Dual Armor Build

greystok
greystok Posts: 62
edited August 2008 in Wizard
================================================== ================================================== ================================================== ================================================== ==========================================
My Personal Build No Flames Please its still very early in design and could/will change many times as im using the thread as a personal build note pad:P
~Dual Armor Build~
~Armor:Highly Experimental Dual armor Build using maxed Robes and The 60's heavy Armor set "Winged Dragon set" in PW-my
~Weapon:lvl 1-19 Magic Swords-Lvl20-35-FB-19 Weapon/LVL36-38 LVL34 Magic Sword/LVL-39-63 Magic Quiots/LVL-64-100 Magic Swords/LVL 100+ All Magic Weapons
Build
______________________________WORK IN PROGRESS!!!!!!____________________________________ ___________________________________
Level---INT
STR
AGI
Current Status~INT=STR=AGI=CON~
NOTES
2
+4
+1
****
~~~~~~~~~~~~9=6=5=5~~~~~~~~~~
Heavy Armor Available/Magic Sword Available=Get both
3
+4
+1
****
~~~~~~~~~~~13=7=5=5~~~~~~~~~
Heavy Armor Available=Get it
4
+4
+1
****
~~~~~~~~~~~17=8=5=5~~~~~~~~~
Heavy Armor Available=Get it
5
+1
+3
+1
~~~~~~~~~~~18=11=6=5~~~~~~~~
Heavy Armor Available=Get it
6
+2
+3
****
~~~~~~~~~~~20=14=6=5~~~~~~~~
NONE
7
+3
+2
****
~~~~~~~~~~~23=16=6=5~~~~~~~~
Magic Sword Available=Get it
8
+4
****
+1
~~~~~~~~~~27=16=7=5~~~~~~~~
Heavy Armor Available=Get it
9
+3
+2
****
~~~~~~~~~~30=18=7=5~~~~~~~~
Heavy Armor Available=Get it
10
****
+5
****
~~~~~~~~~~30=23=7=5~~~~~~~~
Heavy Armor Available=Get it
11
****
+4
+1
~~~~~~~~~~30=27=8=5~~~~~~~~
NONE
12
+4
****
+1
~~~~~~~~~34=27=9=5~~~~~~~~
Heavy Armor Available=Get it
13
+2
+3
****
~~~~~~~~~36=30=9=5~~~~~~~~
NONE
14
+3
+2
****
~~~~~~~~~39=32=9=5~~~~~~~~
NONE
15
****----+4
+1
~~~~~~~~~39=36=10=5~~~~~~~
Heavy Armor Available/Magic Sword Available=Get both
16
+4
****
+1
~~~~~~~~~43=36=11=5~~~~~~~
Heavy Armor Available=Get it
17
+5
****
****
~~~~~~~~~48=36=11=5~~~~~~~
NONE
18
+5
****
****
~~~~~~~~~53=36=11=5~~~~~~~
Heavy Armor Available=Armor Requirement STR-39/AGI-11 Get @ LVL-21
19
+5
****
****
~~~~~~~~~58=36=11=5~~~~~~~
NONE
20
+3
+2
****
~~~~~~~~~~61=38=11=5~~~~~~~
Heavy Armor Available=Armor Requirement-STR-52/AGI-14 Get @ LVL-24
*FB-19 Wand Available=Wand Requirement-INT-61/STR-12=Get it
21
****
+4
+1
~~~~~~~~~~~61=42=12=5~~~~~~~~
Get level-18 Heavy Armor
22
****
+4
+1
~~~~~~~~~~~61=46=13=5~~~~~~~
NONE
23
****
+4
+1
~~~~~~~~~~~61=50=14=5~~~~~~~
Heavy Armor Available=Armor Requirement-STR-60/AGI-16=Get @ LVL-26
24
****
+4
+1
~~~~~~~~~~~61=54=15=5~~~~~~~
Heavy Armor Available=Armor Requirement-STR-62/AGI17=Get @ LVL-27
*Get LVL-20 Heavy Armor
25
****
+3
+1
~~~~~~~~~~61=57=16=5~~~~~~~
NONE
26
****
+4
+1
~~~~~~~~~~61=61=17=5~~~~~~~
Heavy Armor Available=Armor Requirement-STR-67/AGI17=Get @ LVL-28
*Get LVL-23 Heavy Armor
27
****
+5
****
~~~~~~~~~~61=66=17=5~~~~~~~
Get LVL-24 Heavy Armor
28
+4
+1___****
~~~~~~~~~~65=67=17=5~~~~~~~
Get LVL-26 Heavy Armor
29
+5
****
****
~~~~~~~~~~70=67=17=5~~~~~~~
