need help with stats terms
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seafire
Posts: 3
Hi, sorry i know this will sound very noob, and it is but here goes anyway.
I see some people say put points in con etc.
But the only terms used is vit, str, dex, mag
What is con?????
i know one of does mention earlier is con but wich is the one ?
I see some people say put points in con etc.
But the only terms used is vit, str, dex, mag
What is con?????
i know one of does mention earlier is con but wich is the one ?
Post edited by Unknown User on
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I would ramble on about how this game BUTCHERED the time honoured traditionally used stat names that we all love and cherish, but thats already been said soooo.
vit/con = increases ur chars HP by a preset amount for eg 1point o vit = 12hp for a venomancer, also increases your physical defense and hp regeneration rate.
str = affects your melee damage output (this game has no weight limit so none of that)
dex/agi= Affects ranged melee dmg(archers) and raises your critical rate.
mag/int= Makes magic attacks stronger(including heal), more mana, faster mana regen, more mdef.
General notes to the non melee clases like mages/venomancers/priess. Vit/con is kinda fail, don't go spending LOADS of points in that and think you're going to be a muscle farm and survive 2x longer in pvp. I'm not 100% sure anymore but chars like blademaster and barbarian gets way more(like 15-20) hp per point and the "magic" clases get 8-12 hp per point. Rather use your points where they belong like agi/mag to maximise your damage.[SIGPIC][/SIGPIC]
Higurashi no Naku Koro ni - Go watch it alone0 -
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http://pwi-forum.perfectworld.com/showthread.php?p=82131#post82131
this will help you see the effect each stat has on each classI like to rub it in. Enjoying the game?
pwi-forum.perfectworld.com/showpost.php?p=1810092&postcount=6
pwi-forum.perfectworld.com/showpost.php?p=3518732&postcount=17
pwi-forum.perfectworld.com/showpost.php?p=3986762&postcount=6
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