Gameplay - Quest - Thursday Night Fights - TNF not allowing players to advance rooms.

shadowxwolf
shadowxwolf Posts: 6 Arc User
Type: Gameplay.
Category: Quest
Location: Thursday Night Fights arena.
Description: TNF not allowing players to advance rooms recently on TT server.


The last 3-4 weeks (Crossing fingers it doesn't happen tonight) on the TT server (And apparently at least once on the ET server too) TNF has been breaking where, after completing the first room or two, you no longer advance, but the rounds continue. (Can be seen by a red-text in normal chat saying the round is about to begin, as well as the on-screen messages about the eye activating in 1 minute to kill some remaining players to clear the room.)

Everything happens as normal for the first, or second room, but after you complete/fail the round (IE: Advance to Bronze, or stay in Iron) you get stuck in that lobby, and the rounds progress without advancing you. Occasionally players seem to bypass the room lock somehow and continue advancing, some times entire brackets are able to advance when others aren't. (The other week, everyone who made it to Silver after the third round was able to keep advancing, and anyone stuck in Bronze or Iron remained there, unable to advance.)

If you're unable to advance, you get your room reward like normal (The chest for whatever bracket you made it to - stuck in iron? You get an iron reward box.) and are able to leave, but exiting into the main world pulls up "Mission already taken" pop ups, meaning the quest to enter the next battle had failed somewhere along the line for the mass of people inside.

Comments

  • genjutsu
    genjutsu Posts: 11 Arc User
    not sur if related but... one time i dc'd in the middle of tnf and when i came back was broken for everyone that round... maybe the part that sends you to room gets broken if dc? also keep having barbs try the new faith skill and when the eye tries to kill extra people it fails and everyon stuck in room...​​
    <a href="javascript:alert('really?')">Testing</a> - <a href="http://www.arcgames.com/en/forums#/profile">Links work or not?</a>

    <img src="http://i.imgur.com/vtubTRw.png>
  • lostfreedom
    lostfreedom Posts: 11 Arc User
    edited May 2019
    GM's please fix this issue. make it so the seekers cannot glitch it. If you die once after you get to bronse you are stuck there and cannot advance at all. This has been going on way way way too long.
  • lostfreedom
    lostfreedom Posts: 11 Arc User
    Type: Gameplay.
    Category: Quest
    Location: Thursday Night Fights arena.
    Description: TNF not allowing players to advance rooms recently on TT server.


    The last 3-4 weeks (Crossing fingers it doesn't happen tonight) on the TT server (And apparently at least once on the ET server too) TNF has been breaking where, after completing the first room or two, you no longer advance, but the rounds continue. (Can be seen by a red-text in normal chat saying the round is about to begin, as well as the on-screen messages about the eye activating in 1 minute to kill some remaining players to clear the room.)

    Everything happens as normal for the first, or second room, but after you complete/fail the round (IE: Advance to Bronze, or stay in Iron) you get stuck in that lobby, and the rounds progress without advancing you. Occasionally players seem to bypass the room lock somehow and continue advancing, some times entire brackets are able to advance when others aren't. (The other week, everyone who made it to Silver after the third round was able to keep advancing, and anyone stuck in Bronze or Iron remained there, unable to advance.)

    If you're unable to advance, you get your room reward like normal (The chest for whatever bracket you made it to - stuck in iron? You get an iron reward box.) and are able to leave, but exiting into the main world pulls up "Mission already taken" pop ups, meaning the quest to enter the next battle had failed somewhere along the line for the mass of people inside.

    Attention developers, you were told of this way back in November of last year. This is STILL an issue. Please fix this immediately.