why do lower lvls try to ks?

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Comments

  • mbrunestud
    mbrunestud Posts: 0 Arc User
    edited March 2009
    that would favor archers over everyone else. well its not like archers are bad at ks in the first place...
  • sephere
    sephere Posts: 0 Arc User
    edited March 2009
    mbrunestud wrote: »
    that would favor archers over everyone else. well its not like archers are bad at ks in the first place...

    But, isn't the very definition of KS, to kill/hit something someone else was already hitting...
    So hitting a monster an, for example, archer, is already hitting,
    actually is ksing them.
    Just because ranged characters aren't standing right next to the monster, doesn't mean they are not considered attacking them, if they are doing damage to it.
    If they hit a monster after someone else already hit it, then, they would be considered ksing.


    Edit:
    What I mean is, I think the current system is flawed because it encourages people to ks each other.
    Instead of a person stopping and running to find another monster after someone already hit it first;
    they are encouraged to continue to attack and do the most damage to get the kill, even if they didn't hit it first.

    For example, a arcane veno can get any kill, even if they didn't hit it first, just because they have awesome damage.
    (don't shoot me fellow venos, I have two venos too, and love them)
    I just don't think it's very fair, that if you can do more damage then someone else, you automatically get the kill, even if you didn't attack it first.
    I mean what about the tank classes and such, ya know?
  • Suiryujin - Sanctuary
    Suiryujin - Sanctuary Posts: 449 Arc User
    edited March 2009
    sephere wrote: »
    But, isn't the very definition of KS, to kill/hit something someone else was already hitting...
    So hitting a monster an, for example, archer, is already hitting,
    actually is ksing them.
    Just because ranged characters aren't standing right next to the monster, doesn't mean they are not considered attacking them, if they are doing damage to it.
    If they hit a monster after someone else already hit it, then, they would be considered ksing.


    Edit:
    What I mean is, I think the current system is flawed because it encourages people to ks each other.
    Instead of a person stopping and running to find another monster after someone already hit it first;
    they are encouraged to continue to attack and do the most damage to get the kill, even if they didn't hit it first.

    For example, a arcane veno can get any kill, even if they didn't hit it first, just because they have awesome damage.
    (don't shoot me fellow venos, I have two venos too, and love them)
    I just don't think it's very fair, that if you can do more damage then someone else, you automatically get the kill, even if you didn't attack it first.
    I mean what about the tank classes and such, ya know?

    lol... u know that makes ksing so much easier? example

    oh look thats a wizard channeling his spell, lets shoot it first! *fires shot* haha silly wizard, my mob now, thx for the help.
    oh look thats a veno sending her pet to the mob, lets shoot it first! *fires shot* haha silly veno, my mob now, thx for the help.
    oh look a cleric about to lightning the mob, lets shoot it first!
    ooo archer trying to open with take aim/deadly shot, *poke* my mob my drops thx for the help >.>

    i think i proven that 1st hit makes ksing very very easy for archers. we might not ks every mob, but we can ks 30-40% of every mob a veno/wizard aims for. if kills is determined by who hits 1st, then any skill/spell with a long cast+channeling time is useless as opening because it leaves u so open for ksing its not even funny and most long cast spell is best used as opening because it takes 2 long. having it as 1st hit claims kill makes them semi-obsolete in grinding in populated area.
    My body is made of swords.
    Iron is my blood, and glass is my heart.
    I have overcome countless battlefields undefeated,
    Without once retreating,
    Nor once being understood.
    Always alone, intoxicated with victory on the hill of swords.
    Therefore, there is no meaning to that life.
    Perhaps this body is nothing but a sword itself.
  • Misc - Heavens Tear
    Misc - Heavens Tear Posts: 55 Arc User
    edited March 2009
    lol... u know that makes ksing so much easier? example

    oh look thats a wizard channeling his spell, lets shoot it first! *fires shot* haha silly wizard, my mob now, thx for the help.

    This is exactly what happens in WOW, and you end up killing their mob for them since you have agro.
    EQ2 had a better syste where the mob was locked and you couldnt damage it or pull agro once they hit it first.

