House

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Comments

  • Danoula - Sanctuary
    Danoula - Sanctuary Posts: 4 Arc User
    edited December 2008
    Yes, lol.. houses would be so great. There could also be liek a competeion with them, on the best homes, sort of liek the parade of homes. I'd also like it if they made it so you could share your home with your spouse, and either have your very own map. If you could set a home up anywhere and any level could do it, it would jsut become too crowded with as many people that play PW. I like the idea of friends or just peopel you invite to your home being able to see it and come inside, when your online or not online, either way i think it would cost zen, not saying i would love ot pay zen, but with all the work that would need to go into it, more than likely it would cost zen, sadly. Also i think it would be cool if they made little stones so you could open a portal to your home, and friends could follow you in if they have permission, or you could go to the teleporter nearest and ask to go to your home FREE! I started a thread abotu wantign houses the other night, most people also mentioned and liked the idea of a guild hall for guilds, which would also be really good to have. It'd be easy for them to do, and they would also get a lot more players, i also think the price of marrage should be lowered, or even free completely. Some people in game would really like to be married but can't afford the cost of it all. And i think the pool and games and fun rooms and such like dance rooms and thigns should be extensions won in quests and be special prizes, to make it that much more impressive that you have it. Sort of like the special mounts they have.
  • Drazo - Heavens Tear
    Drazo - Heavens Tear Posts: 947 Arc User
    edited December 2008
    I think it's safe to say these guys will never integrate a house system, or at least not any time soon.
    Non-mule alts:

    Drazo - Venomancer - Dreamweaver - Semi-active
    Knatami - Barbarian - Heavens Tear - Inactive
    Drazorus - Archer - Sanctuary - Inactive
    Cidemami - Cleric - Dreamweaver - Inactive
    Recilsami - Blademaster - Heavens Tear - Inactive
    DrazoThePsy - Psychic - Dreamweaver - Active
    DrazoTheSas - Assassin - Dreamweaver - Active
  • Lord_joseph - Heavens Tear
    Lord_joseph - Heavens Tear Posts: 13 Arc User
    edited December 2008
    Yeah! as in real life it's interesting to have our own personal land and house. This can also be linked to the rest of Pangu (PWI's Land) and also makes it a so called "Safe Area" where we can rest and do anything when we feel "bored" lol of me attacking mobs, mobs run after me day to day sessions LOL :P

    Anywayss! Grats I totally agree with your idea! b:victory

    b:bye
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  • Jake_s - Lost City
    Jake_s - Lost City Posts: 24 Arc User
    edited December 2008
    It would be nice if the guilds had their own place. their own guild hall in a way. a place to to hang out and not worry about being pked.
  • essenceofnightmares
    essenceofnightmares Posts: 0 Arc User
    edited December 2008
    Asherno's Call (mmorpg release 10+ years ago) has a housing system which were pre-made houses, that u can rent monthly, you could tie objects and stuff to it. in AC because it was p2p u had to do a quest for "rent notes" and pay quite a lot of gold. people liked them and everyone had one since they gave you chest space to put stuff into.

    Guilds have mansions where you can recall to just by typing /recall mansion. game still around :D 10+ years.
    [SIGPIC][/SIGPIC]
  • Sereniama - Heavens Tear
    Sereniama - Heavens Tear Posts: 211 Arc User
    edited December 2008
    I have a idea...

    Make housing every 300 spaces away. Just like in ATITD, you cant build 300 feet of a school or University. Or it can be 100 spaces per. If houses were in it, I'd would like this also in it:

    Ability to name it.
    Ability to add our own ingame tracks (3 songs per).
    Choose the style we want.
    If on water, we can build a dock.
    Teleport master can link to our houses but our dot will be a purple dot instead of a offical dot which is green.
    Ability to sell what weapons we can sell. NOTE: You must make the weapons yourself.
    Unable to be claimed by any faction except if the leader wishes to have it as a guild HQ and it will say "Owned by:" instead of "Held by:".
    Ability to cook and manufacture at a half cost.
    It must NOT be on a hill.
    If its on water, you can build a bridge or you can use the land editor to make the island a bit bigger.
    If you build in a city, you must claim it before you can build it. This dose NOT include outskirts, villages, towns and encampments.
    [SIGPIC][/SIGPIC]

    Sou Sou Moutoku = The most badass **** in Anime History. Never diss Kohime Musou or die.
  • Shawuriza - Sanctuary
    Shawuriza - Sanctuary Posts: 1 Arc User
    edited December 2008
    Since it's my first post, I want to say Hi to everybody :)
    Ok let's skip to the chase. Housing would be a great add BUT you gotta realize one important thing - server would have to store HUGE amounts of information if everybody would have a house (even instanced)
    It would be nice if the guilds had their own place. their own guild hall in a way. a place to to hang out and not worry about being pked.