NONE
30
+5
****
****
~~~~~~~~~~75=67=17=5~~~~~~~
Heavy Armor Available=Armor Requirment-STR-77/AGI-19=Get @ LVL-44
31
+5
****
****
~~~~~~~~~~80=67=17=5~~~~~~~
NONE
32
+5
****
****
~~~~~~~~~~85=67=17=5~~~~~~~
NONE
33
+5
****
****
~~~~~~~~~~90=67=17=5~~~~~~~
Heavy Armor Available=Armor Requirement-STR-85/AGI21=Get @ LVL-49
34
+5
****
****
~~~~~~~~~~95=67=17=5~~~~~~~
Heavy Armor Available=Armor Requirement-STR87/AGI21=Get @ LVL-50
*Magic Sword Available=Weapon Requirement-INT-102/STR-21=Get @ LVL-36
35
+5
****
****
~~~~~~~~~100=67=17=5~~~~~~
NONE
36
+2
+2
+1
~~~~~~~~~102=69=18=5~~~~~~
Heavy Armor Available=Armor Requirement-STR-92/AGI22=Get @ LVL-53
*Get LVL-34 Magic Sword
37
+5
****
****
~~~~~~~~~107=69=18=5~~~~~~
NONE
38
+5
****
****
~~~~~~~~~~112=69=18=5~~~~~~
NONE
39
+5----****
****
~~~~~~~~~117=69=18=5~~~~~
Magic Quiot Available=Get it
40
+3
+1
+1
~~~~~~~~~120=70=19=5~~~~~
Heavy Armor Available=Armor Requirement-STR-102/AGI24=Get @ LVL-59
41
+3
+2
****
~~~~~~~~~123=72=19=5~~~~~
NONE
42
+3
+2
****
~~~~~~~~~126=74=19=5~~~~~
NONE
43
+3
+2
****
~~~~~~~~~129=76=19=5~~~~~
Heavy Armor Available=Armor Requirement-STR-110/AGI-26=Get @ LVL-**
44
+3
+2
****
~~~~~~~~~132=78=19=5~~~~~
Heavy Armor Available=Armor Requirement-STR-112/AGI-26=Get @ LVL-**
*Get LVL-30 Heavy Armor
*Level 44 Magic Sword Available=Get it
45
+3
+1
+1
~~~~~~~~~135=79=20=5~~~~~
NONE
46
+3
+1
+1
~~~~~~~~~138=80=21=5~~~~~
Heavy Armor Available=Armor Requirement-STR-117/AGI-27=GET @ LVL-**
47
+3
+2
****
~~~~~~~~~141=82=21=5~~~~~
NONE
48
+3
+2
****
~~~~~~~~~144=84=21=5~~~~~
NONE
49
+3
+2
****
~~~~~~~~~147=86=21=5~~~~~
Magic Quoit Available=Get it
*Get LVL-33 Heavy Armor
50
+3
+2
****
~~~~~~~~~150=88=21=5~~~~~
Heavy Armor Available=Armor Requirement-STR127/AGI-29=Get @ LVL-**
*Get LVL-34 Heavy Armor
51
+3
+1
+1
~~~~~~~~~~153=89=22=5~~~~
NONE
52
+3
+2
****
~~~~~~~~~156=91=22=5~~~~~
NONE
53
+3
+2
****
~~~~~~~~~159=93=22=5~~~~~
Heavy Armor Available=Armor Requirement-STR135/AGI-31=Get @ LVL-**
* Get Lvl-36 Heavy Armor
54
+3
+1
+1
~~~~~~~~~162=94=23=5~~~~
Heavy Armor Available=Armor Requirement-STR-137/AGI-31=Get @ LVL-**
*Magic Sword Available=Get it
55
+3
+1
+1
~~~~~~~~~165=95=24=5~~~~
NONE
56
+3
+2
****
~~~~~~~~~168=97=24=5~~~~
Heavy Armor Available=Armor Requirement-STR-142/AGI-32=Get @ LVL-**
57
+3
+2
****
~~~~~~~~~171=99=24=5~~~~
58
+3
+2
****
~~~~~~~~~174=101=24=5~~~~
59
+3
+1
+1
~~~~~~~~~177=102=25=5~~~~
Magic Quoit Available=Get it
*Get LVL-40 Heavy Armor
60
+3
+2----****
~~~~~~~~~180=104=25=5~~~~
Heavy Armor Available=Armor Requirement-STR-152/AGI-34=Get @ LVL-**
61
+3
+1
+1
~~~~~~~~~183=105=26=5~~~~
62
+3
+2----****
~~~~~~~~~186=107=26=5~~~~
63
+3
+2----****
~~~~~~~~~189=109=26=5~~~~
64
+3
+2----****
~~~~~~~~~192=111=26=5~~~~
65
+3___+1----+1
~~~~~~~~~195=112=27=5~~~~
66
+3
67
+3
68
+3
69
+3
70
+3
71
+3
72
+3
73
+3
74
+3
75
+3
76
+3
77
+3
78
+3
79
+3
80
+3
81
+3
82
+3
83
+3
84
+3
85
+3
86
+3
87
+3
88
+3
89
+3
90
+3
91
+3
92
+3
93
+3
94
+3
95
+3
96
+3
97
+3
98
+3
99
+3
100
+3
IGNORE POST SORRY WRONG JOB
Post edited by Unknown User on
«1

