Combat Strategy
Zenoir - Lost City
Posts: 12 Arc User
When playing LOTRO, one of the only things I liked about their pvp system was the "out of line-of-sight" detection.
The game already has collision detection but it would make pvp so much funner and more interesting and realistic if when you run behind a tree, wall, or any object that you can bump into, ranged weapons cannot shoot through it.
This could possibly level out the ranged chars owning melee in pvp issue. Although this is a strategy both will use, it will be more beneficial to melee. (no I haven't pvp'd much in this game yet so I'm only going by reading RQ and others strategy guides.)
The game already has collision detection but it would make pvp so much funner and more interesting and realistic if when you run behind a tree, wall, or any object that you can bump into, ranged weapons cannot shoot through it.
This could possibly level out the ranged chars owning melee in pvp issue. Although this is a strategy both will use, it will be more beneficial to melee. (no I haven't pvp'd much in this game yet so I'm only going by reading RQ and others strategy guides.)
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