is this a mistake or is it intended?
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LhRag - Sanctuary
Posts: 106 Arc User
the minions of alucards have their elements labelled as "water" so i decided to wear robes all with increase water resistance, but then the magic attack hit me harder (450~600) than when i wore normal light (350~450) armorb:surrender
now i tried wearing robes all with increase metal resistance and they hit me way less (200~300).
so doesn't it mean the elements of the minion of alucard should be labelled as "metal" instead of "water" ?
now i tried wearing robes all with increase metal resistance and they hit me way less (200~300).
so doesn't it mean the elements of the minion of alucard should be labelled as "metal" instead of "water" ?
Post edited by LhRag - Sanctuary on
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LhRag - Sanctuary wrote: »the minions of alucards have their elements labelled as "water" so i decided to wear robes all with increase water resistance, but then the magic attack hit me harder (450~600) than when i wore normal light (350~450) armorb:surrender
now i tried wearing robes all with increase metal resistance and they hit me way less (200~300).
so doesn't it mean the elements of the minion of alucard should be labelled as "metal" instead of "water" ?
Water is the element their MDef is strongest against which is what is listed on the mobs info bar, not necessarily what type of spell damage they do.Lament of a Hybrid Veno: Where oh where did my spirit go? b:sad
I hate ranged mobs. b:angry
Imy cactopod. b:pleased
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I think they do physical damage....you wearing robes would make them hit harder.[SIGPIC][/SIGPIC]
ಥ_ಥ MOAR.
SkyKoC - How long is yours?0 -
^^
but when she wore robes w/ inc metal resistance they hit less[SIGPIC][/SIGPIC]0 -
Aesthor - Heavens Tear wrote: »I think they do physical damage....you wearing robes would make them hit harder.
http://www.pwdatabase.com/pwi/mob/8475
Ranged mob, and it's magical attack is higher than it's physical attack.
Something I noticed about casters:
Wood: animates as green
Metal: animates as white (damn those skeletons)
Fire: Red
So, Water would probably be blue, and IDK about earth.Lament of a Hybrid Veno: Where oh where did my spirit go? b:sad
I hate ranged mobs. b:angry
Imy cactopod. b:pleased
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they cant be physical, or there'd be a chance to miss. i think the tower mobs at swamp are physical, and the death knights' fireballs (not the skulls that slowly float toward you) because those have missed me b4
water is its def type, its attack type is lightning i reckon. i was expecting leech the first time i saw that animation tho. lol
swamp mobs start to cast all sorts of nonsense. i swear those snake mobs cast both wood and water attacks0 -
Are the attack and defense properties of mobs always to the same element?0
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Mothergoose - Sanctuary wrote: »Are the attack and defense properties of mobs always to the same element?
No, they are not always the same. Most of the time, probably, but not always.Lament of a Hybrid Veno: Where oh where did my spirit go? b:sad
I hate ranged mobs. b:angry
Imy cactopod. b:pleased
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the element you see is for you to hit its weakness. it has nothing to do with its attack. for instance, most higher magic mobs have also a low range melee attack.[SIGPIC][/SIGPIC]
If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.0 -
Sigr - Heavens Tear wrote: »and IDK about earth.
Earth spells (from what I noticed) are just kind of like rocks flying at you.0
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