwandelan - Heavens Tear wrote: »=> One more and the most important thing: Some may say that losing exp coz of deaths through mobs, is what keeps the game "challenging". Actually, I feel it slightly wrong in case of this game, PWi. Its okay if we lose exp when we die. But then, at my present lvl, I need to kill 50-60 mobs around my lvl to get just 1%. (its gonna be worse ahead). It takes abt 40-60 mins to kill these many mobs depending on what class u are. And If I die, I lose 2.5% exp. Thats more than 2 hours worth of grinding. Please consider this suggestion and takes some affirmative steps in regards to it. If possible, make it 1% loss above 60+ if sum1 dies. 2.5% is insane. Dont say "Kill in squad. It'll reduce the time in half". This will just explain that u r a complete noob who doesnt realise that the amount of exp gained will also go down by half.Kwandelan - Heavens Tear wrote: »=>Lastly, Im almost sure this suggestion is getting nowhere, but still, here it goes: The prices on in-game items be regulated to some extent by the GMs. People selling mounts, pets and items for millions seems insane. It maybe 'fair' for some who got enough money to spend on such things, its not good for majority of the PWI community. Im taking an overall view.0
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I've gotten to at least lvl 50 with all classes, so I can always try to see it from the other persons pov.
1-yes, there is a solo mode for Twilight Temple...but these veno's are solo-ing the PARTY mode, plus solo-ing your own FB just feels kinda wrong.
2-yes, they do pay 200 US dollars and the only reason no other class pays that much for an item for them is because no other class HAS a $200 item for them. mabey if they added some cool/expensive item for all other classes ppl would buy them.
3-agree on the uber expensive stuff that has no business being that expensive,at least for stuff from the cash shop,ppl selling drops for high prices seems fair enough tho in a free marked.
4-the repair cost that barb have to pay is HUGE, tho on a side note, archers have to also buy ammo, which adds up pretty fast. so I'll agree that the coin cost on skills is a bit too much, especially at higher lvls.0 -
I am a cleric, I had alot of unleveld skills, I grind and make about 100k per hour, I looked on PWdatabase and found what had higest drop rates, after repairs usually about 40k charm/pots I end up with 15k after an hours grind?
and here I am at level 77 with 400k wondering how da hell am I gonna get my TT80.
my friend gave me 17mill, and +3 water of skies when he quit the game, so im out of that hell hole (10mill went to make my faction level 3)
but without spending real money you simpily cannot survive on this game.
I had a level 85BM friend and he tried to survive this game without spending real money for a week, any getting the charms/repair/CS solely off grinding he couldn't do it.We're MysticAve my name is not Dave
(Poem in the making - Shall be epic)0 -
The XP death thing..designed to get you to squad with a cleric or to purchase Guardian Angels. Since its F2P the game is designed to make these highly desirable.
Grind sessions are not really where the money is at for barbs. Get a squad and go do some TT. Split the drops and sell the mats. Not a big money maker until TT2.2\TT1.3
Squad grinding is more cost efficient than solo grinding. Yes the xp is reduced, but the kill rate is multiplied and all the buffs etc make it well worthwhile.
Your best possible profit with no expenses is to lure for zhens. You'll get 80-150k an hour at no cost to yourself and comensurate XP gain. Your WANTED for this activity GO DO IT.
Yes I agree all classes should have something they can purchase that is UBER. Herc can tank the squad modes in TT for almost free and do rediculous damage because veno pets don't get damage reduction in TT instances. Effectively a 4x dmg multiplier. Due to some poor code Pheonix+Bleed in PvP is broken doing non reduced damage on the skill based on the monsterous damage from the pet. This isn't a nerf thread, just want my chance to spend $200 so I can pwn the game too as my class.
Stuff in catshops and AH will increase in price as more coin is generated in game and not taken out of game. As the world economy gets worse Gold will gain value in game. SUCK IT UP, the game is played for fun, not as work so coin is "free".