Comments

  • greystok
    greystok Posts: 62
    edited August 2008
    ~reserved space~
  • greystok
    greystok Posts: 62
    edited August 2008
    ~reserved Space~
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    Heh, I tried mixing armors before. In my experience it wasn't very good, but I tried light armor and robes. Not so sure about heavy armor.
    [SIGPIC][/SIGPIC]
  • prosper
    prosper Posts: 335 Arc User
    edited August 2008
    I played a mage up until lvl 64 who used both heavy armour and robes. I see almost no advantage to this build, only disadvantages.

    * Yes, your pdef is a lot higher than most mages. However, your stats are spread thin and you have little left over for con. As a result your HP is extremely low. Because of that, you are just as squishy as, if not more than, a typical robe-wearing mage build.

    * Your damage is insanely low.

    *You cannot equip weapons unless they are about 20 levels below you. Your int is simply too low to meet the requirements.

    *Buying one set of armour can be expensive enough. Two? You're in debt half the time.
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    At endgame, light armour's defenses are better than heavy armour's. They physical defense differences are small(nearly unnoticable), but light has far more superior magic defense. Oh, and the Wizard's main function is to deal damage - this is best done with light/int builds. Heavy builds just don't work.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    At endgame, light armour's defenses are better than heavy armour's. They physical defense differences are small(nearly unnoticable), but light has far more superior magic defense. Oh, and the Wizard's main function is to deal damage - this is best done with light/int builds. Heavy builds just don't work.

    Actually, the physical defense differences are quite big. Let's take HH gear for example:

    Light: 723 def, 1125 mdef
    Heavy: 1686 def, 725 mdef

    Around a 900 physical defense difference and only about 400 defense mdef difference
    [SIGPIC][/SIGPIC]
  • ren
    ren Posts: 662 Arc User
    edited August 2008
    Heavy is useless on casters. Gimp as hell.
    Light is alright since it adds crit rate.
    [SIGPIC][/SIGPIC]
    Official PWI irc: (mirc command, opens in a new window and won't interfere with any servers you're already on) /server -m irc.deltaanime.net -j #pwint
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    light only gives 2% more crit if both heavy and light chooses to add stats for 90green sets.

    light requires 94 agi which is close to 100, few more points and you will have 5% extra crit.

    heavy requires 49 agi, 90 green pants adds 7agi, which addes to 56 agi, few more points and you will have 60agi which is 3% extra crit.
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • senovit
    senovit Posts: 0 Arc User
    edited August 2008
    Just something I'd like to point out.. a dual armor build would not imply using current grade heavy armor. You would use the highest level weapon you can, the highest level robes you can, and mix and match them with heavy armor 3-4 grades below you. That basically ends up meaning you can have more flexible defense than light armor, although you WILL have less crit. Yes, 90 green armor needs 49 agi, but it also needs like 230 str. To keep up with current grade heavy/robes/weapon, you will have to vvhore out your accessories for stats while keeping low hp. It's much better just to use a few grades lower, use the same accessories and adding the extra points into con.

    Stupid wordfilter :S
    [SIGPIC][/SIGPIC]
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    if you're not gonna wear the heavy armor at your current level(or at least lvl 80gold HH armors) then it's a waste, the build will suck.
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • senovit
    senovit Posts: 0 Arc User
    edited August 2008
    Not really. A mix of low grade heavy armor, as long as it's only 2-3 grades below you, and current grade robes can match or even exceed light armor defenses. If you have the time to switch as well, such as in a duel against a wb or a wr, you can also switch to full heavy and exceed light armor's physical defense. The only thing you'll lack of course, compared to a light armor build is a couple crit points.

