Ripping Bite for Werefox's...Venomancer =/

Posts: 0 Arc User
edited July 2008 in General Discussion
Ripping Bite, a skill from Werefox's pets, used to do full damage as it did in PvP and PvE. This allowed Werefoxes to DOMINATE Archers, Mages, and EPs. Along with the high spell damage from the Werefox herself, this allowed them to dominate almost any class. It was said this was a bug, since PvP damage is reduced to only 25% of the PvE damage, yet Ripping Bite did full on both.

Will this be addressed? It was never addressed in MY-EN and many said it was meant to be that way =/
Post edited by celes on

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Comments

  • Posts: 1,635 Arc User
    edited July 2008
    Hopefully at the same time this is addressed, the amount of damage a pet can do in PvP can be rebalanced as well.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • Posts: 0 Arc User
    edited July 2008
    Pets are pretty gimped right now in MY-EN. The only skill worth using is Ripping Bite / debuffs, as even high attack power pets sucked **** in damage, while Ripping Bite could wreck a robes user and tick a light armor's hiero with just one use. Not only that, but any class could one-two hit a pet at equivalent levels. Luckily for me, the majority of people never go for the pet and most battles turned out to be was a mad rush to get ripping bite in to assure a win.

    If these issues can even be addressed, as I know you guys aren't the developers and therefore can't do much else besides sending in some suggestions for reworks, please remedy this with higher stats for pets overall while fixing ripping bite to do the damage it was supposed to do.
    [SIGPIC][/SIGPIC]
  • Posts: 48 Arc User
    edited July 2008
    Yeah, I'd like to hear about any official info on this one...
  • Posts: 1,084 Arc User
    edited July 2008
    Need an answer.
    [SIGPIC][/SIGPIC]
    Doin' it my way.
  • Posts: 0 Arc User
    edited July 2008
    Specific information regarding the version of our game will be on hold until beta. ;)
    [SIGPIC][/SIGPIC]
  • Posts: 1,084 Arc User
    edited July 2008
    xarfox wrote: »
    specific Information Regarding The Version Of Our Game Will Be On Hold Until Beta. ;)

    Annoying Decieving Mystifying Winky Face!
    [SIGPIC][/SIGPIC]
    Doin' it my way.
  • Posts: 1,635 Arc User
    edited July 2008
    xarfox wrote: »
    Specific information regarding the version of our game will be on hold until beta. ;)

    INFO LEAK PLZ :D:cool:
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • Posts: 0 Arc User
    edited July 2008
    arcane wrote: »
    Annoying Decieving Mystifying Winky Face!

    The winky face is cute, meaning we'll be let in on the secret during beta. ;P I kind of miss the closing that was on almost every of a particular moderator's posts from MY-EN.

    Happy Gaming!
    :D

  • Posts: 453
    edited July 2008
    We have bunnys girls, cat girls, fox girls, Can we have Something New? for PW INTL :D;)
  • Posts: 1,635 Arc User
    edited July 2008
    nounours wrote: »
    We have bunnys girls, cat girls, fox girls, Can we have Something New? for PW INTL :D;)

    Don't forget we have devil girls and girls with pink antlers :D
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • Posts: 0 Arc User
    edited July 2008
    celes wrote: »
    Ripping Bite, a skill from Werefox's pets, used to do full damage as it did in PvP and PvE. This allowed Werefoxes to DOMINATE Archers, Mages, and EPs. Along with the high spell damage from the Werefox herself, this allowed them to dominate almost any class. It was said this was a bug, since PvP damage is reduced to only 25% of the PvE damage, yet Ripping Bite did full on both.

    Will this be addressed? It was never addressed in MY-EN and many said it was meant to be that way =/

    Considering you can oneshot the bee with the classes it destroys, I never saw a problem with it. It's like an opener with a four second cast you see coming before the fight starts. Think of it like a Totem: if the totem doesn't hinder you, ignore it and kill the shaman; if it does, KILL THE TOTEM.
    [SIGPIC][/SIGPIC]
This discussion has been closed.