In-game texts

ilmforever
ilmforever Posts: 24 Arc User
edited September 2017 in Quality Corner
I've found a lot of in-game texts issues. Sometimes parts of the texts are simply missing, some other texts do not fit the button or window, so here is a list of what i've found:

1. Some missing texts. First of all this can be seen in the "Perfect Match" window. Also some of the letters seem to not fit the frame properly. The same problem but only with numbers appears at the homestead main menu (letter "M" at the homestead).
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2. Homestead items. Almost every homestead item that has been added with "Elysium" expansion has this glitch where the text does not fill the entire pop-up window. Also the pop-up window itself could be just a little bit longer to fit more text in one line. The list of items that are "bugged" is really huge. Just check all the homestead items.
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3. Homestead codex. Some texts are crossing the window's border.
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4. Homestead menu buttons are too small to fit some of the catrgories' names.
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5. Primal world's skills has this minor trouble which is kind of noticeable though. The bottom line starts a bit on the right from the point of where the other lines start.
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6. Some items has a gap in their pop-up window. This applies to the new upgraded rings, to lunar lvl 95 weapons, to all of lvl 100 gold chrono armor, weapons and accesories, to lvl 80 ring "Seal of Eternal Solitude". Screenshot from chinese version of the game showing what these pop-ups look like there included. Also, this long line with required classes really stretches the window out a lot. Also look at how's the "Randomly add a status" line moved a bit to the right compared to the other text.
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7. The new "your target's target" system. The class name overlays the character's nickname.
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8. Just some other stuff, like big gaps in homestead buildings pop-ups, or text crossing the border in a squad window. Also there's a dot next to the word "Veno" which is unnecessary there. Also the words "Wizard" and "Mystic" could fit that window, so no need to cut them down.
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9. Character info window. A lot of words there are cut down to like "lv" or "atk" or "Vit" when in fact there's a lot of room to write the full word.
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10. New Elysium skills. Just look at how some skills descriptions are properly fitting the pop-up window, and how some other ones stretches it out too much.
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11. Comission shop. When you enter someone's shop you can see that the red text overlays the functional tabs.
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Also this font in quest dialogues seems to be a bit hard to read when you use full HD resolution, maybe it could be a bit bolder like in a quest menu? Just a suggestion. Notice how the text №1 definately looks bolder than the text №2.
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Post edited by ilmforever on