Coordinates and Npc names in quest description
Agranok - Heavens Tear
Posts: 59 Arc User
Ok, so Ive been playing for a little while and there are two things that have been really bugging me in game.
1) The coordinate system: there are coordinates but no way to find them on a map... you have to run around in random directions until you get the combination right. this is extremely annoying because it would be so simple just to have the coordinates listed as your mouse goes over them on the map. A coordinate grid would be another easy alternative.
2)since the coordinate system is so sketchy it is a little aggravating when i have to figure out which town Merchant Zu is in.. why not give me more useful information then his name? why not tell me where he is and what part of that area he is in. EX. "go visit Merchant Zu, South side, City of the Lost"
I would like to see both changes happen because both would dramatically decrease quest time and make it a more enjoyable experience.
1) The coordinate system: there are coordinates but no way to find them on a map... you have to run around in random directions until you get the combination right. this is extremely annoying because it would be so simple just to have the coordinates listed as your mouse goes over them on the map. A coordinate grid would be another easy alternative.
2)since the coordinate system is so sketchy it is a little aggravating when i have to figure out which town Merchant Zu is in.. why not give me more useful information then his name? why not tell me where he is and what part of that area he is in. EX. "go visit Merchant Zu, South side, City of the Lost"
I would like to see both changes happen because both would dramatically decrease quest time and make it a more enjoyable experience.
[SIGPIC][/SIGPIC]
"There are no failures-just experiences and your reactions to them"
"There are no failures-just experiences and your reactions to them"
Post edited by Agranok - Heavens Tear on
0
Comments
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*looking through slightly older suggstions*
This is just a matter of not using all of what the game provides you.
The coords given on Quest Search are made to be put into Coordinate Assistant on the top right, the green arrow, which gives you a flag on the big map, a dot on the minimap, and an arrow on your screen. When you find what you need, simply delete the mark you made.
That should help all your problems.Proud Pre-Launch CO and Pre-Launch STO Lifetime Subscriber.0 -
well if thats true.. which im sure it is.. TY, that definitely solves a lot of my problems.:)[SIGPIC][/SIGPIC]
"There are no failures-just experiences and your reactions to them"0 -
No problem. Yw. Have fun.
Btw I'm gonna feel really bad, and sorry, if I didn't understand what you were asking and answered the wrong thing. I'm pretty sure that's what you were having trouble with, finding a way to put those coords on the map.
Although I still support a coordinate grid. There's really no way to know your coords without checking the green arrow every few moves. It's not immediately obvious that you can delete those that are listed, and then make a mark to where you want (Which is the problem you were having) and have the mark show you where what you're looking for is located.Proud Pre-Launch CO and Pre-Launch STO Lifetime Subscriber.0 -
I recomend that PWI makes some printable npc maps for a sense of direction, some new people like me may not know where to go. just finding the coordinate is annoying beause you just run in 1 direction till you get there. so if u think my idea is sensable, plz make it happen then i will love you forever b:victory0
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