    Also, hh80 gold is only good for its hp bonuses. You can find better from 3 star items that are much, much cheaper.
    [SIGPIC][/SIGPIC]
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    senovit wrote: »
    Not really. A mix of low grade heavy armor, as long as it's only 2-3 grades below you, and current grade robes can match or even exceed light armor defenses. If you have the time to switch as well, such as in a duel against a wb or a wr, you can also switch to full heavy and exceed light armor's physical defense. The only thing you'll lack of course, compared to a light armor build is a couple crit points.

    Also, hh80 gold is only good for its hp bonuses. You can find better from 3 star items that are much, much cheaper.

    Armors are ONLY good for it's hp bonus, if it doesnt add hp or some other godly stats, then it sucks.

    you actually can't find 3 stars that's better than 80gold every piece of 80 gold armor adds +70HP and +6con and an extra stat.
    To a MG/EP that's 130HP altogether, it's near impossible to find a 3 star armor that adds 130HP, not to mention the inferior pdef/mdef 3stars has compared to gold armors.
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • senovit
    senovit Posts: 0 Arc User
    edited August 2008
    HH80 gold heavy armor chestplate:
    HP + 70
    Def + 118
    Con + 5

    My 3 star level 80 light armor chestplate:
    HP + 90
    Def +118
    Con + 5

    If a 3 star light armor can have stats that exceed hh80 heavy armor stats, so can a 3 star heavy armor. And yes. HP is the only thing that matters, as long as the damage reduction difference isn't too high. So why mention "inferior pdef/mdef 3 stars have compared to gold armors"? The damage reduction difference is only 1-2% at most.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    koz wrote: »
    Actually, the physical defense differences are quite big. Let's take HH gear for example:

    Light: 723 def, 1125 mdef
    Heavy: 1686 def, 725 mdef

    Around a 900 physical defense difference and only about 400 defense mdef difference

    Beyond about 12k defense in anything will drastically reduce the amount of "difference" there is. 200-800 has more difference in % reduction than 12000-13000.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    If you can find an armor that gives more HP, by all means use it.

    Sockets also matter, gold armros comes with at least 2 sockets, 3star may come with random sockets and are usually 0.
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • senovit
    senovit Posts: 0 Arc User
    edited August 2008
    [QUOTE=faruxue;179491you actually can't find 3 stars that's better than 80gold every piece of 80 gold armor adds +70HP and +6con and an extra stat.[/QUOTE]

    I was mostly just zeroing in on this statement.

    Yes, 3 star armor better than gold may be hard to find, but I just wanted to make it clear that it's doable. For the record, my chestplate is 2 socketed, and any gold hh80 3 socket or 4 socketed would be better. I wouldn't chance 25m+ over a benefit like that though x:
    [SIGPIC][/SIGPIC]
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    Beyond about 12k defense in anything will drastically reduce the amount of "difference" there is. 200-800 has more difference in % reduction than 12000-13000.

    This really doesn't prove your claim that the defense differences don't matter. Light armors are not superior to heavy and robe armor. A warrior with 12k defense is going to take a considerable less amount of damage from a melee attack than a light armor user with maybe 8k defense.
    [SIGPIC][/SIGPIC]
  • senovit
    senovit Posts: 0 Arc User
    edited August 2008
    Well, major differences such as the amount of p.def light armor and heavy armor give will matter of course, but when I speak about "defenses not mattering" I mostly mean it to imply the difference in defense between 1 star, 2 star, 3 star, HH and gold equipment of the same level is too small to consider more important than bonuses. In other words, I'd rather take a 1 star equipment with bonuses I like over a gold that has all defenses that are slightly higher with bonuses I don't like.
    [SIGPIC][/SIGPIC]
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    senovit wrote: »
    Well, major differences such as the amount of p.def light armor and heavy armor give will matter of course, but when I speak about "defenses not mattering" I mostly mean it to imply the difference in defense between 1 star, 2 star, 3 star, HH and gold equipment of the same level is too small to consider more important than bonuses. In other words, I'd rather take a 1 star equipment with bonuses I like over a gold that has all defenses that are slightly higher with bonuses I don't like.

