Equipment bonus stat choices
I recently hit 40 and have begun to nose around other players equipment when I'm in town to see how they're built. I've seen a lot of other archers who favor things like phys resist+ in their armor, and the obvious phys attk+. However, I've also seen more than one sport a mag attk+ ring or str+, mag+ or even vit+ item here and there. Then there's a lot of people who stick on shards for +100hp, which is barely enough for 1 hit by a mob. I myself prefer to use bits of armor with mp regen+ which I feel allows me to spam skills more often, and therefore killing before anything before it reaches me, without going broke to feed a pot addiction. Do things like phys resist+ make that much of a difference, even if it totals up to something like +200 Pdef, when our def is so miserably low to begin with? Am I missing something with mag attk+? Is it because perhaps, these players just happen to be geared for pvp?
Post edited by smallpoxx on
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Comments
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i think the only reason an archer would have a magic attack ring would be the crit add on..0
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Light armor has lower base Physical def then Magic def. So use necklaces and belts with Physical def.
In armor put HP stones, only thing an archer needs.0 -
IMO, most people get phys def on archers because of the glow...HP is best to get. But for pve, i reckon evasion would be good too, a lot better than phys def vs non magical mobs. (magic hits 100%) Adding evasion, with wings of protection to me looks good...but overall HP is best because it's balanced for pvp/magic/melee and most archers go pure dex and need health bad.
So for sockets get +hp, for necklace either phys def or evasion, on gear try get +phys def, +evasion, +dex, or +speed stats...don't get +endurance etc.. For weapon, at low level its best to get accuracy...low level your dex aint high enough to have good accuracy. +phys dmg cant compete with a loss of 2k dmg from 2 misses.[SIGPIC]http://img66.imageshack.us/img66/9623/catlauncherqj2.png[/SIGPIC]
iShoOtCatZ - Lv.7x Archer - RageQuit0
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