Cube tips needed for cleric
Waittilli - Lost City
Posts: 37 Arc User
Alright
I have a few rooms that just drive me insane.
First - Kill 2 monsters in 2 minutes.
Ranged, they have some insane drain skill or something...I can double spark weild thunder them to half hp then they regen like 5-10% hp a second and I can never kill them in time, especially with having to ironheart myself every other spell.
Any tips on this room would help tons.
Also
Any of the stay alive for x time rooms
Any tips on this would also help greatly.
Last room
Kill the boss with x amount of HP
It takes forever, I can stay alive but it litterly takes about an hour.
I can't think of any tips to help in this, but if you know any let me know.
Thanks
I have a few rooms that just drive me insane.
First - Kill 2 monsters in 2 minutes.
Ranged, they have some insane drain skill or something...I can double spark weild thunder them to half hp then they regen like 5-10% hp a second and I can never kill them in time, especially with having to ironheart myself every other spell.
Any tips on this room would help tons.
Also
Any of the stay alive for x time rooms
Any tips on this would also help greatly.
Last room
Kill the boss with x amount of HP
It takes forever, I can stay alive but it litterly takes about an hour.
I can't think of any tips to help in this, but if you know any let me know.
Thanks
Post edited by Waittilli - Lost City on
0
Comments
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in the 2 mins kill 2 mobs room don't worry about your hp (make sure you have hiero on) and keep attking it
for the stay alive.. before go into that room get full sparks then once inside run to the corner heal yourself and when the mobs come drop tempest and kill those after you done killing you should be fine with the running mobs and keep healing yourself0 -
Upto what room can you kill those mobs?
What about room 47?0 -
Waittilli - Lost City wrote: »Alright
I have a few rooms that just drive me insane.
First - Kill 2 monsters in 2 minutes.
Ranged, they have some insane drain skill or something...I can double spark weild thunder them to half hp then they regen like 5-10% hp a second and I can never kill them in time, especially with having to ironheart myself every other spell.
Any tips on this room would help tons.
Also
Any of the stay alive for x time rooms
Any tips on this would also help greatly.
Last room
Kill the boss with x amount of HP
It takes forever, I can stay alive but it litterly takes about an hour.
I can't think of any tips to help in this, but if you know any let me know.
Thanks
room name what you have to do in there.. sorry im not good at remember the room number0 -
Well like there are many rooms for cube where you have to kill the monsters....so like room 47 is the hardest room to survive because they do much more damage then at an earlier cube level of the same type.0
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The lvl 7X mobs that steal health were pretty easy. Max chi, double IB, Adv Spark, then cyclone/plumeshot it to death. Cast a few spells to again get double spark, repeat on the 2nd one.
Once you hit 8X, you need strategy. The dmg ramps up by about 50%, which still counts as health steal. At that point you cyclone/plumeshot again, then sleep before it gets an attack off. Go talk to the TP master to get the timer started, then finish off the mob with your double spark. Use some IB if you have a long enough sleep to allow it. This saves time to repeat the tactic on the 2nd one and have over 90 secs to do it in. Very easy. Nishtara gave me the idea when he mentioned the talking during stunning he was doing with his archer. I just modified it for cleric.
All the survival rooms can let you kill the mobs by lvl 83 if you are full mag. I went on a cheapness room and beat the final stand without even using a charm. Since then I no longer buy bronze health for cube runs.
Do as previously suggested, but in the room beforehand prep up. Max your chi, spam some IBs, roll the die, and cast again. Be ready with your cursor as soon as you appear in the room.
Once you show up, immediately target the easiest to click monster and cast tempest immediately. With the long cast, by the time it finishes all aggroed mobs will be in range. I 1 shot all the final versions with a lvl 9 tempest as a lvl 83 cleric. After that cast some IBs to survive the turret as your current ones will lapse, then run to the corner and spam. You will at most grab aggro from 1 or 2 of the respawns, but you can heal through it easy enough.0 -
Kill 2 mobs in 2 minutes is easy. Don't accept the quest right away. Get 1 mob down to around 10-20% health, then get the quest. Now you pretty much have 2 minutes to kill 1 mob instead of 2.
As for the 100 second stand rooms, I never had a problem surviving it at lvl 70+ just by standing still and nonstop ironhearting myself.0 -
Blessing - Heavens Tear wrote: »Kill 2 mobs in 2 minutes is easy. Don't accept the quest right away. Get 1 mob down to around 10-20% health, then get the quest. Now you pretty much have 2 minutes to kill 1 mob instead of 2.
As for the 100 second stand rooms, I never had a problem surviving it at lvl 70+ just by standing still and nonstop ironhearting myself.
Does this work with the kill 5 mobs for chips rooms as well?Mark 12:29-37
_WillFire_ 8x Combat Medic0 -
Hasn't worked for me yet on chip rooms. I think you have to hold off killing any until the timer actually appears and begins counting down. I kill all 5 every time, but chip gain is sometime 1 and up to 5. So I stopped killing right after getting the quest and wait for the timer to drop to 59 now before even attacking. Haven't been awarded only 1 chip since.0
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