There Should Be A Prize For The Player Who Worked Hard During Cb For High Lvl Gm Read

245

Comments

  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    karmelia wrote: »
    So it still make more sense to reward those who report bugs, be them level 10 or 50.

    It only means those who reach higher levels may have the chance to find more bugs than others.

    And then, one person finds a bug, and everybody will report it to get their "bug report" in.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    ark wrote: »
    And then, one person finds a bug, and everybody will report it to get their "bug report" in.

    And if they rewards those who hit the higher levels, everyone will try level like mad without bothering to find bugs.
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    karmelia wrote: »
    And if they rewards those who hit the higher levels, everyone will try level like mad without bothering to find bugs.

    And the solution, as I posted earlier, is to be a high-level, and report a bug or two.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • azure
    azure Posts: 0 Arc User
    edited July 2008
    t0yo wrote: »
    I laughed when I saw "Gm Read" at the end =_= its like you're considering them a bunch of baboons who need to be told what to do XD *pets gms and gives a banana*

    Anyway /agree with the thread.

    lol ^^ no just had a idea :D love the GMS ^^ . It was just an idea to get people to report more bugs so when ob comes out it doesn't have a lot of bugs like my-en does, how do you even get to lvl 70 in 1 week @_@ who ever does that is crazy took me 2months to at least get to level 70 then after 70 i leveled onces every couple days
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    ark wrote: »
    And the solution, as I posted earlier, is to be a high-level, and report a bug or two.

    Or even better : reward no one or everyone.
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • koz
    koz Posts: 465 Arc User
    edited July 2008
    There has already been a thread about this. Why exactly is there another one?
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    karmelia wrote: »
    Or even better : reward no one or everyone.

    Rewarding nobody isn't very cool :(

    ... And rewarding everybody means we get freeloaders :mad:
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • azure
    azure Posts: 0 Arc User
    edited July 2008
    koz wrote: »
    There has already been a thread about this. Why exactly is there another one?

    there has ? didn't know :( guess some1 thought of it b4 me:(
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    koz wrote: »
    There has already been a thread about this. Why exactly is there another one?
    There is?

    Maybe this one got more activity than the other?
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • koz
    koz Posts: 465 Arc User
    edited July 2008
    karmelia wrote: »
    There is?

    Maybe this one got more activity than the other?


    No the other one just died down because we came to a conclusion and stopped posting in it. Don't you remember? You were one of the ones posting in it :p
    [SIGPIC][/SIGPIC]
  • azure
    azure Posts: 0 Arc User
    edited July 2008
    wait, what was the conclusion?
  • splice
    splice Posts: 0 Arc User
    edited July 2008
    ok... stop arguing... the lvl requirements to receive the prizes r set to ensure players that play and test the game will receive a decent prize.
    The idea of not rewarding anyone is stupid.. the end
    the idea of rewarding everyone means im going to go and make a lvl 1 and then stop testing. the end.
    The idea of rewarding people that reports the most bugs - lucky for the experienced players from other servers *wink wink*. the end
    The idea of rewarding people that reach a certain lvl will ensure the players' participation in the game and have a higher probability of finding "new" bugs to report.
    If ur a logical person, u would probably choose the lvling idea. if ur a dumb person who doesnt know how to do business and earn profits, then go ahead and pick the other choices.
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    Splice wins.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • azure
    azure Posts: 0 Arc User
    edited July 2008
    splice wrote: »
    ok... stop arguing... the lvl requirements to receive the prizes r set to ensure players that play and test the game will receive a decent prize.
    The idea of not rewarding anyone is stupid.. the end
    the idea of rewarding everyone means im going to go and make a lvl 1 and then stop testing. the end.
    The idea of rewarding people that reports the most bugs - lucky for the experienced players from other servers *wink wink*. the end
    The idea of rewarding people that reach a certain lvl will ensure the players' participation in the game and have a higher probability of finding "new" bugs to report.
    If ur a logical person, u would probably choose the lvling idea. if ur a dumb person who doesnt know how to do business and earn profits, then go ahead and pick the other choices.

    the lvling one sounds nice , :D splice as the conlusion :)
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    splice lose.

    his premises are wrong to begin with.

    as for
    The idea of rewarding people that reports the most bugs - lucky for the experienced players from other servers *wink wink*. the end

    Experienced players from other servers are also those who'll reach the highest levels too. Your loogic is bugged .

