Winged Shell
xxxthekidxxx
Posts: 38 Arc User
Just food for thought PWI
1) Would be nice if we can upgrade this skill to some kind of --> melee skill
We lost 1 melee skill to get primal f.arma would be nice to have 2 again.
2) Mana restore is kinda uselss --> Chi/hp restore.
After years of updrage and so on the little mana it gives is useless...chi/big hp restore would make this skill worth using.
3) Add this to another skill so shell procs when we use that skill ---> Combine it.
We have plenty of useless skills which can be combined to make this good.
Archers need few more useful skills and not just gimmicks, maybe 1 or 2 melee skills as we cant do damge close range without taking 5h to cast lightnings (lol ur dead by that time) to help us attack back and not just run run. So it would be nice if you guys can do something with winged shell.
Dream --> make it a multi hit skill like Cursed jail --> as we cast it feathers hit other player few times to stun them and protects so we can move away.
1) Would be nice if we can upgrade this skill to some kind of --> melee skill
We lost 1 melee skill to get primal f.arma would be nice to have 2 again.
2) Mana restore is kinda uselss --> Chi/hp restore.
After years of updrage and so on the little mana it gives is useless...chi/big hp restore would make this skill worth using.
3) Add this to another skill so shell procs when we use that skill ---> Combine it.
We have plenty of useless skills which can be combined to make this good.
Archers need few more useful skills and not just gimmicks, maybe 1 or 2 melee skills as we cant do damge close range without taking 5h to cast lightnings (lol ur dead by that time) to help us attack back and not just run run. So it would be nice if you guys can do something with winged shell.
Dream --> make it a multi hit skill like Cursed jail --> as we cast it feathers hit other player few times to stun them and protects so we can move away.
0
Comments
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Currently Winged Shell is the most useless skill in the entire game xD
They dont really need to change the skill mechanics, they just need to adjust the skill.
Like absorbing damage of 25-35% of you max HP for the duration and reducing the chi cost to 20 or 25 chi. They could also add something like that you have infinite MP as long as the skill is active to make any use about the MP restoration part.
If the skill was like that I would use it 24/7 for sure. As it is currently..I just dont use it at all.0 -
If I recall correctly, shell used to block 80% of the hit that breaks it, up to far beyond its stated capacity. Might be wrong, though.0
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