    You do know that my post was directed towards ark right :p
    [SIGPIC][/SIGPIC]
  • mystic
    mystic Posts: 0 Arc User
    edited August 2008
    Heavy armor is a joke endgame because of diminishing returns in pdef results. Especially for mages with our earth shield, there's absolutely no reason to pick heavy armor over light armor. While your pdef would be absolutely huge, the difference in actual damage recieved would be a total joke.
    [SIGPIC][/SIGPIC]

    Selfish blood runs through my veins. I gave up everything for fame.

    Pandora - 8X Mage - Lost City (PvP - The only server worth playing.)
  • senovit
    senovit Posts: 0 Arc User
    edited August 2008
    koz wrote: »
    You do know that my post was directed towards ark right :p

    Yes, but I like hearing myself talk (or post, I guess).
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    koz wrote: »
    This really doesn't prove your claim that the defense differences don't matter. Light armors are not superior to heavy and robe armor. A warrior with 12k defense is going to take a considerable less amount of damage from a melee attack than a light armor user with maybe 8k defense.

    I meant, as light armour you can get 12k in pdef and mdef, whereas the other classes get tons of extra pdef/mdef. For example, a Blademaster can easily get over 20k pdef.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • erado
    erado Posts: 0 Arc User
    edited August 2008
    the whole heavy/light armor discussion is a bit pointless :)

    if you use a dual armor build with at least 3 int per lvls for your weapon, youll lag behind on heavy armor a few grades, or you will be able to use your own grade light armor.

    and i guess that wearing your own grade light armor is better then the 20 lvls lower heavy armor.

    that being said though, it still stays annoying to carry around another complete armor set, as well as its kinda expensive to maintain 2 good armor sets.
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Yeah. At endgame, the best Wizard build is, simply, pure Int. Hybrid for levelling. Light armour is for Venos, Heavy+Robes for Clerics, robes for Wizards.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • mystic
    mystic Posts: 0 Arc User
    edited August 2008
    ark wrote: »
    Yeah. At endgame, the best Wizard build is, simply, pure Int. Hybrid for levelling. Light armour is for Venos, Heavy for Clerics, robes for Wizards.

    I mostly just entirely disagree with that entire post.
    [SIGPIC][/SIGPIC]

    Selfish blood runs through my veins. I gave up everything for fame.

    Pandora - 8X Mage - Lost City (PvP - The only server worth playing.)
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Hmm. Any corrections you'd like to add, then? I know too many people in the anti-WarLord highly-actively PKing guild Black that went pure Int from light armour at 99+. WaTeR and Bomby, among others. They're very effective at what Wizards do.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    Why would an EP go heavy? they have a barrier that blocks 80% of physical damage for 20sec every 30seconds. That skill alone is the reason why all the EPs except zomo dont use heavy(zomo just wants to be different).

    and to mystic: if you havent tried the builds or pvped against people with these builds, in other words dont have experience on it what so ever. Dont give your opinion on it.

    Light MG do not survive better than Robe MGs, light armor may get a lot of pdef with earth shield, but they lose HP as well as mdef. Magic in this game **** just about anything that doesnt wear robes, and it never misses. The only way to defend against a magic attack is with mdef/HP, and thats what light armor lacks. int/con mg on the other hand has more mdef and HP than a light user, as well as damage because the stats that aren't wasted on STR/AGI are put into int/con. Simple lack of pdef can be made up with some gr8 pdef stones in your armor.
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • prosper
    prosper Posts: 335 Arc User
    edited August 2008
    faruxue wrote: »
    Why would an EP go heavy? they have a barrier that blocks 80% of physical damage for 20sec every 30seconds. That skill alone is the reason why all the EPs except zomo dont use heavy(zomo just wants to be different).

    Um. That skill makes all the damage you take subtract from your mana pool. We already have MP issues, so it's not as great as it sounds.
    Though it is quite useful in certain situations, we cannot completely rely on it.

    (Not to defend heavy-armour cleric build, cause it's still ****.)
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    The skill only blocks physical attacks.
    If you're going to pvp then you must have money to back up with MP FUs =.=
    if you have no money to waste on those then you might as well dont participate in pvp because your equips will suck.
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    Hmm. Any corrections you'd like to add, then? I know too many people in the anti-WarLord highly-actively PKing guild Black that went pure Int from light armour at 99+. WaTeR and Bomby, among others. They're very effective at what Wizards do.

    Uh... water is a robe armor build.

    :confused:
    [SIGPIC][/SIGPIC]
This discussion has been closed.