    I guess that could be it. Guild houses (yay!) It would cost some zen/mats/coins but it would be worth it. It's better to have like 80 guild houses/castles than few thousands of them. Why ? Because Houses should be for social purposes. If somebody wants to have house only for themselves then there are Sims, Second Life, Wonderland online and so on. It's pointless imho to have thousands huge castles for 3 players, that "eats" a lot of server capacity, but a guild castle with for example 100 players is a different story.

    To reduce the lag and test how that option affects the game itself there should be only a few presets houses/castles made as instanced areas, at first.
    I totally agree with the idea of a "training ground" and some NPCs selling some items (maybe some of them available/usable only for guild members ?). For the training ground it would be nice to have ability to summon one of the bf bosses and fight it - it wouldn't give you exp. maybe some random item once in a while, and you wouldn't loose exp when killed. Why this feature you ask ? For a group terning purposes, the guild leaders/executives could easily make and test groups of players that works well with each other, and improve team work of other guild members, which could be very useful later not only in TW. From time to time GM could make a guild HQ assault event. It would be also cool to have the ability to invite ppl from outside the guild to help in that case (of course they wouldn't be able to use the NPC and other features reserved for guild members).

    I would be really happy if some staff members could read it and consider that idea.
  • Clerrrc-stef - Heavens Tear
    Clerrrc-stef - Heavens Tear Posts: 3 Arc User
    edited January 2009
    toby132006 wrote: »
    1. Make your own house in this...with your own land.

    I think this will be a good idea because I'll like to get away in the game sometimes and relax in the house i made in the game...or invite few friends over and have a party, game room, races, chiken in a pool or stream u made, ect...

    By the way thier is no limit of the amount of people that can come to your house.

    It will be cool if you can have monsters their too and have your own leveling area maybe...

    To tell you the truth I saw you can make a house on google, but when I went on PWI I didn't see anything about that...so yeah i think it will be a good idea to make that...

    2. Being able to make Male vemo and Female barbarian.

    about the houses ...
    i have seen several movies of PWI wich people CAN build houses b:dirty

    but its in the chinese server i think ...b:shocked
    i hope they switch it over ^^
    it was really cool the way i saw it ...
    it was called : housing system
  • Dsyndicate - Heavens Tear
    Dsyndicate - Heavens Tear Posts: 21 Arc User
    edited April 2009
    HOUSES ARE ALREADY PART OF PW!!!!
    Just not this one b:laugh

    If you go to some teleporters and pull up the teleport map the map is shifted upwards reveling another part of the map not in game.

    Apparently this is where houses are built (in another version) and can only be accessed by the homestead administrator.

    This is also a PAY2PLAY feature on this other version, so players are required to pay a monthly fee to use this feature.

    Some versions have already stated they WILL NOT ADD THIS because they would have to charge a monthly fee for this feature and they do not wish to do so.

    While I ABSOLUTELY LOVE THE IDEA of HOUSES and GUILD HALLS I dont like the idea of paying for them (at least as a monthly fee) and im starting to doubt if they will add them to PWI.

    But I do find this to be a key feature and it will determine how long I stay with pwi if anything else comes out.
  • Requeil - Harshlands
    Requeil - Harshlands Posts: 106 Arc User
    edited April 2009
    1. Make your own house in this...with your own land.

    No no no.

    This is NOT The Sims, nor Trickster.
    2. Being able to make Male vemo and Female barbarian.

    That's just all of the effort for nothing, because it will ruin the myth.
    [SIGPIC][/SIGPIC]
  • Granrey - Sanctuary
    Granrey - Sanctuary Posts: 2,050 Arc User
    edited April 2009
    Having a house would be great but I would prefer guilds owning houses and you purshase/rent from them (while the guild purchase it with zhen from the boutique).

    In other words, there are guild towns (instances like FB's), in which another guild could go and raid if not defended by game guards or players.

    Guards could be purschased/rented by the guild to protect the townwhile they are not online.

    Guild towns could be inside mayor guild territories (alliances) to increase protection from raids.

    A house would have storage where you store your items (good reason to find a good guild as you level up).

