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Psychic skill changes

sergiattesergiatte Posts: 15 Arc User
So with the northern realm update alot of classes got some skill changes, some more obvious than others, just wanted to create a post to collect info on whats changed about the psychic.

I noticed that Tradewinds recived an anti stun buff for 5 seconds and became instant cast. The skill can be glyphed to increase anti-stund duration.

In addition Black voodo and white voodo became instant cast at cost of no longer generating chi.

Any other changes people noticed?

Comments

  • sergiattesergiatte Posts: 15 Arc User
    nunuator wrote: »
    Psychic: (Provided by ranzon22)

    Tide Spirit:
    Cast time reduced from 1.6 to 1.0 sec.

    Glacial Shards:
    Channel time increased from 1.0 to 1.5 sec;
    Cast time reduced from 2.0 to 1.0 sec;

    Sandburst Blast:
    Channel time increased from 0.8 to 1.2 sec;
    Cast time reduced from 2.2 to 1.0 sec;

    Red Tide:
    Channel time reduced from 1.8 to 1.5 sec;
    Cast time reduced from 1.2 to 1.0 sec;

    Sandball Clash:
    Channel time reduced from 3.0 to 2.0 sec;

    Crystal Light:
    Cast time reduced from 1.5 to 1.0;

    Sand Flood:
    Cast time reduced from 1.5 to 1.0;

    Tradewinds:
    Channel time is now instant, generates no chi and lasts 5 sec;
    Golden Glyph - Cooldown reduced by 10/20/30/40 sec;
    Verdant Glyph - Increases buff duration to 12/14/16/18 sec. (not sure)

    Stone Smasher (Red Glyph only):
    Range increased from 28.5 to 35m;
    Now hits 5 times in a row, dealing a total damage of 200% base damage + 400% weapon damage + 12000 as earth damage;
    Channel time increased from 2.0 to 4.0 sec;
    Cast time increased from 1.0 to 1.8 sec;
    Cooldown increased from 60 to 120 sec;
    Rune effect - Deals extra 40%/60%/80%/100% weapon damage.

    Black Voodoo:
    Channel time is now instant and generates no chi;
    Cooldown reduced from 8.0 to 5.0 sec.

    White Voodoo:
    Channel time is now instant and generates no chi;
    Cooldown reduced from 8.0 to 5.0 sec

  • bakujiroubakujirou Posts: 48 Arc User
    Well, this is interesting.
    It looks like they made most things "faster", especially on the cast time. One second here, 0.5~0.7 there...hmm.
    Instant Tradewinds+short anti stun is nice and the Stone Smasher buff is probably the most impactful change to make it more of a nuke. Kinda cool.
    Mixed feelings about the Voodoos though. Instant cast is nice, but it was one of the few ways to build chi out of combat without Master Li's or other external sources. Faster cooldown is also welcomed for actual battle application though - its much less vulnerability in general there.
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