TW max defend

DeadlyBYT - Sanctuary
DeadlyBYT - Sanctuary Posts: 40 Arc User
edited January 2009 in Suggestion Box
Ok so in the faction im in, we have the 2nd most territories in the server, so that means we get alot of attacks. We manage to defeat them, but heres my suggestion. There should be a maximum of how many factions can attack one faction per TW weekend, like once a day, instead of having 2 on fri and 3 on sat.
Post edited by DeadlyBYT - Sanctuary on

Comments

  • Psynopsis - Heavens Tear
    Psynopsis - Heavens Tear Posts: 115 Arc User
    edited January 2009
    That's the point of having 2-3 attacks on one guild on the same day - to make sure that no single guild completely monopolizes all the territories on the map. Plus, it allows other guilds without prior TW experience to try it at least once.
  • HolyBowman - Lost City
    HolyBowman - Lost City Posts: 25 Arc User
    edited January 2009
    you shouldn't have so many areas if your crying and worried people are going to attack them all the time and worrying that there would be more then 1 TW on the same day thats the price of having a world empire you have to deal with the fact you will be working your butt off to keep it in check and out the hands of others. b:laugh


    No,and lifes not supposed to be "fair"
  • Carial - Sanctuary
    Carial - Sanctuary Posts: 10 Arc User
    edited January 2009
    Life isnt fair, in this game fuzzy little bunnies and fluttering butterflys will kill you, you have to work for what you get and if someone else wants it you have to work to defend it. Hey like real life somewhat.
    Is all that we see or seem but a dream within a dream. Edgar Alan Poe