Cleric buff overrides Concentrate Orb?

damani
damani Posts: 105 Arc User
edited February 2009 in General Discussion
This is about as lame as it gets.

Conc. Orb is +100 MP regen per second.

My AoE uses 80 MP/sec (240 every 3 seconds)

My MP charm is still ticking like crazy.

????? WtF??? Only reason I can see is b/c I have the cleric MP recov buff ;x
Post edited by damani on

Comments

  • Obsessed - Heavens Tear
    Obsessed - Heavens Tear Posts: 670 Arc User
    edited February 2009
    Recovery Items are 1/5 (?) in battle mode. Cleric buff does -cast over- the Orb, but does not take precedence.
  • damani
    damani Posts: 105 Arc User
    edited February 2009
    Recovery Items are 1/5 (?) in battle mode. Cleric buff does -cast over- the Orb, but does not take precedence.

    I am confused.

    Do you mean to imply that the 100+ is ONLY for meditating, and it only gives me +20/sec in combat?

    And why is this not laid out anywhere?
  • Obsessed - Heavens Tear
    Obsessed - Heavens Tear Posts: 670 Arc User
    edited February 2009
    It's for when you arent in combat(flashing red character portrait), it doubles while meditating.

    As for why it's not laid out.. no clue lol.
  • Smexxyfox - Heavens Tear
    Smexxyfox - Heavens Tear Posts: 722 Arc User
    edited February 2009
    my orb usually works fine during combat, i turn it on when i need to fight mean mobs like water/flying ones and im expecting a backstab or two. Regen seems to work fine then, maybe it only "really" works between kills, havent actually looked that closely.

    Oh and the MP one def works when I'm healing my pet in boss fights. normally my mp runs out from spamming heals but with the orb it stays on max the whole time. This is with no cleric buffs tho, maybe you should then just ask the cleric not to give u the regen buff?
  • RainbowVidel - Sanctuary
    RainbowVidel - Sanctuary Posts: 1,316 Arc User
    edited February 2009
  • scionofchaos
    scionofchaos Posts: 0 Arc User
    edited February 2009
    As far as I know the effect is reduced to 25% in combat, Buffs with the same symbol will overwrite eachother(cleric did that to my sutra three times in a row), and healing does not put you in battle so you will still recieve the full effect.
    Do not walk behind me, I will not lead
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  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited February 2009
    the ORB (potion manufactured at apothecary) effect is not reduced.

    I had the feeling the orb can be overrided by buff but i refused to waste 1 to test. the effect should be totally independent, rather than stacked/overrided. that also happens to MP recovery potions.

    please GMs need some checking. this must be a bug.

    I've seen another buggy potion. that's the dew of god protection. its icon stands for INCREASED MP RECOVERY and its effect lasts much more than 30 seconds.
    [SIGPIC][/SIGPIC]

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