Monster After-hits

SafireSpirit - Heavens Tear
SafireSpirit - Heavens Tear Posts: 18 Arc User
edited January 2009 in Suggestion Box
Ok, so everyone knows that once you kill a monster, it still gives off an after hit.

For example: When you kill a mob at 200Hp, and you're like "YES!! So close to dying" then you look back at screen, and see you are dead due to the monsters after-hit.

I was thinking they should remove after-hits, so once you kill the monster its already dead. You won't get hit or anything.

Just a suggestion I though would be cool. Since I know alot of people get pissed with this as well.
Post edited by SafireSpirit - Heavens Tear on

Comments

  • HolyBowman - Lost City
    HolyBowman - Lost City Posts: 25 Arc User
    edited January 2009
    (puts up anti flame shield eat it flamers lol :P) I like it they charge up the energy to attack you but you kill them so its like a last attack kinda like it's revenge for killing it. In away its an act of honor when you fight someone if they hurt you enough to kill you but you don't die right away and are able to still move and you know your not going to make it out you try your best to take your foe down with you as best you can with what little life and power you have left samurai did it back in the old days. It looks like monsters have honor too. I say keep it plus it adds to the difficulty to the game to where your hopping you killed it before it was able to release the last attack. Just my opinion.
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited January 2009
    This also sometimes happens with stuns. (I have not infrequently been attacked by monsters that I have stunned.)

    Some of this might be lag, but often enough they attack continuously afterwards.

    I should probably file a ticket, but I would want some video to back me up, and I do not really have enough free disk space for that, and fraps seems to make perfect world crash for me.
  • Skyannie - Lost City
    Skyannie - Lost City Posts: 351 Arc User
    edited January 2009
    Pretty certain it's just animation-delay attack, hence why nothing can be done about it. Once the shot starts, it happens, just animation-delayed to wait, in which time the mob dies, and hits you afterwards. So, it doesn't seem like a feasible fix.
    As only the child that I was, I tread with giants.
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    And though my short legs could not keep up, my heart was always by their side. Conqueror.
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited January 2009
    It's just lag. Your actions and possibly the monster's are represented client-side, but there's a delay while the server registers the hit.
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