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  • Wei - Heavens Tear
    Wei - Heavens Tear Posts: 158 Arc User
    edited April 2009
    tatakairyu wrote: »
    Right back at you lmao, if a veno is second to only archers(according to you archers are op) in pvp and second to no one in pve does that not say something?
    Funny you cant even logically think a thing, and are so biased, but only know how to 'lmao' at others.
    1. you are talking as if archers were at the last place in pve. but the fact is archers are the arguably the fastest leveler in late game.
    2. classes shouldn't even be balanced its pvp around its pve in the first place. those are completely different things.
    nuff said
    tatakairyu wrote: »
    50 for each server rofl, yeah ok for how many players? It doesn't show how long they pk for or how they pk, so your point again at being "fairly accurate" is wrong considering those archers could pk 100 times longer than any veno up on the boards.
    No idea where I QQ'd about it though, I was stating facts to prove you wrong while you just go on more assumptions. Who said anything about archers being 100% on the pk list?
    50 for each server might not be as big number as in some systems, but thats what we all got (top pvpers) in pwi. it's more than enough.
    "fairly accurate" is to the common knowledge. it was not my assumption. as we all known (except a few newbs), fleshream has 15 secs cd. if you survived it, you are safe for 15 secs. but for archers, they could oneshot people at any moment with their "lucky" crits every few secs. you are never safe in front of them. hell they dont need luck these days. 30%+crit does not need luck b:surrender
  • sakuradaidouji
    sakuradaidouji Posts: 32 Arc User
    edited April 2009
    this thread is done. its purpose has been fulfilled. especially since most of you got off-topic...
  • mbrunestud
    mbrunestud Posts: 0 Arc User
    edited April 2009
    Even with this claimed bug on fleshream, venos are still having trouble beating all those "op" archers on pvp ranking (source: http://pwi.perfectworld.com/rank) I honestly think fleshream is less buggy than dex for archers >.>
    And your fix also buffed venos PvE dps. Last time I checked, venos dont really need buff for pve.

    but in pve bash is already better than flesh ream. upfront damage, shorter cd. you can get two bashes out and just kill the bloody mob before a 2nd flesh ream is used to full effect
  • OMGLAZERZ - Heavens Tear
    OMGLAZERZ - Heavens Tear Posts: 2,327 Arc User
    edited April 2009
    mbrunestud wrote: »
    but in pve bash is already better than flesh ream. upfront damage, shorter cd. you can get two bashes out and just kill the bloody mob before a 2nd flesh ream is used to full effect


    Grinding Bash is, but on elites/bosses (longer fights) Flesh Ream will come out on top.


    Basically: on longer fights that last several minutes: Flesh Ream > Bash


    On shorter fights like those during grind sessions: Bash > Flesh Ream


    Bash is important for generating a lot of upfront aggro which is important in grinding because it enables the veno to straightout nuke the mob plus it's shorter CD almost ensures it will be ready for the next mob, but against bosses/elites where the veno is going to be doing more healing than nuking generating that upfront aggro suddenly becomes not so important, IMHO.
    [SIGPIC][/SIGPIC]
  • Drazo - Heavens Tear
    Drazo - Heavens Tear Posts: 947 Arc User
    edited April 2009
    Non-mule alts:

    Drazo - Venomancer - Dreamweaver - Semi-active
    Knatami - Barbarian - Heavens Tear - Inactive
    Drazorus - Archer - Sanctuary - Inactive
    Cidemami - Cleric - Dreamweaver - Inactive
    Recilsami - Blademaster - Heavens Tear - Inactive
    DrazoThePsy - Psychic - Dreamweaver - Active
    DrazoTheSas - Assassin - Dreamweaver - Active
  • Obsessed - Heavens Tear
    Obsessed - Heavens Tear Posts: 670 Arc User
    edited April 2009
    Grinding Bash is, but on elites/bosses (longer fights) Flesh Ream will come out on top.


    Basically: on longer fights that last several minutes: Flesh Ream > Bash


    On shorter fights like those during grind sessions: Bash > Flesh Ream


    Bash is important for generating a lot of upfront aggro which is important in grinding because it enables the veno to straightout nuke the mob plus it's shorter CD almost ensures it will be ready for the next mob, but against bosses/elites where the veno is going to be doing more healing than nuking generating that upfront aggro suddenly becomes not so important, IMHO.
    This. Also upfront bash damage is pretty negligable other then for aggrograbbing, since it takes TIME to cast the bash skill and the birds attack speed is freaking fast and its normal attacks are strong enough to grab aggro for the most part anyways.
    Ran the numbers two different ways, here's the results.

    Period: 120 seconds (real number of uses for each)

    Bash: 200% base damage; 8 second cooldown.

    Flesh Ream: Base Damage, plus 200% over 9 seconds; 15 second cooldown.

    Method 1: Examining Skill Effects Only
    Bash
    Uses/Period: 15
    Total Damage: 3000
    Flesh Ream
    Uses/Period: 8
    Total Damage: 2400

    Method 2: Examining EXTRA Damage dealt
    Bash: 100% extra damage
    Uses/Period: 15
    Total Damage: 1500
    Flesh Ream: 200% extra damage
    Uses/Period: 8
    Total Damage: 1600

    Make what you will of it.

    This test is also semi incorrect, because its not taking into account that your pet stops attacking to be able to use its skill. So while you might get 2 Bash's(well technically 15/8 bash's) to one FR there will also be 1 extra -normal- attack(well technically 15/16 of a normal attack) on the FR side when the 2nd bash is cast that was not factored into this. So the results truely should be signifigantly higher in favor of FR, dps wise anyways.

    I will agree for weak mobs, to jump from mob to mob Bash is probably better, but I've had no troubles with FR cooldown thusfar.