Turning HP/MP Charms off

Iceian - Lost City
Iceian - Lost City Posts: 22 Arc User
edited March 2009 in Suggestion Box
Here's a suggestion that's been mentioned before but not enough. How about the ability to turn a Heiro/Charm off when you don't want to use it. I think that by giving players a choice of weather or not they want to waste a 4 dollar HP/MP charm by having being in constant use would benefit everyone. That way a Gold MP charm would last longer than a week and an average HP charm longer than three days.
Post edited by Iceian - Lost City on

Comments

  • SabreTech - Lost City
    SabreTech - Lost City Posts: 7 Arc User
    edited March 2009
    precisely that reason. so you would use more charms.

    charms=money
    gms <3 money

    charm packs please.
  • MystiMonk - Sanctuary
    MystiMonk - Sanctuary Posts: 4,286 Arc User
    edited March 2009
    It doesn't sound to bad say put toggle switch to turn them off and on but it is away to make $$$.There times when I really don't need mine.They might be better saved for pvp play or doing FBS
    Looking for a decent casual understanding Faction.