Frostlands Quest set...what do you get that makes it worth it?

damani
damani Posts: 105 Arc User
edited April 2009 in Dungeons & Tactics
Sure exp, but I need COIN.

15 million+ needed for my 79 skill and TT80

Coin, not exp.

With this in mind, and after the first solo mode run w/ squad that took two hours, leaving me with no completed quests, I can't help but wonder if I should just be running TT 1-3 for Mats to sell for coin instead.

So........what do you get? Worth it in your opinion?
Post edited by damani on

Comments

  • Daerys - Sanctuary
    Daerys - Sanctuary Posts: 1,022 Arc User
    edited April 2009
    There are assorted level 85+ items you can craft with FC mats, but afaik the only "real" mats drop in squad mode which you can't get in to until 85+ even if you finish the quest to unlock it. Some gear even requires a combination of TT and FC mats, and later on a combination of TT and Lunar Glade mats.

    I go in and try to farm curvades when I get bored. I was up to 6 but back down to 2 now since they get consumed summoning bosses.

    I have a feeling there just aren't quite enough high level people for there to be a lot of detailed information, or for there to be much/any demand for mats. Give it a few more months and things should even out. Tome Fragments from Rebirth of the Gods are finally starting to show up in quantity, so I'm sure FC and later LG will follow.
  • damani
    damani Posts: 105 Arc User
    edited April 2009
    two intereting things I read, first wow you can't even get into squad mode till 85?

    And what do you mean "consume to summon bosses?" inside squad mode or in single?
  • Daerys - Sanctuary
    Daerys - Sanctuary Posts: 1,022 Arc User
    edited April 2009
    damani wrote: »
    two intereting things I read, first wow you can't even get into squad mode till 85?

    And what do you mean "consume to summon bosses?" inside squad mode or in single?

    I have no idea on squad mode yet, but to summon bosses in solo after the first you have to accept quests from pillars and they take one, sometimes 2, curvades to summon the boss. The benefit is that the bosses generally drop several essences, which seem to be the hard mat to get for making curvades. They also drop a handful of fragments. Seems to me that the general idea is kill enough trash + first boss to make a curvade, find the pillar for that curvade, kill the boss for more essences, make more curvades, use more to summon bosses, etc. I expect it will take several clears to finally have enough curvades to complete the quest.
  • Ence - Lost City
    Ence - Lost City Posts: 454 Arc User
    edited April 2009
    It does, and interestingly enough the quest rewards are made incredibly large (As far as regular quest rewards go) sitting at about 100k exp per quest (There are 4). On top of that, there is the matter of crazy green/gold gear for 85 that you can get out of it.

    Squad mode is hard, but if completed the weapons can be made. I don't know about the HH mats necessary bit because I haven't looked completely into it but the main thing that I do know about it is that squad mode is definitely 85+. (The gear is for level 85, therefore why would they open it to 85-? HH is the same way, you have to have someone higher than you open for you or wait until you are of the level of the gear, sometimes even more than required -HH70 weapons anyone? wtf @ 2-1= lvl 74 to open-)
    [SIGPIC][/SIGPIC]