clerics skills stop after 59

Shiningon - Sanctuary
Shiningon - Sanctuary Posts: 84 Arc User
edited January 2009 in General Discussion
A quick moan i'm afraid. is any other cleric as displeased as I am with the so called new skills from lvl79 up. what a waste of time. they are the hardest to aquire and the most useless to use, ironheart would be just as good if not better, and even worst as far as i can see would be lvl 100 skill seal of god for sealing an opponent from 90% dmg !!!! what so he can kill u easyer !!!
Is there any reason for these new skills at all. how about other classes, are your higher lvl skills worth the screen there printed on ?
What is there to look forward too after lvl79, really?
thanks moan finished .
Post edited by Shiningon - Sanctuary on

Comments

  • jemima
    jemima Posts: 5 Arc User
    edited January 2009
    Oh I know. How much does 60% damage reduction and 30% ms increase suck.

    And how does the seal spell make it easier for them to kill you? You do realise that sealing them means they can't attack you. Seems to make it much harder for them to kill you.
    What, you thought it just gave them 90% damage reduction?
  • Shiningon - Sanctuary
    Shiningon - Sanctuary Posts: 84 Arc User
    edited January 2009
    oh ok fair enough how long is the seal for though/
  • jemima
    jemima Posts: 5 Arc User
    edited January 2009
    15 seconds.
  • Tazuki - Lost City
    Tazuki - Lost City Posts: 33 Arc User
    edited January 2009
    all the classes main skill finishes at lvl59, and they have few skills at lvl79 and 100 which are extremely hard to acquire but worth it. For example for us, at lvl 79 we learn 3new skill (1 is for fist, 2others are for all type) seal enemy from range and deal dmg, reduce atk and increase crit rate. And at lvl 100 we have skill dat can increase party members p.def for 1000% over 15sec which almost makes them invulnurable to any p.dmg