Questions
Elvenalmghty - Heavens Tear
Posts: 20 Arc User
I m confused which skill is better for me ..... i m maxing plume and gr8 cyclone no probs but i m in a dilema whether to continue lvling my vanguards spirit .... lv 4/5 [last lvled at 21] or the +mp and hp regen skill or save pts fr spirits gift or go with iron heart [also at lv 4/5]
Post edited by Elvenalmghty - Heavens Tear on
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Comments
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Ironheart is a must, so I suggest you start with that, then keep your shields at a balanced lvl and your spirit's gift maxed if you can (you'll learn it at 29)
Btw. my hp and mp regen is lvl1 cuz the more you lvl the less the effects are noticable.[SIGPIC][/SIGPIC]0 -
Agreed yes. Ironheart is your #1 priority no matter what. Followed by plume shot and cyclone. Then the buffs. As for guardians seal; while it may not seem like much of a difference to you (but it saves you a pretty penny in the long run), to classes with like 0 or 1 regen, the extra 10 per second are a LOT, so yes, it should be leveled as well. And don't forget revive as well. While I'm painfully aware of just how lacking spirit is, do whatever you can to level res as well. Ever been ressed by a maxed revive? Feels nice doesn't it? Don't forget your primary role is that of a support char. Just the other day we were helping a 6x cleric get a few of his quests in TT done. I dcd during the chentien fight, which ended in a wipe for some obscure reason (the tank really only needs 1 cleric). So I log back on, everyone's dead and the other cleric is running back to res. I get up, lose 3% and go like wtf? He said his res was lvl 2 bc he doesnt need it. When asked how did the tank die he said his ironheart was lvl8. AT LVL 62. Don't ever end up like that please. b:surrenderb:dirty0
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1stly ty fr the answers really appriciated .
As suggested i m gonna max iron heart nw .
Secondly ,
Gonna stop lvling vanguard nw ... its lv 6
Thirdly ,
My magic shell thingy is still lv 1 coz i dont cm across many mag. type mons and i do hv a descent mag.resisit even w/o it
Fourthly,
I m not gonna be lvling revive still coz i wont hv ny spirit left that way [maybe after 50 , just maybe ]
And i prefer not letting my team mated die
Fifthly
I m gonna save pts fr spirits gift coz if i dont keep up to damage curve , i will die easily in a fight [i hate just standing back and letting the other guys kill] so i made myself a atk type
Sixthly
Don't wanna be well rude but i think the dc was ur fault .... can't blame the cleric . I have been a high cleric in many games and have learned that i can't save everyone unless everyone saves themselves too . I can just be a little help and that's all.
Seventhly ,
do i ever get a knockback spell??? really need it0 -
Elvenalmghty - Heavens Tear wrote: »1stly ty fr the answers really appriciated .
As suggested i m gonna max iron heart nw .
Good
Secondly ,
Gonna stop lvling vanguard nw ... its lv 6
Sounds good
Thirdly ,
My magic shell thingy is still lv 1 coz i dont cm across many mag. type mons and i do hv a descent mag.resisit even w/o it
Fair Enough
Fourthly,
I m not gonna be lvling revive still coz i wont hv ny spirit left that way [maybe after 50 , just maybe ]
And i prefer not letting my team mated die
Meh, you won't be doing much as the main cleric before 50 anyway, but your team mates WILL die, not necessarily because of your fault. Start maxing it after 50, your team mates will appreciate it trust me.
Fifthly
I m gonna save pts fr spirits gift coz if i dont keep up to damage curve , i will die easily in a fight [i hate just standing back and letting the other guys kill] so i made myself a atk type
I wouldn't even party with people during normal quest grinding if I were you, and yes spirits gift is a good buff to keep updated.
Sixthly
Don't wanna be well rude but i think the dc was ur fault .... can't blame the cleric . I have been a high cleric in many games and have learned that i can't save everyone unless everyone saves themselves too . I can just be a little help and that's all.
