Weapons Guide

zethus
zethus Posts: 65 Arc User
edited August 2008 in Wizard
Anyone have a preference or idea on how Mage weapons work? Also how many types are there exactly?
Post edited by zethus on

Comments

  • senovit
    senovit Posts: 0 Arc User
    edited August 2008
    Besides the wand, all mage weapons require your level x3 int to hold, and a bit of strength too. There's not too large of a difference, besides some weapons having a low minimum and high maximum magic attack, while others have more stable damage.
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  • lamerking
    lamerking Posts: 0 Arc User
    edited August 2008
    senovit wrote: »
    Besides the wand, all mage weapons require your level x3 int to hold, and a bit of strength too.
    Basicaly the minimum stats requirements to wear Wizzard stuff ( dress/robe & magical weapon ) are :
    6 Int and 1 Str each two levels.

    So you have 3 free stat points each two levels to accommodate your build
    ~Lamerking
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  • mazterl
    mazterl Posts: 58 Arc User
    edited August 2008
    lamerking wrote: »
    Basicaly the minimum stats requirements to wear Wizzard stuff ( dress/robe & magical weapon ) are :
    6 Int and 1 Str each two levels.

    So you have 3 free stat points each two levels to accommodate your build

    I think this is the best suggestion to a build I've seen on this forum. This leaves you free with a few points to make the build as you see fit and still focus hevily in Int.
    "Normality is the Death of Personality,
    Less Idelogy, More Fantasy."


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