This is balanced out somewhat though not 100%, items will drop in value as they are farmed more because of thier high value. There will be dips like in the TT60,TT70,TT80 mat prices. Some items though will always retain value and gain more value as time goes on. (Rambling some here I know)
You CAN survive in this game without spending IRL $. GM's run some chars through as tests and aren't allowed to spend Zen\Gold. It can be done. I can even think of some real players that have done it. Mosz off the top of my head lev 89\90 Archer with no RL $ spent. Its just not as fast and easy.0 -
At least we agree that some improvements should be done.0
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some ppl here gave us again **** reply's but , no names ..
he is right about all he says
i've heard , so i'm not sure
but i've been told that MY server gold prices are much lover then here we need to pay alot more real money for 1 gold in PWI but ok i'm used to it now -_-
also i've said it like a milion times ==> OTHER CLASSES ALSO NEED AN OVERPOWERING SKILL IN BOUTIQUE DO MEET UP WITH PHEONIX OR HERC
and the BM that reply'd -_- omfg you really have never seen a veno with herc right?
it is IMPOSSIBLE for a wizard to solo a TT boss even in single mode
it is ALMOST IMPOSSIBLE to solo a TT boss for a cleric
for archer prolly the same
a bm solo TT boss? maybe they have self healing skill and enough def to take the hard hits and let charm tick
uhrm that's about it i guessthanks to forsaken for this awesome sig b:victory[SIGPIC][/SIGPIC]0 -
As to the complaint about earnings and death penalties, you should squad. More than that, though, you should squad intelligently. Yes, 2 barbs squaded together earn 1/2 the xp each, 1/2 the money each, and kill twice as fast, but that's stupid squading. Squad with a cleric and you'll spend next to nothing on pots, much less on repairs (thanks to Cleric's faster killing time), kill AT LEAST twice as fast (probably much more) than you do soloing, and you've got a revive ready if you die. Squad with an archer or Wiz for results that are almost as good: no rez or healing, but more dmg=faster kills. BMs can do the same.
As for the Veno CS pets, actually, I agree with you. I'd very much like to see a similar system implemented to give barbs one of two types of armor (using the same slot, so you can only equip one), BMs a weapon, Archers a weapon, Clerics and Mages a ring maybe (all class-specific). You should all have to buy a pack to randomly generate 10-50 of a random one of the two, and you should all have to gather 9999 of them, and you should all have the opertunity to have something that's a little better than you can normally get (truth be told, an equal lvl Mag with the right skills is almost as good as that Herc).
As to those that claim Venos are overpowered even without a CS (not the OP, but there are such people), let me explain this simply. A Veno with a pet is like a weak Barb with a weak Cleric. Anything we can solo, a good Barb/BM and a Cleric (or maybe Archer/Wiz in some cases) could dual, and probably twice as fast. That's all there is to it.0 -
Well written..=> I hope the cost of training (or rather, buying) Class-related skills/spells gets lowered. Please consider that even if the player gets higher lvl, its not possible for him to collect so much money through mobs and so on. Being a Barbarian, its the hardest for me to manage money. It never stays with me. Lets assume, I grind for an hour, I make 100k bucks at current lvl. What happens is, about 60k-80k goes in buying HP and a few MP pots OR a bronze charm. another 15k+ goes in repairs. These r statistics based on per hour grind at around my lvl for a Barbarian ASSUMING I make 100k each hour. {Plz dont spam or try to 'correct' me by saying "Buy a Gold HP Charm". it'll just say that u havent got what I said above} I might make some bucks through auctions and such, but then spending a million on spells is what I cant afford. Im sure more than 80% people havent got most of their available spells upgraded TILL their current lvls, just cause of lack of money.
