Dungeon Drop Rates for the Next Update

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hokker#1570
hokker#1570 Posts: 396 Arc User
edited April 7 in General Discussion
In the next update we'll have a big change to Weapon, Armor and Relic dungeons.
Bosses from these dungeons won't drop anything
We'll have a daily quest in these dungeons that require to kill the bosses, pillars were removed, to claim the daily reward we use our keys, 1 key = 1 chest, 3 keys = 2 chests, keys won't disappear when we enter the dungeons.
if you're dead when some of the required bosses die you won't be able to claim the daily reward but since you don't use the key to enter the dungeon you can look for another group to run it again.
The BH chest is the same as the daily chest.

PWRU brought this update this week and they shared the loot probability so here it is:


Advanced Endless Universe (Weapon ★)
image.png?ex=662503d9&is=66128ed9&hm=d0a1221e652e13c4a198011662a8efb102ce2b95e629924a8a2c146b97e17616&

Moon Watcher Tower (Weapon ★★)
image.png?ex=662503e8&is=66128ee8&hm=40c5ec9562f743d63aa8e6be0b95282f95613677d3abb43179a3b55e6c8eef3c&

Uncharted Paradise (Weapon ★★★)
image.png?ex=662503fb&is=66128efb&hm=c0af3bef7436c1f9f4e64314df6259c8e66e69d9834050f389429d44866fc48e&

Whispering Mausoleum (Weapon ★★★★)
image.png?ex=6625040f&is=66128f0f&hm=b933c9fa3e6dac7bb5db592244ca212a4e7d692e0b192e00644dd68a42ddea94&

Undercurrent Hall (Relic ★)
image.png?ex=66250422&is=66128f22&hm=73006067afe6b83da88708050d0b2217c362f8767dcc61b2d364698e52478696&

Icebound Underworld (Relic ★★)
image.png?ex=66250432&is=66128f32&hm=e0dd763c7771d1bcb3df8750ffd3eda3f8e4741ab64889b215caed8e46342476&

Dawnlight Halls (Relic ★★★)
image.png?ex=6625043f&is=66128f3f&hm=93bab5a08433016e7599f6a930b8f4ce4af5297b15d4720388a6dedfdd0e303d&
(note: in the chinese texts it was not mentioned the tradeable War Avatar Pack C nor the tradeable nebula dust orbs, needs verification)

Isle of Celestial Warriors (Relic ★★★★)
image.png?ex=6625044f&is=66128f4f&hm=bf76d905f6521e817294d8ea839a6bc6cec88573072bd30dbc5b913591a2de5f&
(note: These lv7 glyphs can't be upgraded but they can be used to upgrade another glyph)

Low Level Endless Universe ( Armor ★)
image.png?ex=66250461&is=66128f61&hm=607a21ca99c74af59d18dad63576086108ae4d661394f66fc07249f67aa14746&

Flowsilver Palace (Armor ★★)
image.png?ex=6625046f&is=66128f6f&hm=a4f0f75fd3d35d0dd61f15ebc093935a9a61ba9e8d6fa582a184945a681014a7&

TTR 4-1 (Armor ★★★)
image.png?ex=6625047e&is=66128f7e&hm=3ef3495a44b26a40452417bb764c7411e2c41a86df558197d4d99013ffece552&

TTR 4-2 (Armor ★★★★)
image.png?ex=6625048f&is=66128f8f&hm=ce331b002290fa5abd952b2c7ec311e2dc21d5c3702cc228c748ec0dadbd537a&

G18 gear Dungeon (Armor ★★★★★)
5-1 (You must choose between 2 rewards)
Option 1
image.png?ex=662504a1&is=66128fa1&hm=35adf863c4a8a5ff80b2ded5b648d4e28d728082454a90d205769d9ccd91efc1&

Option 2
image.png?ex=662504b2&is=66128fb2&hm=930aabf514c8601998d962748c8ab8cf27858f7330bb7d3d31fc926fb7a939e0&

5-2 (You must choose between 2 rewards)
Option 1
image.png?ex=662504c1&is=66128fc1&hm=39f1f874fc392e3d079e7761010a90f575a19f2fadb0cf51e4b50d5d93b93bca&

Option 2
image.png?ex=662504dd&is=66128fdd&hm=dc74e27d9aa3cff43cbdd3935a74584c6e909e955cedb04ebd9ae4e9119997a1&

5-3
image.png?ex=662504ed&is=66128fed&hm=68209675df5e450f9c465f637dd8de54115bf9a85bfef43818f92a4e1237617a&






Post edited by hokker#1570 on

Comments

  • alphadevil1991
    alphadevil1991 Posts: 99 Arc User
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    So what about BH IU? what rewards we expect from the BH chest since the daylie rewards are stacked for stages?
  • hokker#1570
    hokker#1570 Posts: 396 Arc User
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    So what about BH IU? what rewards we expect from the BH chest since the daylie rewards are stacked for stages?