Well yes it was my fault. Kinda-ish. I mean not like I unplugged the cable on purpose But that's beside the point. My point was, the tank in question does more than fine with just one cleric on him. When I dcd, he should've been more than able to keep let the tank (and thus the entire party) alive. He couldn't. And I'm not talking about a super mega hard aoeing boss either. All that was needed there were a few ironhearts on the tank. And the lvl2 res at that level is enough to make sure anyone who ever partied with that dude doesn't make the same mistake twice.
Seventhly ,
do i ever get a knockback spell??? really need it
No.
In a nutshell, you'll want ironheart, plume, cyclone, and the buffs at their max possible level in your 50s. By 60 you should have them all maxed, including res (well max res is lvl64), no discussion. Party buffs are nice but optional, max buffs are a necessity. Again you won't be doing fbs and whatnot as the main cleric before 50 anyway. Once you start you, your team will expect you to be up to par. Even more so for tt runs 60+. If you're not, don't blame meb:dirty0 -
Firstly ,
Thanks fr not storming .... ppl generally storm u to death if u contradict an advice ^^
Secondly ,
Wht is tt??
Thirdly ,
Just wondering since i m not gr8 .....YET. Well do u even have enough spirit to max all buffs by even 60???i m finding it hard to just keep 1 buff up to date.
Fourthly ,
What about the Weild thunder skill , is it good?0 -
TT- Twilight Temple (place youll be spending alot of time later on)
Yes you can have your buffs maxed by lv 60 (seen it on many clerics), but you wont have seals then.
And Wielded thunder rocks, it will be your opener after lv45 when you get it.b:dirty0 -
Yeah, as Nelae said, you can most definitely have them maxed by lvl60. Cultivation quests give you huge amounts of spirit as reward. And yeah, I'd say skip the seals, they really don't have THAT much use outside of pvp. I mean yeah they can be useful for boss fights and such, but you can't use them if you're the only cleric anyway.
Twilight Temple is an instance, much like fbs, except its pretty much one boss fight after another and you'll be doing alot of it in order to farm materials needed for good weapons and gear (and to make some cash).
As for wield thunder, it's good-ish, kinda. Mine's only level two, and packs more of a punch than cyclone or plume. BUT it's very slow to cast and has has a rather short range, which is why I would strongly advise against using it as an opener. Because cyclone and plume have bigger range, you can get a cyclone/plume/whatever in instead of of a single wield thunder hit, which is just under 3x the damage you'd get from one wield thunder. The only times I use it is if a mob has increased defense status (then only cycle cyclone/wield thunder), or is a wood element and in pvp against non-robe users. Otherwise use cyclone as an opener because of its slow, then pummel away with plume/cyclone shots. It just gives more of a bang combined than wield thunder.b:dirty0 -
Let me rephrase that.
Opener vs wood mobs. Even with its short ranged my lv2 wielded thunder + clycone and plume takes them down, and rarely they get a chance to do dmg.
But its great vs bosses too Krixx and Suzi, Shade Eido and any fb19 boss can be killed so easy alone.
(wielded thunder + cyclone + plume + 2staks of ironheart).b:dirty0 -
I'm at a loss for words.
Vanguard Spirit is a very important skill as you are a robe-wearing, squishy pile of flesh that can die in very few hits to physical-based monsters and players. Maxing it, and your Magic Shell, is important. Even though you have a high-end magic defense to things your level, increasing your defense by 60% is very important, especially when there's no wizard to tank magic-based bosses.
You can pass on Celestial Guardian and Spirit's Gift for awhile and get away with it - but later, those skills need to be raised up as well.
Also, max plume shell. Don't listen to hating naysayers. It's the biggest, badass spell you get in dungeons while healing, and even while being a dd if you steal aggro(easy as a magic user).0 -
as to wht all i hv gained here
Plume + Cycone + Ironheart are must
thn go fr any buffs [preferably vanguard][i m gonna stick to keeping van at6 and lvling spirits gift instead though coz i geenrally end up pting clerics / mages fr some odd reason]
Thn , after that go fr revival and thn i should be xperienced engh to understand what to do
TY fr the comments
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Alright i ended up having another question , taking that zhenning is gonna be major source of lvling later on , is razor feather a good option at that point ??
i would hate using blue bubble and spamming mp pots coz that will drain all the action frm the game
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BTW i saw ppl offering help fr call of duty , i hv taken help at lv 19 b4 but i wanted to know if that is good or bad and wht type of drops are there??
