3 new classes idea
shadowheartt
Posts: 0 Arc User
i have 3 new classes idea 1 for each race group
human = necromancer magic staff weilding , raises a skeleton of current mactching lvl of either a warrior type or archer type, cast cold spells too
untaimed = Shaman Claw weilding, cast poisons, curses, and debuff magic
animal type based off crocodiles, snakes and lizards
wing elf = Summoner claw weilding, can summon pets of differet types as they advance in lvl and a magic ranged attack
human = necromancer magic staff weilding , raises a skeleton of current mactching lvl of either a warrior type or archer type, cast cold spells too
untaimed = Shaman Claw weilding, cast poisons, curses, and debuff magic
animal type based off crocodiles, snakes and lizards
wing elf = Summoner claw weilding, can summon pets of differet types as they advance in lvl and a magic ranged attack
Post edited by shadowheartt on
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Comments
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and why not dwarfs?? or even possibility to cange caracter height..0
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shadowheartt wrote: »i have 3 new classes idea 1 for each race group
human = necromancer magic staff weilding , raises a skeleton of current mactching lvl of either a warrior type or archer type, cast cold spells too
untaimed = Shaman Claw weilding, cast poisons, curses, and debuff magic
animal type based off crocodiles, snakes and lizards
wing elf = Summoner claw weilding, can summon pets of differet types as they advance in lvl and a magic ranged attack
They're all summmoning classes in one way or another wouldn't it make the game kinda similar? i mean don't get me wrong it would be cool to have a summoner but just one would be enough.
Also its like having another 3 pet classes too.
I think they should make Venos for guys too, i'll play if the one track gender for untamed changes.0 -
Yeah good luck with that. I posted a thread for new classes 1month ago and still no reply. I just wanted to see rouge or shaman in game. And nothing so far. So GM pls stard consindering this.0
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