    A guild town would have the guild bank and other things.

    Just some ideas.
  • Genisiss - Lost City
    Genisiss - Lost City Posts: 22 Arc User
    edited April 2009
    ok first of all, holy **** this is an amazing idea, but there is one main problem i thought of. we would eventually run out of room.

    but this would be a nice addition the towns seem to be missing so much without a house. seriously whats a town without residents. and being able to store things in a closet or somthing would also be a nice addition.

    i support!!!!
  • esmm40
    esmm40 Posts: 0 Arc User
    edited April 2009
    I know ive posted on this idea once or twice already, but i dont think it was on this thread. I have always supported the idea of implementing a housing system like the one seen on Youtube and the MA servers. I further support the idea of Guild run areas, if possible, that could be challenged; if there was a way to integrate it with TW some how. Maybe you wouldnt attack another guilds area for money or possesions, but possibly points that could go towards titles or even additions to you own guild area or house. I think that would add a whole new element to the game especially for those on PVE servers that dont have the added thrill of the occasional PVP battle.
  • Sellen - Harshlands
    Sellen - Harshlands Posts: 33 Arc User
    edited May 2009
    or at least if they dont want to have too many how about guild housing? how sweet would it be to have a guild kingdom? everyone in your guild could go there SWEET =D very exclusive hehe, and hey maybe guild allies? wich I wish wher an option to actually have
  • Highestelf - Heavens Tear
    Highestelf - Heavens Tear Posts: 177 Arc User
    edited May 2009
    I was all prepared to start a new thread suggesting housing - what to my surprise, it's such a great idea everyone seems to have it!

    How about Guild houses that resemble hotels - the size of the hotel is based on size of guild. The hotel automatically adjust number of rooms with addition or subtraction of guild members.

    Each guild member gets private room with storage shelves and closet.

    Each room includes basic cot and minimum shelving - players can upgrade any item they like. More storage space can be earned via quest or purchased. etc.

    Should be a lobby or gathering space for guild members to meet and co-mingle.
    Hotels could include a compound with exterior area to be used for gatherings in lieu of in house lobby.
  • aaronb1
    aaronb1 Posts: 5 Arc User
    edited August 2009
    You cna make houses on PWMY and you should be able to on PWI aswell!

    This would be amazing, and the houses would just be in seperate areas,
    AKA each player had an area JUST FOR THEM for they're house and its environment this way the game wouldnt eventualy fill up and it gives more room for creativity and privacy etc

    Then you could have an item that lets you teleport to your house (infinate uses) and you hsould be able to duplicate it (even for in game money (not ZEN) ) and give it to your friends so they can visit it too, or a

    spell called House teleport or somthing then it comes up "Which house?" then you clicked "My own" or "a friends" and you type the name of your friend in and you get teleported to it (but there should also be an option in your own area to pick who can go in eg Friends only, no one, everyone)

    Houses should also have traiing areas of but they just dont drop items (so you cant get some super rare that everyone kills in your home just for you so you can get the good stuff) and items should b just able to b put in but again it costs money

    ZEN shouldnt be used and i think it should be open for all levels and races etc

    In my opinion it would make the game even better and it would attract loads of people to play it

    A big guild area should be put in too that the guild leader makes =)
  • Bowlinbob - Lost City
    Bowlinbob - Lost City Posts: 3,446 Arc User
    edited August 2009
    aaronb1 wrote: »
    You cna make houses on PWMY and you should be able to on PWI aswell!

    This would be amazing, and the houses would just be in seperate areas,
    AKA each player had an area JUST FOR THEM for they're house and area

    Then you could have an item that lets you teleport to your house (infinate uses) and you hsould be able to duplicate it (even for in game money (not ZEN) ) and give it to your friends so they can visit it too, or a

    spell called House teleport or somthing then it comes up "Which house?" then you clicked "My own" or "a friends" and you type the name of your friend in and you get teleported to it (but there should also be an option in your own area to pick who can go in eg Friends only, no one, everyone)

    Houses should also have traiing areas of but they just dont drop items (so you cant get some super rare that everyone kills in your home just for you so you can get the good stuff) and items should b just able to b put in but again it costs money

    ZEN shouldnt be used and i think it should be open for all areas

    In my opinion it would make the game even better and it would attract loads of people to play it

    A big guild area should be put in too that the guild leader makes =)

    Booooo Necro

    Look at last date be4 posting >: Everytime someone necros a thread, God kills a kitten.