Hello fluffy Venomancers!
I made this thread for us to discuss the Glyphs and test them out. Also check out the Venomancer Glyphs wiki page!
Here are my findings so far:
Do not learn Glyph-Redstone if you want to get Demon Ironwood in the future. The new merged skills cannot be reset.
Green Glyph Redstone seems to no longer have different animations between the 70%+ and 180% debuffs. Primal World version has a flaming animation on the target when it procs the 180% debuff.
Green Glyph for Venomous is the best Glyph damage-wise as far as I've seen, but it requires the pet to be alive.
Blue Glyphs made barely any difference to me so they aren't that great at level 1 (would love more input from others with slower -channeling).
Silver Glyphs turns attack skills to DoTs and they get their own unique icon.
Silver Glyph DoT works like any other DoT.
Silver Glyph DoT can indeed be stacked (up to 10); the DoT gets progressively stronger if you keep attacking. Sadly, there is no number indicator for how many stacks the target has.
Green Glyph Soul Degeneration does get its own unique icon that prevents healing.
Fox Form debuffs with green Glyphs work based on different types of DoTs. Stacking Venomous DoT does not extend the duration of the Fox Form debuffs. To extend it you actually need to stack Venomous/Redstone/Noxious/Lucky DoTs. This also means the maximum duration at level 10 green Glyph Soul Degeneration is 16 seconds. The minimum duration is 1 second if you use one DoT type or 4 seconds if you use all 4 types of DoTs.