Magic tank :P
skyercaps
Posts: 9 Arc User
I've been hearing that a Prickly Oddfoot pup is a good pet for magic tanks so I got one. However, its only level 4 and I need to get it up to level 46. So is it worth it? I mean how's the aggro? I'd really be upset if I spend like 4 hours getting it up to level when all the monsters go for me instead. Thanks in advance!
[SIGPIC][/SIGPIC]
Post edited by skyercaps on
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Tbh, I wouldnt even bother with amagic tank, there really isnt much use for them. I used to have a frog magic tank and golem physical, but the frog had less hp then the golem and as such the golem was able to tank the magic bosses just as well as the frog and at the same levels(this is coming from a light armor veno with low pet heal too, so would be even easier with arcane). Theres really no need for a magic tank.
If you really want a magic tank, the pet will do fine, and You shouldnt have a problem with aggro if you level/add skills.0 -
Tame an Antelope Pup if u want a magic tank b:victory0
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Or Frost/Proud antelope if you don't want to bother levelling a pup from scratch. They start at 51.0
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Obsessed - Heavens Tear wrote: »Tbh, I wouldnt even bother with amagic tank, there really isnt much use for them. I used to have a frog magic tank and golem physical, but the frog had less hp then the golem and as such the golem was able to tank the magic bosses just as well as the frog and at the same levels(this is coming from a light armor veno with low pet heal too, so would be even easier with arcane). Theres really no need for a magic tank.
But in marginal cases where you are spam healing, a magic tank will have a much easier time than the golem. Hercule Trioc (the FB39 boss that drops the Wheel of Fate mold) is a good example. He only casts spells. When soloing him at 53, I had to spam-heal my golem to keep it alive. I could do nothing except hold the heal button down. But with my shadou cub tanking, I could heal - nuke - heal - nuke - heal - nuke. The higher m.def means less damage taken, means fewer heals needed.
Of course there are other strategies to get around those marginal cases. You could avoid the boss until you (and your golem) are higher level. You could get extra venos to help you heal. You could get in a group with a barb and cleric so your pet doesn't have to tank. So no, a magical tank isn't necessary. But if you expect to get into this type of extreme situation, a magical tank can simply tank things at certain levels that the golem cannot. Whether that's useful to you depends on how you wish to play the game.0 -
Solandri - Heavens Tear wrote: »We keep having this same argument over and over. Having more hp does not equal better tanking. In general use (where you don't have to heal your pet often) the golem can tank the regular casting mobs because you're not healing until after the fight.
But in marginal cases where you are spam healing, a magic tank will have a much easier time than the golem. Hercule Trioc (the FB39 boss that drops the Wheel of Fate mold) is a good example. He only casts spells. When soloing him at 53, I had to spam-heal my golem to keep it alive. I could do nothing except hold the heal button down. But with my shadou cub tanking, I could heal - nuke - heal - nuke - heal - nuke. The higher m.def means less damage taken, means fewer heals needed.
Of course there are other strategies to get around those marginal cases. You could avoid the boss until you (and your golem) are higher level. You could get extra venos to help you heal. You could get in a group with a barb and cleric so your pet doesn't have to tank. So no, a magical tank isn't necessary. But if you expect to get into this type of extreme situation, a magical tank can simply tank things at certain levels that the golem cannot. Whether that's useful to you depends on how you wish to play the game.
Well for big bosses with spike, the HP will help more then the defense, not to mention I didnt say it takes less damage. I just said theres not enough magic bosses for it to matter, and a golem -can- tank them.
I cansider tanking, being able to take damage(in any form, be it HP or extra def/// and I'm under the impession you consider it reducing damage, so that might be our main quarrel, interpertation of what tanking means).
I agree magic tanks will have an easier time then physical tanks on magic bosses, BUT I was sayign a golem -CAN- tank the same bosses(though with more heal spamming), so it might not be worth training a magic tank.
I've never had anything my frog could tank my golem couldnt, thats my point. Of course I didnt go trying every boss at every level, so I could see it helping do them a few levels earlier, but it isnt really signifgant enough to worry about another pet IMO.0 -
Obsessed - Heavens Tear wrote: »I cansider tanking, being able to take damage(in any form, be it HP or extra def/// and I'm under the impession you consider it reducing damage, so that might be our main quarrel, interpertation of what tanking means).
But a boss fight typically lasts several minutes with lots of healing required. At the DPS the boss is putting out, the extra hp from something like a golem vs. frog amounts to an extra few seconds of tanking ability. It's negligible. The overwhelming factor in making a boss fight easier is the damage reduction, not the hp of your tank (unless the boss does random infrequent spike damage).
Everything else you said I agree with. There are only a handful of bosses I've seen thus far where a magical tank will give you a significant advantage. Whether you want to level a magic pet for those situations is up to you. But at later levels you'll be doing enough grinding to keep 3-4 pets leveled. So I don't think it's a burden at all to keep a frog or cub (or antelope or whatever) leveled along with your golem.0 -
Solandri - Heavens Tear wrote: »Which is more important depends on how long the fight goes on. In short fights (typically ones where you don't need healing) or random and unexpected damage (PvP, caster drawing aggro in PvE), hp is more important.
But a boss fight typically lasts several minutes with lots of healing required. At the DPS the boss is putting out, the extra hp from something like a golem vs. frog amounts to an extra few seconds of tanking ability. It's negligible. The overwhelming factor in making a boss fight easier is the damage reduction, not the hp of your tank (unless the boss does random infrequent spike damage).
Everything else you said I agree with. There are only a handful of bosses I've seen thus far where a magical tank will give you a significant advantage. Whether you want to level a magic pet for those situations is up to you. But at later levels you'll be doing enough grinding to keep 3-4 pets leveled. So I don't think it's a burden at all to keep a frog or cub (or antelope or whatever) leveled along with your golem.
But I do see what you mean and can understand that side too. Also agree with the grinding statement, except for when people only do dailies to level. Though just an extra pet to think about is more hassle, not neccisarily hard, but maybe annoying haha.0 -
Hercules the only tank youll ever need.
He tanks mag and phys mobs bosses anything reallyOoo I know lets roll pvp server so i can QQ about pking...
Loving Cyprus the weather is Hot the women are Hot and the beer is cold b:victory0 -
Dazels - Lost City wrote: »Hercules the only tank youll ever need.
He tanks mag and phys mobs bosses anything really
But not everyone has the 20 mil required.b:chuckle0 -
I've been hearing that a Prickly Oddfoot pup is a good pet for magic tanks so I got one. However, its only level 4 and I need to get it up to level 46. So is it worth it? I mean how's the aggro? I'd really be upset if I spend like 4 hours getting it up to level when all the monsters go for me instead. Thanks in advance!
b:pleasedall i know about magic tank are Frost Anteloupe, this anteloupe has more magic def then another antelope in same lvl and has higher skill than another anteloupe ^_^b:bye0
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