    E for effort. Better luck next time.
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • azure
    azure Posts: 0 Arc User
    edited July 2008
    the reward thing will be more fair for others who got pass lvl 50 in other servers
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    azure wrote: »
    the reward thing will be more fair for others who got passed lvl 50 in other servers

    The reward thing will be unfair for others who never played this game before and may find more bugs than others anyway.

    Do not pas go, do not collect $200.
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • splice
    splice Posts: 0 Arc User
    edited July 2008
    karmelia, no no... im saying that if u want to reward those for reporting bugs then more experienced players will probably have a higher chance of getting the rewards. u gotta be more open minded. r u afraid of urself not reaching the lvl requirement? u shouldnt worry about that and just have fun :)

    I know that every1 that participates in the CB is contributing to teh server stability tests and more, but shouldnt the ones that participates more be awarded?
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    Those who haven't played before have a disadvantage regardless of which way you look at it. There's no way to give them an advantage other than by making them play an alternate version. Please stop arguing about what's fair for newcomers, because you can't get anywhere.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    ark wrote: »
    Please stop arguing about what's fair for newcomers, because you can't get anywhere.

    I'm not arguing about what's fair to newcomers. I'm arguing about rewarding players who will find bugs instead of rewarding players who'll level high. The first one beign not exclusive of the second.

    (and since english is not my main, I have little chances of winning a grammatical contest anyway ^_^)
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • azure
    azure Posts: 0 Arc User
    edited July 2008
    not really sometimes it could be the ones who never played this game before that notice the most things
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    karmelia wrote: »
    I'm not arguing about what's fair to newcomers. I'm arguing about rewarding players who will find bugs instead of rewarding players who'll level high. The first one beign not exclusive of the second.

    (and since english is not my main, I have little chances of winning a grammatical contest anyway ^_^)

    Experienced players, like I already said, will still have more of an advantage than newbies when finding bugs. They just look for the bugs they saw in the MY version.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    azure wrote: »
    not really sometimes it could be the ones who never played this game before that notice the most things

    Thanks for supporting my saying ^_^
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • lipe124
    lipe124 Posts: 0 Arc User
    edited July 2008
    When I started PW MY-EN I got lvl 30 in 3 days on a EP soloing 99% of the time, my build was completely screwed up and I sucked at the game.

    Putting a reward for getting lvl 49 isnt as unrealistc and unfair as you'd imagine. Just by doing the daily quest (eunice) every day you can lvl from 30-40 in a month without killing a single mob. There should at least be a little incentive for ppl to try harder, no?
    [SIGPIC][/SIGPIC]
    Higurashi no Naku Koro ni - Go watch it alone ;)
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    ark wrote: »
    They just look for the bugs they saw in the MY version.

    I don't think findind a bug already know is relevant....
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • karmelia
    karmelia Posts: 0 Arc User
    edited July 2008
    lipe124 wrote: »
    There should at least be a little incentive for ppl to try harder, no?

    I still don't see any relation between

    a - finding bugs

    and

    b - reaching a certain level in a certain period of time.

    Closed beta is not a race to hit a certain level in a give time.

    It'sa bout finding things that need corrections. You never went in a closed beta before did you?
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    Well, it'd definitely help if it was found, now, wouldn't it? ;)
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • azure
    azure Posts: 0 Arc User
    edited July 2008
    ok see ya am out going to play maylasia pw
  • showharu
    showharu Posts: 0 Arc User
    edited July 2008
    Ya i would want cubi for prize point blank:D
  • arcane
    arcane Posts: 1,084 Arc User
    edited July 2008
    You can just give me stuff for no reason, that would work too.
    [SIGPIC][/SIGPIC]
    Doin' it my way.
This discussion has been closed.