    Soulshriek is the Bh and we get his chest
  • donkeykong#0851
    donkeykong#0851 Posts: 7 Arc User
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    are you sure that the Droprates are correct?

    Why there is a Chance in 5-2 to get a TRADEABLE Orange Mat at 10% Chance
    and in the harder Mode 5-3 only 5% Chance to get a UNTRADEABLE Orange Mat.

    Could it be that you tripped at some tradeable or Bound Notes? Would be suprised if the harder Instance get you nearly no Chance for a Tradeable Reward..

    Lmk! Thank's for the Info's you gave us
  • donkeykong#0851
    donkeykong#0851 Posts: 7 Arc User
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    perhaps you forgot to add a ''option 2'' Screenshot for the 5-3 Instance?
  • hokker#1570
    hokker#1570 Posts: 396 Arc User
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    are you sure that the Droprates are correct?

    Why there is a Chance in 5-2 to get a TRADEABLE Orange Mat at 10% Chance
    and in the harder Mode 5-3 only 5% Chance to get a UNTRADEABLE Orange Mat.

    Could it be that you tripped at some tradeable or Bound Notes? Would be suprised if the harder Instance get you nearly no Chance for a Tradeable Reward..

    Lmk! Thank's for the Info's you gave us

    No, it's correct, here the source https://pwonline.ru/forums/showthread.php?t=217048 . I believe the tradeable version has a higher chance because we need so so may materials.image.png?ex=65a0f848&is=658e8348&hm=2bd15ac03b053842fbcec8d06c6458b190c61bd7bed2a8044dad13d00c9cb0cb&
  • hokker#1570
    hokker#1570 Posts: 396 Arc User
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    perhaps you forgot to add a ''option 2'' Screenshot for the 5-3 Instance?

    5-3 has no second option
  • donkeykong#0851
    donkeykong#0851 Posts: 7 Arc User
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    so its only worth to farm 5-2 tbh, since the 5-3 reward is only bound. only reason to farm 5-3 is the Feather then
  • newlive
    newlive Posts: 2 Arc User
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    Is anything known about the quests for the reward? Will I still need all 3 bosses from UPD to complete quest, from 4-1 only last boss and 4-2 only last chest?
  • hokker#1570
    hokker#1570 Posts: 396 Arc User
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    newlive wrote: »
    Is anything known about the quests for the reward? Will I still need all 3 bosses from UPD to complete quest, from 4-1 only last boss and 4-2 only last chest?

    image.png?ex=65fc8b4f&is=65ea164f&hm=9d21b7bae807307ba2c8cf56d508382ae3b6cd77ed8d4ff0aba79ce47f06200d&

    image.png?ex=65fc8eb2&is=65ea19b2&hm=9f88e0dc7a18e7efd15efd7a223a4e8513a9c4652a520043d4502f576e4dfeed&

    image.png?ex=65fc8fe0&is=65ea1ae0&hm=b3cfea11da20ed909134e5a9bdc32c1e26b449b15df1a0fc2927d77c7b0e5a63&

    image.png?ex=65fca911&is=65ea3411&hm=1e09862f6729f45148883dfd19245729b5597ddd1d67813d4931ab28b9439b79&

    image.png?ex=65fc953c&is=65ea203c&hm=844e4adab8bc30a6155a3d601d7e908b9115e6627037811d8bda1389b6a7c9fe&

    image.png?ex=65fc9619&is=65ea2119&hm=e3fb0fb8748e433cd615b38b65c8e3c3d4091f90888aa61748636449bdbbf087&

  • yugi2390
    yugi2390 Posts: 81 Arc User
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    Cant see any of the images on any of my browsers.
  • sakti#1598
    sakti#1598 Posts: 27 Arc User
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    This patch is installed on ruoff. The description is here https://pwonline.ru/forums/showthread.php?t=217048
    Point 29 is just about the new drop system, which bosses need to be killed to get a drop chest and what will be in the chest.
  • meow101
    meow101 Posts: 60 Arc User
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    How behind are we from pwru?
  • hokker#1570
    hokker#1570 Posts: 396 Arc User
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    yugi2390 wrote: »
    Cant see any of the images on any of my browsers.

    tried to upload them once again here
  • hokker#1570
    hokker#1570 Posts: 396 Arc User
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    meow101 wrote: »
    How behind are we from pwru?

    today pwi is one big expansion behind pwru but in 2 months they will get another big expansion
  • implode
    implode Posts: 83 Arc User
    edited April 9
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    meow101 wrote: »
    How behind are we from pwru?
    today pwi is one big expansion behind pwru

    We say that like its a bad thing? :P Every expansion lately brings more stupid stuff (infants, codex, being unable to run UP and DH anymore, changing nature of dungeons so EU/AEU don't drop books anymore, making new players pay insane amounts of coin for skill upgrades that they can't afford, changing the rules for keeping faction base open to **** over smaller factions) that literally results in more people quitting.

