Skills I Need And How Much Do I Max It

turonga
turonga Posts: 58 Arc User
edited January 2009 in Cleric
Can someone tell me skills I should have and how far I should max it and the skills I shouldn't have at all? My build is 9 int and 1 strength.
Post edited by turonga on

Comments

  • Scias - Lost City
    Scias - Lost City Posts: 10 Arc User
    edited January 2009
    The skills you get depends on what build you intend to follow, support or full attack cleric.

    Ironheart Blessing is a must, a healing spell you will use alot.
    Vanguard Spirit is for pdef so definitely get it, since your not using light armor.
    Magic Shell kinda useless early on since your arcane armor will suffice, leave it at lvl 1 for the +15%, dont lvl it till later when u have more spirit and money to throw around.
    Celestial Guardian Seal can be useful but only if you have spare spirit early on which you won't, I suggest getting this later on.
    Spirit's Gift is a must too, increases magic attack, helps since your mostly int.
    Plume Shot so you have a attack spell, it has a very short cool down so you can continually cast this over and over.
    Plume Shell is only useful later on in my experience when your 30-40+, it cant really save your life in the 1-30s, cause by the time you cast it your either half dead or almost dead, better to just run or escape via air.

    If you want to go support, just lvl your squad healing spells which you get later on, get wellspring surge too cause its pretty useful for instant healing which can save someone from death when Ironheart can't cut it. If you want to go full attack crayeon got a pretty good guide posted in cleric class discussion, its stickied so pretty easy to find.