Mystic Skill updates October patch
So with this update we got:
Energy Leech now casts instantly
Sublime Transfusion drains 20-75% instead of 20-40% (45% from enemies with similar soulforce)
Nature's Barrier is now 70% damage reduction instead of 50%
Salvation's Warp Shield now absorbs 600 +18% of your weapon damage (around 1100 damage for +12 rank 999)
In addition, if you go to the Skill forge in 1000 Streams and click the class tab, you will find two skills that can be bought for 20 Old Book Pages (20 gets you both skills).
Healing Herb can now be upgraded to Sage/Demon. It now heals 925+33% of weapon damage every 2 seconds (around 1800 for +12 rank 999). Demon version has an extra 10% chance for the plant to avoid damage, Sage gets 100 extra healing.
Vital Herb can now be upgraded to Sage/Demon. It now heals 100+20% of weapon damage every second (640 for +12 rank 999). It also heals an extra 60 per second when you use other healing skills (not sure how this works). Demon version heals an extra 100, Sage gets 10 more of the bonus healing from skills.
So most of these updates are pretty nice. Warp Shield is still weak and Vital Herb not really impressing me for using a spark. Healing Herb might be good on last boss of UP that is always putting healing debuff out.
Energy Leech now casts instantly
Sublime Transfusion drains 20-75% instead of 20-40% (45% from enemies with similar soulforce)
Nature's Barrier is now 70% damage reduction instead of 50%
Salvation's Warp Shield now absorbs 600 +18% of your weapon damage (around 1100 damage for +12 rank 999)
In addition, if you go to the Skill forge in 1000 Streams and click the class tab, you will find two skills that can be bought for 20 Old Book Pages (20 gets you both skills).
Healing Herb can now be upgraded to Sage/Demon. It now heals 925+33% of weapon damage every 2 seconds (around 1800 for +12 rank 999). Demon version has an extra 10% chance for the plant to avoid damage, Sage gets 100 extra healing.
Vital Herb can now be upgraded to Sage/Demon. It now heals 100+20% of weapon damage every second (640 for +12 rank 999). It also heals an extra 60 per second when you use other healing skills (not sure how this works). Demon version heals an extra 100, Sage gets 10 more of the bonus healing from skills.
So most of these updates are pretty nice. Warp Shield is still weak and Vital Herb not really impressing me for using a spark. Healing Herb might be good on last boss of UP that is always putting healing debuff out.
Post edited by capnk on
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Comments
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Sage Healing Herb heals 100 more and Vital Herb is 70 instead of 60.0
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Added, thanks.
Played around with new skills a bit in NW last night. Nature's Barrier is pretty impressive now, I was tanking triple sparked deity sins no problem (until it ran out). Energy Leech takes some getting used to, since there's no animation you don't realize it worked. Didn't get an opportunity to use new Transfusion, maybe during xtw today.0
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