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technically u should level up plume, cyclone + ironheart to the max first. next will come all the buff, vanguard is good because a 60 percent increment to ur armour mean like 20+ percent more physical resistance against mob of the same lvl, but that is subjected to ur armour also. Spirit gift is good for additional damage, at level 10, it would add 70 percent to ur plume shot.
at ur level, just have a single level of revival, wait till u are 40+ to 50+ then start adding them. dun forget there is always such thing as a guardian angel. if some1 doesnt want to lose exp, they can always buy that.
plume shell is good but i would rather do the cyclone, plume shot + ironheart combo. less wastage of mana. but its up to u.
dun ever up razor feather and siren kiss. period. even thunderball is also a waste of spirit points, keep them at level 1.
wield thunder, plume shot and cyclone should easily take u through to lvl 59 where u will learn tempest.
i started using mp charm at level 36 and have not regretted it. 350k to 400k can be easily earned if u know the correct mob to grind on. Just purely grinding on creeps alone would net u almost 100k an hour. and u would still have more than half left after 4 hours.
dun bother helping other ppl to do their fbs until u are in ur 30+ or unless there is a super strong team to back u up. u are simply too weak to do anything rite now. drops from fb are usually given to the tabber ( the person holding the duty tab). what u earn from fbs are just exp and reputation.0 -
Spirits gift was a spell I always chose to max ahead of all others bar the main three. On top of adding to your magical attacks, it adds to your heals too and hence is imperative. Check the spell descriptions for confirmation.
Yes, cyclone, plume shot, and ironheart are your main three, in my opinion closely followed by spirits gift. The magic and physical defence buffs are of obvious importance too, especially as they assist the whole party, not just yourself (another good point about spirits gift). After this you can pretty much level spells as you see fit. (Levelling some spells like purify becomes important in the late 50's, but this is a way off yet, certainly not one to worry about at the moment).
One other piece of advice. Go buy a keyboard that allows you to type vowels more frequently, seriously, its making you look simple0 -
Semajoey - Heavens Tear wrote: »dun ever up razor feather and siren kiss. period. even thunderball is also a waste of spirit points, keep them at level 1.
Silence. Razor feather is the big-boy on our block, it's our fastest and most efficient aoe we have. It's the center of our aoe-poison mob grind. Leaving it at 1 is like leaving ironheart at 1, simply ****(lol fac).0 -
Forp - Heavens Tear wrote: »Silence. Razor feather is the big-boy on our block, it's our fastest and most efficient aoe we have. It's the center of our aoe-poison mob grind. Leaving it at 1 is like leaving ironheart at 1, simply ****(lol fac).
ok i m back at square 1 nw .........
whn should i lvl it ??? i m near to 28 [next lvl fr razor]0 -
Razor feathers is quite usefull I would level it.
Level 10 Razor feathers has 8 meter range (That is pretty big) 200% of weapon damage +2258.2 damage
so yeah razor feathers is twice as strong as plume shot and his and area of effect how can people say not to level it?
Yes Razor feathers is a must especially for soloing fb19 etc can't only rely on tempest that takes 2 sparks.
so yes I definitely give a thumbs up to Razor feathers
as for sirens kiss I think it's **** and I wont be leveling thatWe're MysticAve my name is not Dave
(Poem in the making - Shall be epic)0 -
Also from experience I can say Plume shell Is a must I use it in duels since I 2-3hit most classes my plume shell always lasts like this:
I plume shell then I sleep, some scenarios the opponent will die before sleep wares off but if it doesnt plumeshell keeps me going enough for me to finish the opponent off.We're MysticAve my name is not Dave
(Poem in the making - Shall be epic)0
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