    Can we go back to being about 4 expansions behind PWRU please? :P
    Post edited by implode on
  • mrjohnes
    mrjohnes Posts: 9 Arc User
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    Are these personal daily quests or sqd? I didnt see anything about the ffa drops that are usually sold and split.
    Also are these quests stackable or fail/cancel when u leave the instance?
  • hokker#1570
    hokker#1570 Posts: 396 Arc User
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    mrjohnes wrote: »
    Are these personal daily quests or sqd? I didnt see anything about the ffa drops that are usually sold and split.
    Also are these quests stackable or fail/cancel when u leave the instance?

    dungeon daily quest, each person has its own, if you lose some boss of the dungeon you can exit the squad and try again, they fail at 00:00
  • mrjohnes
    mrjohnes Posts: 9 Arc User
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    dungeon daily quest, each person has its own, if you lose some boss of the dungeon you can exit the squad and try again, they fail at 00:00

    Yeah i mean like right now we have personal daily quest + boss drops for sqd to sell and split.
    These new dailys are personal only and there are no sqd quests/free drops? Meaning no more sqd split for anything?

  • hokker#1570
    hokker#1570 Posts: 396 Arc User
    edited April 10
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    mrjohnes wrote: »

    dungeon daily quest, each person has its own, if you lose some boss of the dungeon you can exit the squad and try again, they fail at 00:00

    Yeah i mean like right now we have personal daily quest + boss drops for sqd to sell and split.
    These new dailys are personal only and there are no sqd quests/free drops? Meaning no more sqd split for anything?

    yes, we will only get the rewards from the daily and BH, Bosses from Weapon/Relic/Armor dungeons won't drop anything

    Here's a video where you can see the guy running dungeons and at the end he gets the loot from all his characters dailies
    https://www.youtube.com/watch?v=x8ONH76hjt8&t=274s
  • taliban#3445
    taliban#3445 Posts: 41 Arc User
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    Actually this PVE Update will be very good, right now for the most it sounds pretty aweful but the Droprates of rare Things like Moonlight Crystals etc. will be way higher. You can get just yourself a MC from your Personal Chest, meanwhile others in the Run perhaps get a Slumbering only. This Update will bring more Fun in PVE especially cause you actually have to learn Mechanics at some bosses, cuz if you dead, it doesnt count for your Daily. So you learn what you have to do, to prevent dieing.
    Overall i think this Update gonna be helpful.
  • mrjohnes
    mrjohnes Posts: 9 Arc User
    Options
    Actually this PVE Update will be very good, right now for the most it sounds pretty aweful but the Droprates of rare Things like Moonlight Crystals etc. will be way higher. You can get just yourself a MC from your Personal Chest, meanwhile others in the Run perhaps get a Slumbering only. This Update will bring more Fun in PVE especially cause you actually have to learn Mechanics at some bosses, cuz if you dead, it doesnt count for your Daily. So you learn what you have to do, to prevent dieing.
    Overall i think this Update gonna be helpful.


    Meh at the same time people who die in the middle of the run and know they wont get drops might just leave sqd because they dont want to waste their ownt ime and then the rest of the sqd will have to finish the run with less people. Already seen it happening and this might just make it worse since there will be 0 incentive to stay once you lose a boss
  • hokker#1570
    hokker#1570 Posts: 396 Arc User
    Options
    mrjohnes wrote: »
    Actually this PVE Update will be very good, right now for the most it sounds pretty aweful but the Droprates of rare Things like Moonlight Crystals etc. will be way higher. You can get just yourself a MC from your Personal Chest, meanwhile others in the Run perhaps get a Slumbering only. This Update will bring more Fun in PVE especially cause you actually have to learn Mechanics at some bosses, cuz if you dead, it doesnt count for your Daily. So you learn what you have to do, to prevent dieing.
    Overall i think this Update gonna be helpful.


    Meh at the same time people who die in the middle of the run and know they wont get drops might just leave sqd because they dont want to waste their ownt ime and then the rest of the sqd will have to finish the run with less people. Already seen it happening and this might just make it worse since there will be 0 incentive to stay once you lose a boss

    Remember seeing things like this when the update arrived in China, people died in the fourth Boss in ICW and left so they gave up the run since they needed 10 people for the last Boss mechanics and nobody would like to enter to help and get nothing(today however the dungeons are easier and some people use 3 toons but at that time many just gave up) In Uncharted Paradise some people left squad when they got Trial of Calligraphy since the entry key is not consumed when you enter the dungeon
  • shadydawg
    shadydawg Posts: 95 Arc User
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    With this new system doesn't it make it harder to farm the g17 armor gears?