    However it still favors those with fast ranged attacks such as archers. If youre melle only, forget about tagging a mob in a contested situation.
  • mbrunestud
    mbrunestud Posts: 0 Arc User
    edited March 2009
    i guess the conclusion is that everyone should just squad up and not be asses to each other. it makes everything faster that way. even grinding is faster exp w/ squads if everyone is killing something consistently
  • sephere
    sephere Posts: 0 Arc User
    edited March 2009
    lol... u know that makes ksing so much easier? example

    oh look thats a wizard channeling his spell, lets shoot it first! *fires shot* haha silly wizard, my mob now, thx for the help.
    oh look thats a veno sending her pet to the mob, lets shoot it first! *fires shot* haha silly veno, my mob now, thx for the help.
    oh look a cleric about to lightning the mob, lets shoot it first!
    ooo archer trying to open with take aim/deadly shot, *poke* my mob my drops thx for the help >.>

    i think i proven that 1st hit makes ksing very very easy for archers. we might not ks every mob, but we can ks 30-40% of every mob a veno/wizard aims for. if kills is determined by who hits 1st, then any skill/spell with a long cast+channeling time is useless as opening because it leaves u so open for ksing its not even funny and most long cast spell is best used as opening because it takes 2 long. having it as 1st hit claims kill makes them semi-obsolete in grinding in populated area.

    haha, ya you do make a good point, lol
    *sigh*
    guess the game can't be perfect in that area,
    maybe it's not possible for any game?

    Oh well, I have a lots of fun with this game anyway,
    they have so many better points than some other games that I've played

    I'm pretty addicted to it b:chuckle
  • Ganiju - Heavens Tear
    Ganiju - Heavens Tear Posts: 319 Arc User
    edited March 2009
    I would have loved to see your performance since I cant imagine it. but well done.

    hey thats what everything is...you got to see it to belive it...and ty it did happen...she was like lvl 26 or something i still wonder why she was killing lvl 29s...
    probably one of the smartest in perfect world
    yet the lowest of level
  • OMGLAZERZ - Heavens Tear
    OMGLAZERZ - Heavens Tear Posts: 2,327 Arc User
    edited March 2009
    hey thats what everything is...you got to see it to belive it...and ty it did happen...she was like lvl 26 or something i still wonder why she was killing lvl 29s...

    For a challenge, possibly. +3 levels is doable if you can take the hits.
    [SIGPIC][/SIGPIC]
  • Ganiju - Heavens Tear
    Ganiju - Heavens Tear Posts: 319 Arc User
    edited March 2009
    For a challenge, possibly. +3 levels is doable if you can take the hits.

    ehh idk about that i think she was trying to grind... she needed help really badly because her pet would always die lol
    probably one of the smartest in perfect world
    yet the lowest of level
  • Granrey - Sanctuary
    Granrey - Sanctuary Posts: 2,050 Arc User
    edited March 2009
    hey thats what everything is...you got to see it to belive it...and ty it did happen...she was like lvl 26 or something i still wonder why she was killing lvl 29s...

    Venos can kill mobs way higher than their current levels with no help. It does not surprise me. I have seen level 40+ venos, killing Level 58 mobs with the same effor you do with mobs at your own level.


    I have seen also level 20+ venos killing level 40 mobs. This veno claimed to have been at FB39 too. Since, I was asking her several questions about how unsual is for other races to do what she was doing.*

    Good player venos can send the pet to kill a mob and use themselves as bait to draw agro from other mobs. So, they keep running around with the mobs, until their pet is done with the first one (later they send their pet to kill the ones chasing them). Distance is not a problem either since they can summon their pet back to them. A Veno did this to KS my mobs.*

    *I actually made treads about these cases, If I find the links. I will post them here.


    I have not played Barb but something I have noticed is that you guys are probably the slowest killers in the game and probably the easiest to KS.

    Saying that, I know some barbs have unique builds that allow them to kill faster but reduces substancially their role as tanks (High points on STR and less in VIT). I saw a barb killing machine and after seeing a tread on the forums, I suspect it was a Barb with high poins on STR. I could see he was on similar level as the mob as we were on squad.
  • Damewort - Sanctuary
    Damewort - Sanctuary Posts: 573 Arc User
    edited March 2009
    Yesterday I helped a guildie to kill the Krixxix. When I got him down to 50% an archer showed up and started to attack the Krixxix. Basing on his armour he was around lvl35. Wonder if he really thought he could KS from me? or maybe he was trying to help?

    It has happened when I accidenltly KS. Mostly when I click on mob to attack, send pet, but mob gets hit by someone before. Then I just try to uncall the pet, stop the casting and look for the next mob. I select the mob, try to cast on it, but suddently I turn around and attack the mob I deselected a moment ago. Ugh... that's not too pleasant situation...
    Other case is when I don't manage to stop the casting and recall the pet in time.