Im speaking not from the point of view of Barbs, but for all. If u think the spell costs are too high and be reduced, then u wont argue on this point.Steam Acc - Blugblugy || Steam Nickname - Blugyblug ||Xfire - Blugyblug || - Call of Duty 4/Modern Warfare 2/COD: Black Ops - Blugyblug ||League of Legends - Blugyblug||Forsaken World - Coalescence (mage)0 -
Okay Kwan I don't want to knock you down or anything, I'm just saying my point of view. ^^
Just a little bit about the veno power. I'm a venomancer myself and when I started this game I didn't know that it was the best solo class. (I bet no one did) Whether you have or do not have a herc or a nix, you'll still have the easiest class. Venos don't take the damage on themselves (usually...) which makes it logically easier. But I think in every single game there are so to speak 'good classes' and 'worse classes'. There are differences in every class' playing style. If a thing hits us, it's just a few hits and we're gone. I'm not a super gamer so I die often too. And I bet that's common for most venos too. I agree, we have our own tanks we can heal but I'm sorry to say, my opinion is that we aren't that over-powered. :] Of course it is _easier_ but we're not super.
And the money thing... I think that is mostly individual. I'm sure there are a lot of barbs and clerics etc who have money. (Yes it can be irl money but how else could we see ppl with expensive wings, blades, clothing etc?)
But the xp loss sucks. It's stupid and only makes people mad and frustrated.0 -
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Briegg - Sanctuary wrote: »...
and plus if your smart anyone can solo a tt
there's a reason it has a solo option when you go into it
beleive me i've done it before
just took a few pots and some focus powder
b:surrender I'm not as smart, please, let me know in details how you do itb:thanks0 -
So What is this post about ?
Is the game too hard for you to play ?
As a Barb you want to do fast solo grind for exp and loot like a veno?
You want to solo squad in TT ?
You want them to reduce everything in game so you can get whatever skill you like?
You want them to reduce price on things so you can buy whatever you like?
You dont want to pay any real money to buy cash items but you want the players to lower the price because you are you ?
No one is stopping you to play a veno.
If the class is so great and so powerful go make your own char.
go grind thru lvl 70 80 + then buy your herc cause you dont want to pay dollars for it.
go buy the blessing
go farm the pet food or pay the crazy high price on AH for it
Go raise land, air , water pet and keep them lvl up.
should ask yourself how long does Squad take to do a TT run..
and ask whatever veno show you that they can solo TT and how many HOURS they sit in there, and how many boss he/she skips.
Supply and Demand.
After all that please come back and tell us the story.
Learn how to make coins in game..USub cant be anymore easier.0 -
Kwandelan - Heavens Tear wrote: »=> One more and the most important thing: Some may say that losing exp coz of deaths through mobs, is what keeps the game "challenging". Actually, I feel it slightly wrong in case of this game, PWi. Its okay if we lose exp when we die. But then, at my present lvl, I need to kill 50-60 mobs around my lvl to get just 1%. (its gonna be worse ahead). It takes abt 40-60 mins to kill these many mobs depending on what class u are. And If I die, I lose 2.5% exp. Thats more than 2 hours worth of grinding. Please consider this suggestion and takes some affirmative steps in regards to it. If possible, make it 1% loss above 60+ if sum1 dies. 2.5% is insane. Dont say "Kill in squad. It'll reduce the time in half". This will just explain that u r a complete noob who doesnt realise that the amount of exp gained will also go down by half.
2 hours worth of grinding is 2.5% for you? Wtf? Thats about 18-20% for me in a party with one other person. You need to be using esotercas or something. ;o
I barely even play and am almost 73. Started 5 days after the HL server open.0 -
Granrey - Sanctuary wrote: »b:shocked At which level venos can solo their own FB?b:shocked
I thought I knew everything but this is huge.
My cousin accepted the quest for her fb59, went out and powered up to lvl 63,than went solo on her fb59...successfuly. b:irritated b:scorn0 -
Songuy, that's either a flat out lie, or your cousin ditched pets entirely for the bosses and kited the hell out of them. Even a lvl 63 Herc with a Veno spamming the lvl 63 heal wouldn't last against the bosses in FB59. Just Zimo, the first boss, kits for about 3X the dmg of Chienten in TT 1-1 Solo.0
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I only brought her up is coz I remembered the lvl she said she was at. It's irrelevant tho since I've actually SEEN at least 1 person solo thier fb49 and heard someone in my old faction mentioned almost being able to do her fb69.
b:bored We got a little off topic, time to get back on track. lol
and incase I forgot to do this before.
/signed0
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