Loot, Inventory, & KSing.

griffpad
griffpad Posts: 13 Arc User
edited August 2008 in Suggestion Box
When loot drops, only the one that killed the mob gets to loot, set it on a timer of 30seconds to loot before it becomes available to everyone else.

Set group loot to round robin, giving everyone an equal chance at some loot. If it's rare+ we should get a loot roll window. From my limited experience with groups, open loot sucks hardcore. Especially when people outside of your group can take it.

Inventory space and Safe space is terribly shy on space. I understand there are quests to increase them, but those quests seem extremely irritating and wrong, imo. Instead, just increase base size of all starter Inventory space to 64 from 32. Again, just my opinion.

When you tag the mob first, mob is yours. Others may feel free to attack too, but without getting any credit. Unless its a groupmate, of course.

Comments

  • teajunkie
    teajunkie Posts: 51 Arc User
    edited August 2008
    I like those suggestions. I've been having a lot of problems with accidental ksing (due to the high volume of players) and people stealing my drops... :(
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